Metal: Add MetalFX upscaling support

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
Stuart Carnie
2024-11-24 09:11:43 +11:00
parent bdf625bd54
commit 11dc4f2e5e
36 changed files with 1180 additions and 48 deletions

View File

@ -722,6 +722,12 @@ public:
virtual PipelineID compute_pipeline_create(ShaderID p_shader, VectorView<PipelineSpecializationConstant> p_specialization_constants) = 0;
/******************/
/**** CALLBACK ****/
/******************/
typedef void (*DriverCallback)(RenderingDeviceDriver *p_driver, CommandBufferID p_command_buffer, void *p_userdata);
/*****************/
/**** QUERIES ****/
/*****************/