Implement get_bar_beats() for AudioStreamSynchronized, fix division by zero
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@ -691,9 +691,14 @@ void AudioStreamPlaybackInteractive::_queue(int p_to_clip_index, bool p_is_auto_
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src_fade_wait = beat_sec - remainder;
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} break;
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case AudioStreamInteractive::TRANSITION_FROM_TIME_NEXT_BAR: {
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float bar_sec = beat_sec * from_state.stream->get_bar_beats();
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float remainder = Math::fmod(current_pos, bar_sec);
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src_fade_wait = bar_sec - remainder;
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if (from_state.stream->get_bar_beats() > 0) {
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float bar_sec = beat_sec * from_state.stream->get_bar_beats();
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float remainder = Math::fmod(current_pos, bar_sec);
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src_fade_wait = bar_sec - remainder;
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} else {
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// Stream does not have a number of beats per bar - avoid NaN, and play immediately.
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src_fade_wait = 0;
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}
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} break;
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case AudioStreamInteractive::TRANSITION_FROM_TIME_END: {
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float end = from_state.stream->get_beat_count() > 0 ? float(from_state.stream->get_beat_count() * beat_sec) : from_state.stream->get_length();
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