Style: Enforce separation line between function definitions

I couldn't find a tool that enforces it, so I went the manual route:
```
find -name "thirdparty" -prune \
  -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \
  -o -name "*.glsl" > files
perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files)
misc/scripts/fix_style.sh -c
```

This adds a newline after all `}` on the first column, unless they
are followed by `#` (typically `#endif`). This leads to having lots
of places with two lines between function/class definitions, but
clang-format then fixes it as we enforce max one line of separation.

This doesn't fix potential occurrences of function definitions which
are indented (e.g. for a helper class defined in a .cpp), but it's
better than nothing. Also can't be made to run easily on CI/hooks so
we'll have to be careful with new code.

Part of #33027.
This commit is contained in:
Rémi Verschelde
2020-05-14 14:29:06 +02:00
parent 0be6d925dc
commit 07bc4e2f96
409 changed files with 2286 additions and 0 deletions

View File

@ -44,9 +44,11 @@ String ResourceImporterShaderFile::get_importer_name() const {
String ResourceImporterShaderFile::get_visible_name() const {
return "GLSL Shader File";
}
void ResourceImporterShaderFile::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("glsl");
}
String ResourceImporterShaderFile::get_save_extension() const {
return "res";
}
@ -58,6 +60,7 @@ String ResourceImporterShaderFile::get_resource_type() const {
int ResourceImporterShaderFile::get_preset_count() const {
return 0;
}
String ResourceImporterShaderFile::get_preset_name(int p_idx) const {
return String();
}
@ -68,6 +71,7 @@ void ResourceImporterShaderFile::get_import_options(List<ImportOption> *r_option
bool ResourceImporterShaderFile::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
return true;
}
static String _include_function(const String &p_path, void *userpointer) {
Error err;