Relocate add_root_node method to EditorInterface from EditorScript and deprecate old method

This commit is contained in:
robert yevdokimov
2025-07-28 17:04:42 +04:00
parent 8b2739ee55
commit 11a4961081
5 changed files with 38 additions and 25 deletions

View File

@ -19,6 +19,13 @@
<tutorials>
</tutorials>
<methods>
<method name="add_root_node">
<return type="void" />
<param index="0" name="node" type="Node" />
<description>
Makes [param node] root of the currently opened scene. Only works if the scene is empty. If the [param node] is a scene instance, an inheriting scene will be created.
</description>
</method>
<method name="close_scene">
<return type="int" enum="Error" />
<description>