Make Script Editor's parser execute sooner if errors are known to exist
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@ -174,6 +174,8 @@ class CodeTextEditor : public VBoxContainer {
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Label *info = nullptr;
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Timer *idle = nullptr;
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float idle_time = 0.0f;
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float idle_time_with_errors = 0.0f;
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bool code_complete_enabled = true;
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Timer *code_complete_timer = nullptr;
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int code_complete_timer_line = 0;
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