Merge pull request #108632 from aryan-11825114/add-min-scale-to-shader-list

Add minimum scale to shader list
This commit is contained in:
Thaddeus Crews
2025-07-15 16:58:36 -05:00

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@ -928,6 +928,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
shader_list->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); shader_list->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
shader_list->set_v_size_flags(Control::SIZE_EXPAND_FILL); shader_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
shader_list->set_theme_type_variation("ItemListSecondary"); shader_list->set_theme_type_variation("ItemListSecondary");
shader_list->set_custom_minimum_size(Size2(100, 60) * EDSCALE);
files_split->add_child(shader_list); files_split->add_child(shader_list);
shader_list->connect(SceneStringName(item_selected), callable_mp(this, &ShaderEditorPlugin::_shader_selected)); shader_list->connect(SceneStringName(item_selected), callable_mp(this, &ShaderEditorPlugin::_shader_selected));
shader_list->connect("item_clicked", callable_mp(this, &ShaderEditorPlugin::_shader_list_clicked)); shader_list->connect("item_clicked", callable_mp(this, &ShaderEditorPlugin::_shader_list_clicked));