Remove ABS in favor of Math::abs

This commit is contained in:
kobewi
2022-11-30 17:56:32 +01:00
parent 3d9b05ad4a
commit 10f6c01b9c
68 changed files with 142 additions and 146 deletions

View File

@ -4507,7 +4507,7 @@ struct AnimationCompressionDataState {
if (p_delta == 0) {
return 0;
} else if (p_delta < 0) {
p_delta = ABS(p_delta) - 1;
p_delta = Math::abs(p_delta) - 1;
if (p_delta == 0) {
return 1;
}
@ -4689,7 +4689,7 @@ struct AnimationCompressionDataState {
uint16_t deltau;
if (delta < 0) {
deltau = (ABS(delta) - 1) | (1 << max_shifts[j]);
deltau = (Math::abs(delta) - 1) | (1 << max_shifts[j]);
} else {
deltau = delta;
}