New API for visibility in both CanvasItem and Spatial
visible (property) - access set_visible(bool) is_visible() is_visible_in_tree() - true when visible and parents visible show() hide() - for convenience
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@ -36,7 +36,7 @@ void MenuButton::_unhandled_key_input(InputEvent p_event) {
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if (p_event.is_pressed() && !p_event.is_echo() && (p_event.type==InputEvent::KEY || p_event.type==InputEvent::ACTION || p_event.type==InputEvent::JOYPAD_BUTTON)) {
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if (!get_parent() || !is_visible() || is_disabled())
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if (!get_parent() || !is_visible_in_tree() || is_disabled())
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return;
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bool global_only = (get_viewport()->get_modal_stack_top() && !get_viewport()->get_modal_stack_top()->is_a_parent_of(this));
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@ -67,7 +67,7 @@ void MenuButton::_gui_input(InputEvent p_event) {
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/*if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_LEFT) {
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clicked=p_event.mouse_button.pressed;
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}
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if (clicked && p_event.type==InputEvent::MOUSE_MOTION && popup->is_visible()) {
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if (clicked && p_event.type==InputEvent::MOUSE_MOTION && popup->is_visible_in_tree()) {
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Point2 gt = Point2(p_event.mouse_motion.x,p_event.mouse_motion.y);
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gt = get_global_transform().xform(gt);
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