Relocate add_root_node method to EditorInterface from EditorScript and deprecate old method
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@ -19,6 +19,13 @@
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_root_node">
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<return type="void" />
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<param index="0" name="node" type="Node" />
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<description>
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Makes [param node] root of the currently opened scene. Only works if the scene is empty. If the [param node] is a scene instance, an inheriting scene will be created.
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</description>
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</method>
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<method name="close_scene">
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<return type="int" enum="Error" />
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<description>
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