Add is_instance() helper method to Node
This commit is contained in:
@ -258,7 +258,7 @@ Vector<SceneState::PackState> PropertyUtils::get_node_states_stack(const Node *p
|
||||
}
|
||||
}
|
||||
break;
|
||||
} else if (!n->get_scene_file_path().is_empty()) {
|
||||
} else if (n->is_instance()) {
|
||||
const Ref<SceneState> &state = n->get_scene_instance_state();
|
||||
_collect_inheritance_chain(state, n->get_path_to(p_node), states_stack);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user