doc: Sync classref with current source
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MeshTexture" inherits="Texture" version="4.0">
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<class name="MeshTexture" inherits="Texture2D" version="4.0">
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<brief_description>
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Simple texture that uses a mesh to draw itself.
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</brief_description>
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@ -11,10 +11,9 @@
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<methods>
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</methods>
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<members>
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<member name="base_texture" type="Texture" setter="set_base_texture" getter="get_base_texture">
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<member name="base_texture" type="Texture2D" setter="set_base_texture" getter="get_base_texture">
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Sets the base texture that the Mesh will use to draw.
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</member>
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<member name="flags" type="int" setter="set_flags" getter="get_flags" override="true" default="0" />
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<member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size" default="Vector2( 0, 0 )">
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Sets the size of the image, needed for reference.
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</member>
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