diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index edd4ad34411..0dd1cbf1c33 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -88,6 +88,26 @@ int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, in return index; } +void TriangleMesh::get_indices(PoolVector *r_triangles_indices) const { + + if (!valid) + return; + + const int triangles_num = triangles.size(); + + // Parse vertices indices + PoolVector::Read triangles_read = triangles.read(); + + r_triangles_indices->resize(triangles_num * 3); + PoolVector::Write r_indices_write = r_triangles_indices->write(); + + for (int i = 0; i < triangles_num; ++i) { + r_indices_write[3 * i + 0] = triangles_read[i].indices[0]; + r_indices_write[3 * i + 1] = triangles_read[i].indices[1]; + r_indices_write[3 * i + 2] = triangles_read[i].indices[2]; + } +} + void TriangleMesh::create(const PoolVector &p_faces) { valid = false; diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h index 9f145f2afbe..78de7ae7eeb 100644 --- a/core/math/triangle_mesh.h +++ b/core/math/triangle_mesh.h @@ -92,6 +92,10 @@ public: Vector3 get_area_normal(const AABB &p_aabb) const; PoolVector get_faces() const; + PoolVector get_triangles() const { return triangles; } + PoolVector get_vertices() const { return vertices; } + void get_indices(PoolVector *p_triangles_indices) const; + void create(const PoolVector &p_faces); TriangleMesh(); };