Metal: Add MetalFX upscaling support
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
@ -722,6 +722,12 @@ public:
|
||||
|
||||
virtual PipelineID compute_pipeline_create(ShaderID p_shader, VectorView<PipelineSpecializationConstant> p_specialization_constants) = 0;
|
||||
|
||||
/******************/
|
||||
/**** CALLBACK ****/
|
||||
/******************/
|
||||
|
||||
typedef void (*DriverCallback)(RenderingDeviceDriver *p_driver, CommandBufferID p_command_buffer, void *p_userdata);
|
||||
|
||||
/*****************/
|
||||
/**** QUERIES ****/
|
||||
/*****************/
|
||||
|
||||
Reference in New Issue
Block a user