Merge pull request #106567 from TokageItLab/fix-fadeout-dur

Fix fade out duration to extend a bit take into account current delta in NodeOneShot
This commit is contained in:
Rémi Verschelde
2025-06-22 11:59:01 +02:00

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@ -678,7 +678,7 @@ AnimationNode::NodeTimeInfo AnimationNodeOneShot::_process(const AnimationMixer:
double os_rem = os_nti.get_remain(break_loop_at_end) * tscl;
if (Animation::is_less_or_equal_approx(os_rem, fade_out)) {
is_fading_out = true;
cur_fade_out_remaining = os_rem;
cur_fade_out_remaining = os_rem + abs_delta;
cur_fade_in_remaining = 0;
set_parameter(internal_active, false);
}