[DOCS] InputEvent*

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Jerome67000
2017-10-16 00:07:13 +02:00
parent 9876bad05c
commit 0a89b0f767
12 changed files with 74 additions and 43 deletions

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@ -4,8 +4,10 @@
Input event type for actions.
</brief_description>
<description>
Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project > Project Settings > Input Map[/Code]. See [method Node._input].
</description>
<tutorials>
http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html#actions
</tutorials>
<demos>
</demos>
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</methods>
<members>
<member name="action" type="String" setter="set_action" getter="get_action">
The action's name. Actions are accessed via this [String].
</member>
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed">
If [code]true[/code] the action's state is pressed. If [code]false[/code] the action's state is released.
</member>
</members>
<constants>