Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks

Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.

This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.

There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).

Part of #33027.
This commit is contained in:
Rémi Verschelde
2020-05-14 13:23:58 +02:00
parent 710b34b702
commit 0be6d925dc
1552 changed files with 1 additions and 33876 deletions

View File

@ -36,7 +36,6 @@
//////////////////////////////
void AudioStreamPlaybackResampled::_begin_resample() {
//clear cubic interpolation history
internal_buffer[0] = AudioFrame(0.0, 0.0);
internal_buffer[1] = AudioFrame(0.0, 0.0);
@ -48,14 +47,12 @@ void AudioStreamPlaybackResampled::_begin_resample() {
}
void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
float target_rate = AudioServer::get_singleton()->get_mix_rate();
float global_rate_scale = AudioServer::get_singleton()->get_global_rate_scale();
uint64_t mix_increment = uint64_t(((get_stream_sampling_rate() * p_rate_scale) / double(target_rate * global_rate_scale)) * double(FP_LEN));
for (int i = 0; i < p_frames; i++) {
uint32_t idx = CUBIC_INTERP_HISTORY + uint32_t(mix_offset >> FP_BITS);
//standard cubic interpolation (great quality/performance ratio)
//this used to be moved to a LUT for greater performance, but nowadays CPU speed is generally faster than memory.
@ -76,7 +73,6 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale,
mix_offset += mix_increment;
while ((mix_offset >> FP_BITS) >= INTERNAL_BUFFER_LEN) {
internal_buffer[0] = internal_buffer[INTERNAL_BUFFER_LEN + 0];
internal_buffer[1] = internal_buffer[INTERNAL_BUFFER_LEN + 1];
internal_buffer[2] = internal_buffer[INTERNAL_BUFFER_LEN + 2];
@ -97,7 +93,6 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale,
////////////////////////////////
void AudioStream::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_length"), &AudioStream::get_length);
}
@ -116,7 +111,6 @@ Ref<AudioStreamPlayback> AudioStreamMicrophone::instance_playback() {
}
String AudioStreamMicrophone::get_stream_name() const {
//if (audio_stream.is_valid()) {
//return "Random: " + audio_stream->get_name();
//}
@ -134,7 +128,6 @@ AudioStreamMicrophone::AudioStreamMicrophone() {
}
void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_frames) {
AudioDriver::get_singleton()->lock();
Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer();
@ -187,7 +180,6 @@ float AudioStreamPlaybackMicrophone::get_stream_sampling_rate() {
}
void AudioStreamPlaybackMicrophone::start(float p_from_pos) {
if (active) {
return;
}
@ -239,7 +231,6 @@ AudioStreamPlaybackMicrophone::AudioStreamPlaybackMicrophone() {
////////////////////////////////
void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_stream) {
audio_stream = p_audio_stream;
if (audio_stream.is_valid()) {
for (Set<AudioStreamPlaybackRandomPitch *>::Element *E = playbacks.front(); E; E = E->next()) {
@ -249,12 +240,10 @@ void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_st
}
Ref<AudioStream> AudioStreamRandomPitch::get_audio_stream() const {
return audio_stream;
}
void AudioStreamRandomPitch::set_random_pitch(float p_pitch) {
if (p_pitch < 1)
p_pitch = 1;
random_pitch = p_pitch;
@ -276,7 +265,6 @@ Ref<AudioStreamPlayback> AudioStreamRandomPitch::instance_playback() {
}
String AudioStreamRandomPitch::get_stream_name() const {
if (audio_stream.is_valid()) {
return "Random: " + audio_stream->get_name();
}
@ -292,7 +280,6 @@ float AudioStreamRandomPitch::get_length() const {
}
void AudioStreamRandomPitch::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_audio_stream", "stream"), &AudioStreamRandomPitch::set_audio_stream);
ClassDB::bind_method(D_METHOD("get_audio_stream"), &AudioStreamRandomPitch::get_audio_stream);