SceneMainLoop -> SceneTree

-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
This commit is contained in:
Juan Linietsky
2014-11-05 21:20:42 -03:00
parent d14baf6e41
commit 0dbedd18fc
168 changed files with 1534 additions and 1310 deletions

View File

@ -56,8 +56,8 @@ public:
StringName _input_event;
StringName item_rect_changed;
StringName shader_shader;
StringName enter_scene;
StringName exit_scene;
StringName enter_tree;
StringName exit_tree;
StringName size_flags_changed;
StringName minimum_size_changed;
StringName idle;
@ -89,8 +89,8 @@ public:
StringName _process;
StringName _enter_world;
StringName _exit_world;
StringName _enter_scene;
StringName _exit_scene;
StringName _enter_tree;
StringName _exit_tree;
StringName _draw;
StringName _input;
StringName _ready;
@ -116,8 +116,8 @@ public:
StringName enter_camera;
StringName exit_camera;
StringName _body_enter_scene;
StringName _body_exit_scene;
StringName _body_enter_tree;
StringName _body_exit_tree;
StringName changed;
StringName _shader_changed;