Made it possible to read AnimationPlayer queue from GDscript
This commit is contained in:
@ -312,6 +312,7 @@ public:
|
||||
void play(const StringName &p_name = StringName(), float p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false);
|
||||
void play_backwards(const StringName &p_name = StringName(), float p_custom_blend = -1);
|
||||
void queue(const StringName &p_name);
|
||||
PoolVector<String> get_queue();
|
||||
void clear_queue();
|
||||
void stop(bool p_reset = true);
|
||||
bool is_playing() const;
|
||||
|
||||
Reference in New Issue
Block a user