diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index 4b9559815fb..122818b540f 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -340,7 +340,7 @@ - Assigns a new value to the given property. If the [code]property[/code] does not exist, nothing will happen. + Assigns a new value to the given property. If the [code]property[/code] does not exist or the given value's type doesn't match, nothing will happen. [b]Note:[/b] In C#, the property name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined properties where you should use the same convention as in the C# source (typically PascalCase).