Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole.
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@ -33,11 +33,11 @@
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#include "core/object/undo_redo.h"
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#include "core/templates/list.h"
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#include "core/templates/pair.h"
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#include "editor/editor_plugin.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "scene/resources/texture.h"
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class ConfigFile;
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class EditorPlugin;
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class EditorHistory {
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enum {
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HISTORY_MAX = 64
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@ -59,8 +59,6 @@ class EditorHistory {
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Vector<History> history;
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int current;
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//Vector<EditorPlugin*> editor_plugins;
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struct PropertyData {
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String name;
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Variant value;
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