Overhaul the top sections of the class reference (Core classes)
This commit is contained in:
@ -1,11 +1,11 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ResourceSaver" inherits="Object" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||||
<brief_description>
|
||||
Singleton for saving Godot-specific resource types.
|
||||
A singleton for saving [Resource]s to the filesystem.
|
||||
</brief_description>
|
||||
<description>
|
||||
Singleton for saving Godot-specific resource types to the filesystem.
|
||||
It uses the many [ResourceFormatSaver] classes registered in the engine (either built-in or from a plugin) to save engine-specific resource data to text-based (e.g. [code].tres[/code] or [code].tscn[/code]) or binary files (e.g. [code].res[/code] or [code].scn[/code]).
|
||||
A singleton for saving resource types to the filesystem.
|
||||
It uses the many [ResourceFormatSaver] classes registered in the engine (either built-in or from a plugin) to save resource data to text-based (e.g. [code].tres[/code] or [code].tscn[/code]) or binary files (e.g. [code].res[/code] or [code].scn[/code]).
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
|
||||
Reference in New Issue
Block a user