Use mouse and joypad enums instead of plain integers

Also MIDIMessage
This commit is contained in:
Aaron Franke
2021-03-25 16:56:12 -04:00
parent e919d894f8
commit 0ce49800ac
38 changed files with 188 additions and 181 deletions

View File

@ -408,7 +408,7 @@ class DisplayServerWindows : public DisplayServer {
bool shift_mem = false;
bool control_mem = false;
bool meta_mem = false;
uint32_t last_button_state = 0;
MouseButton last_button_state = MOUSE_BUTTON_NONE;
bool use_raw_input = false;
bool drop_events = false;
bool in_dispatch_input_event = false;
@ -449,7 +449,7 @@ public:
virtual void mouse_warp_to_position(const Point2i &p_to);
virtual Point2i mouse_get_position() const;
virtual int mouse_get_button_state() const;
virtual MouseButton mouse_get_button_state() const;
virtual void clipboard_set(const String &p_text);
virtual String clipboard_get() const;