Merge pull request #51005 from Faless/mp/4.x_channels
[Net] Implement RPC channels in MultiplayerAPI.
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@ -105,6 +105,14 @@ Error WebSocketMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer
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//
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// MultiplayerPeer
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//
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void WebSocketMultiplayerPeer::set_transfer_channel(int p_channel) {
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// Websocket does not have channels.
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}
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int WebSocketMultiplayerPeer::get_transfer_channel() const {
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return 0;
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}
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void WebSocketMultiplayerPeer::set_transfer_mode(TransferMode p_mode) {
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// Websocket uses TCP, reliable
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}
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@ -78,6 +78,8 @@ protected:
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public:
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/* MultiplayerPeer */
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void set_transfer_channel(int p_channel) override;
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int get_transfer_channel() const override;
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void set_transfer_mode(TransferMode p_mode) override;
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TransferMode get_transfer_mode() const override;
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void set_target_peer(int p_target_peer) override;
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