SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
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@ -56,8 +56,8 @@ public:
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StringName _input_event;
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StringName item_rect_changed;
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StringName shader_shader;
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StringName enter_scene;
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StringName exit_scene;
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StringName enter_tree;
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StringName exit_tree;
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StringName size_flags_changed;
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StringName minimum_size_changed;
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StringName idle;
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@ -89,8 +89,8 @@ public:
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StringName _process;
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StringName _enter_world;
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StringName _exit_world;
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StringName _enter_scene;
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StringName _exit_scene;
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StringName _enter_tree;
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StringName _exit_tree;
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StringName _draw;
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StringName _input;
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StringName _ready;
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@ -116,8 +116,8 @@ public:
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StringName enter_camera;
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StringName exit_camera;
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StringName _body_enter_scene;
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StringName _body_exit_scene;
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StringName _body_enter_tree;
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StringName _body_exit_tree;
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StringName changed;
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StringName _shader_changed;
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