Set clang-format RemoveSemicolon rule to true

- Set clang-format `Standard` rule to `c++20`
This commit is contained in:
Adam Scott
2024-10-07 10:57:21 -04:00
parent 6732a0fd86
commit 0d350e7108
167 changed files with 466 additions and 465 deletions

View File

@ -161,7 +161,7 @@ bool CameraLinux::_can_query_format(int p_file_descriptor, int p_type) {
CameraLinux::CameraLinux() {
camera_thread.start(CameraLinux::camera_thread_func, this);
};
}
CameraLinux::~CameraLinux() {
exit_flag.set();

View File

@ -212,12 +212,12 @@ public:
AVCaptureDevice *CameraFeedMacOS::get_device() const {
return device;
};
}
CameraFeedMacOS::CameraFeedMacOS() {
device = nullptr;
capture_session = nullptr;
};
}
void CameraFeedMacOS::set_device(AVCaptureDevice *p_device) {
device = p_device;
@ -231,7 +231,7 @@ void CameraFeedMacOS::set_device(AVCaptureDevice *p_device) {
} else if ([p_device position] == AVCaptureDevicePositionFront) {
position = CameraFeed::FEED_FRONT;
};
};
}
bool CameraFeedMacOS::activate_feed() {
if (capture_session) {
@ -257,7 +257,7 @@ bool CameraFeedMacOS::activate_feed() {
};
return true;
};
}
void CameraFeedMacOS::deactivate_feed() {
// end camera capture if we have one
@ -265,7 +265,7 @@ void CameraFeedMacOS::deactivate_feed() {
[capture_session cleanup];
capture_session = nullptr;
};
};
}
//////////////////////////////////////////////////////////////////////////
// MyDeviceNotifications - This is a little helper class gets notifications
@ -351,7 +351,7 @@ void CameraMacOS::update_feeds() {
add_feed(newfeed);
};
};
};
}
CameraMacOS::CameraMacOS() {
// Find available cameras we have at this time
@ -359,4 +359,4 @@ CameraMacOS::CameraMacOS() {
// should only have one of these....
device_notifications = [[MyDeviceNotifications alloc] initForServer:this];
};
}

View File

@ -64,13 +64,13 @@ CameraFeedWindows::~CameraFeedWindows() {
};
///@TODO free up anything used by this
};
}
bool CameraFeedWindows::activate_feed() {
///@TODO this should activate our camera and start the process of capturing frames
return true;
};
}
///@TODO we should probably have a callback method here that is being called by the
// camera API which provides frames and call back into the CameraServer to update our texture
@ -91,4 +91,4 @@ CameraWindows::CameraWindows() {
add_active_cameras();
// need to add something that will react to devices being connected/removed...
};
}