Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
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@ -2,6 +2,8 @@
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Import("env")
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env.Append(CPPDEFINES=["RD_ENABLED"])
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thirdparty_obj = []
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thirdparty_dir = "#thirdparty/vulkan"
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thirdparty_volk_dir = "#thirdparty/volk"
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