Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB

This commit is contained in:
Silc Lizard (Tokage) Renew
2024-01-28 09:11:43 +09:00
parent f6a78f83aa
commit 04dd299cba
42 changed files with 1530 additions and 681 deletions

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@ -266,3 +266,16 @@ GH-88014
Validate extension JSON: API was removed: classes/VisualShaderNodeComment
Removed VisualShaderNodeComment, which is replaced by VisualShaderNodeFrame.
GH-87888
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Validate extension JSON: API was removed: classes/OpenXRHand/methods/get_hand_skeleton
Validate extension JSON: API was removed: classes/OpenXRHand/methods/set_hand_skeleton
Validate extension JSON: API was removed: classes/OpenXRHand/properties/hand_skeleton
Validate extension JSON: API was removed: classes/Skeleton3D/properties/animate_physical_bones
Validate extension JSON: API was removed: classes/SkeletonIK3D/methods/get_interpolation
Validate extension JSON: API was removed: classes/SkeletonIK3D/methods/set_interpolation
Validate extension JSON: API was removed: classes/SkeletonIK3D/properties/interpolation
These base class is changed to SkeletonModifier3D which is processed by Skeleton3D with the assumption that it is Skeleton3D's child.