Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
This commit is contained in:
5459
thirdparty/directx_headers/d3dx12.h
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thirdparty/directx_headers/d3dx12.h
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thirdparty/directx_headers/include/directx/D3D12TokenizedProgramFormat.hpp
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thirdparty/directx_headers/include/directx/D3D12TokenizedProgramFormat.hpp
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@ -171,6 +171,13 @@ typedef interface ID3D12SharingContract ID3D12SharingContract;
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#endif /* __ID3D12SharingContract_FWD_DEFINED__ */
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#ifndef __ID3D12ManualWriteTrackingResource_FWD_DEFINED__
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#define __ID3D12ManualWriteTrackingResource_FWD_DEFINED__
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typedef interface ID3D12ManualWriteTrackingResource ID3D12ManualWriteTrackingResource;
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#endif /* __ID3D12ManualWriteTrackingResource_FWD_DEFINED__ */
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#ifndef __ID3D12InfoQueue_FWD_DEFINED__
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#define __ID3D12InfoQueue_FWD_DEFINED__
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typedef interface ID3D12InfoQueue ID3D12InfoQueue;
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@ -2237,7 +2244,92 @@ EXTERN_C const IID IID_ID3D12SharingContract;
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#endif /* __ID3D12SharingContract_INTERFACE_DEFINED__ */
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/* interface __MIDL_itf_d3d12sdklayers_0000_0017 */
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#ifndef __ID3D12ManualWriteTrackingResource_INTERFACE_DEFINED__
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#define __ID3D12ManualWriteTrackingResource_INTERFACE_DEFINED__
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/* interface ID3D12ManualWriteTrackingResource */
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/* [unique][local][object][uuid] */
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EXTERN_C const IID IID_ID3D12ManualWriteTrackingResource;
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#if defined(__cplusplus) && !defined(CINTERFACE)
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MIDL_INTERFACE("86ca3b85-49ad-4b6e-aed5-eddb18540f41")
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ID3D12ManualWriteTrackingResource : public IUnknown
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{
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public:
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virtual void STDMETHODCALLTYPE TrackWrite(
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UINT Subresource,
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_In_opt_ const D3D12_RANGE *pWrittenRange) = 0;
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};
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#else /* C style interface */
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typedef struct ID3D12ManualWriteTrackingResourceVtbl
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{
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BEGIN_INTERFACE
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DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
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HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
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ID3D12ManualWriteTrackingResource * This,
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REFIID riid,
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_COM_Outptr_ void **ppvObject);
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DECLSPEC_XFGVIRT(IUnknown, AddRef)
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ULONG ( STDMETHODCALLTYPE *AddRef )(
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ID3D12ManualWriteTrackingResource * This);
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DECLSPEC_XFGVIRT(IUnknown, Release)
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ULONG ( STDMETHODCALLTYPE *Release )(
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ID3D12ManualWriteTrackingResource * This);
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DECLSPEC_XFGVIRT(ID3D12ManualWriteTrackingResource, TrackWrite)
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void ( STDMETHODCALLTYPE *TrackWrite )(
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ID3D12ManualWriteTrackingResource * This,
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UINT Subresource,
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_In_opt_ const D3D12_RANGE *pWrittenRange);
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END_INTERFACE
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} ID3D12ManualWriteTrackingResourceVtbl;
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interface ID3D12ManualWriteTrackingResource
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{
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CONST_VTBL struct ID3D12ManualWriteTrackingResourceVtbl *lpVtbl;
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};
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#ifdef COBJMACROS
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#define ID3D12ManualWriteTrackingResource_QueryInterface(This,riid,ppvObject) \
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( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
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#define ID3D12ManualWriteTrackingResource_AddRef(This) \
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( (This)->lpVtbl -> AddRef(This) )
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#define ID3D12ManualWriteTrackingResource_Release(This) \
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( (This)->lpVtbl -> Release(This) )
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#define ID3D12ManualWriteTrackingResource_TrackWrite(This,Subresource,pWrittenRange) \
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( (This)->lpVtbl -> TrackWrite(This,Subresource,pWrittenRange) )
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#endif /* COBJMACROS */
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#endif /* C style interface */
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#endif /* __ID3D12ManualWriteTrackingResource_INTERFACE_DEFINED__ */
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/* interface __MIDL_itf_d3d12sdklayers_0000_0018 */
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/* [local] */
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typedef
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@ -2375,6 +2467,9 @@ enum D3D12_MESSAGE_ID
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D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA = 115,
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D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA = 116,
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D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK = 117,
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D3D12_MESSAGE_ID_GET_PROGRAM_IDENTIFIER_ERROR = 118,
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D3D12_MESSAGE_ID_GET_WORK_GRAPH_PROPERTIES_ERROR = 119,
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D3D12_MESSAGE_ID_SET_PROGRAM_ERROR = 120,
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D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID = 135,
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D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_NOT_SET = 200,
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D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_MISMATCH = 201,
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@ -3176,8 +3271,6 @@ enum D3D12_MESSAGE_ID
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D3D12_MESSAGE_ID_UNSUPPORTED_BARRIER_LAYOUT = 1341,
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D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALID_PARAMETERS = 1342,
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D3D12_MESSAGE_ID_ENHANCED_BARRIERS_NOT_SUPPORTED = 1343,
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D3D12_MESSAGE_ID_CAST_TARGET_TEXEL_SIZE_MISMATCH = 1344,
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D3D12_MESSAGE_ID_CAST_TO_PLANAR_NOT_SUPORTED = 1345,
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D3D12_MESSAGE_ID_LEGACY_BARRIER_VALIDATION_FORCED_ON = 1346,
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D3D12_MESSAGE_ID_EMPTY_ROOT_DESCRIPTOR_TABLE = 1347,
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D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ELEMENT_OFFSET_UNALIGNED = 1348,
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@ -3191,10 +3284,35 @@ enum D3D12_MESSAGE_ID
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D3D12_MESSAGE_ID_NON_OPTIMAL_BARRIER_ONLY_EXECUTE_COMMAND_LISTS = 1356,
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D3D12_MESSAGE_ID_EXECUTE_INDIRECT_ZERO_COMMAND_COUNT = 1357,
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D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_TEXTURE_LAYOUT = 1358,
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D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DYNAMIC_INDEX_BUFFER_STRIP_CUT_NOT_SUPPORTED = 1359,
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D3D12_MESSAGE_ID_DYNAMIC_INDEX_BUFFER_STRIP_CUT_NOT_SUPPORTED = 1359,
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D3D12_MESSAGE_ID_PRIMITIVE_TOPOLOGY_TRIANGLE_FANS_NOT_SUPPORTED = 1360,
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D3D12_MESSAGE_ID_CREATE_SAMPLER_COMPARISON_FUNC_IGNORED = 1361,
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D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_CREATE_SAMPLER_COMPARISON_FUNC_IGNORED + 1 )
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D3D12_MESSAGE_ID_CREATEHEAP_INVALIDHEAPTYPE = 1362,
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D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPTYPE = 1363,
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D3D12_MESSAGE_ID_DYNAMIC_DEPTH_BIAS_NOT_SUPPORTED = 1364,
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D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_NON_WHOLE_DYNAMIC_DEPTH_BIAS = 1365,
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D3D12_MESSAGE_ID_DYNAMIC_DEPTH_BIAS_FLAG_MISSING = 1366,
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D3D12_MESSAGE_ID_DYNAMIC_DEPTH_BIAS_NO_PIPELINE = 1367,
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D3D12_MESSAGE_ID_DYNAMIC_INDEX_BUFFER_STRIP_CUT_FLAG_MISSING = 1368,
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D3D12_MESSAGE_ID_DYNAMIC_INDEX_BUFFER_STRIP_CUT_NO_PIPELINE = 1369,
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D3D12_MESSAGE_ID_NONNORMALIZED_COORDINATE_SAMPLING_NOT_SUPPORTED = 1370,
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D3D12_MESSAGE_ID_INVALID_CAST_TARGET = 1371,
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D3D12_MESSAGE_ID_RENDER_PASS_COMMANDLIST_INVALID_END_STATE = 1372,
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D3D12_MESSAGE_ID_RENDER_PASS_COMMANDLIST_INVALID_START_STATE = 1373,
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D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_ACCESS = 1374,
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D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_LOCAL_PRESERVE_PARAMETERS = 1375,
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D3D12_MESSAGE_ID_RENDER_PASS_LOCAL_PRESERVE_RENDER_PARAMETERS_ERROR = 1376,
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D3D12_MESSAGE_ID_RENDER_PASS_LOCAL_DEPTH_STENCIL_ERROR = 1377,
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D3D12_MESSAGE_ID_DRAW_POTENTIALLY_OUTSIDE_OF_VALID_RENDER_AREA = 1378,
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D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALID_LINERASTERIZATIONMODE = 1379,
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D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDALIGNMENT_SMALLRESOURCE = 1380,
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D3D12_MESSAGE_ID_GENERIC_DEVICE_OPERATION_UNSUPPORTED = 1381,
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D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RENDER_TARGET_WRONG_WRITE_MASK = 1382,
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D3D12_MESSAGE_ID_PROBABLE_PIX_EVENT_LEAK = 1383,
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D3D12_MESSAGE_ID_PIX_EVENT_UNDERFLOW = 1384,
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D3D12_MESSAGE_ID_RECREATEAT_INVALID_TARGET = 1385,
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D3D12_MESSAGE_ID_RECREATEAT_INSUFFICIENT_SUPPORT = 1386,
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D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_RECREATEAT_INSUFFICIENT_SUPPORT + 1 )
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} D3D12_MESSAGE_ID;
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typedef struct D3D12_MESSAGE
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@ -3225,8 +3343,8 @@ typedef struct D3D12_INFO_QUEUE_FILTER
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#define D3D12_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT 1024
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0017_v0_0_c_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0017_v0_0_s_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0018_v0_0_c_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0018_v0_0_s_ifspec;
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#ifndef __ID3D12InfoQueue_INTERFACE_DEFINED__
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#define __ID3D12InfoQueue_INTERFACE_DEFINED__
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@ -3671,7 +3789,7 @@ EXTERN_C const IID IID_ID3D12InfoQueue;
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#endif /* __ID3D12InfoQueue_INTERFACE_DEFINED__ */
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/* interface __MIDL_itf_d3d12sdklayers_0000_0018 */
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/* interface __MIDL_itf_d3d12sdklayers_0000_0019 */
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/* [local] */
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typedef
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@ -3691,8 +3809,8 @@ typedef void ( __stdcall *D3D12MessageFunc )(
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0018_v0_0_c_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0018_v0_0_s_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0019_v0_0_c_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0019_v0_0_s_ifspec;
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#ifndef __ID3D12InfoQueue1_INTERFACE_DEFINED__
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#define __ID3D12InfoQueue1_INTERFACE_DEFINED__
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@ -3712,7 +3830,7 @@ EXTERN_C const IID IID_ID3D12InfoQueue1;
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virtual HRESULT STDMETHODCALLTYPE RegisterMessageCallback(
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_In_ D3D12MessageFunc CallbackFunc,
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_In_ D3D12_MESSAGE_CALLBACK_FLAGS CallbackFilterFlags,
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_In_ void *pContext,
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_Inout_ void *pContext,
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_Inout_ DWORD *pCallbackCookie) = 0;
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virtual HRESULT STDMETHODCALLTYPE UnregisterMessageCallback(
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@ -3914,7 +4032,7 @@ EXTERN_C const IID IID_ID3D12InfoQueue1;
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ID3D12InfoQueue1 * This,
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_In_ D3D12MessageFunc CallbackFunc,
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_In_ D3D12_MESSAGE_CALLBACK_FLAGS CallbackFilterFlags,
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_In_ void *pContext,
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_Inout_ void *pContext,
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_Inout_ DWORD *pCallbackCookie);
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DECLSPEC_XFGVIRT(ID3D12InfoQueue1, UnregisterMessageCallback)
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@ -4068,7 +4186,7 @@ EXTERN_C const IID IID_ID3D12InfoQueue1;
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#endif /* __ID3D12InfoQueue1_INTERFACE_DEFINED__ */
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/* interface __MIDL_itf_d3d12sdklayers_0000_0019 */
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/* interface __MIDL_itf_d3d12sdklayers_0000_0020 */
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/* [local] */
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#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */
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@ -4090,12 +4208,13 @@ DEFINE_GUID(IID_ID3D12DebugCommandList,0x09e0bf36,0x54ac,0x484f,0x88,0x47,0x4b,0
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DEFINE_GUID(IID_ID3D12DebugCommandList2,0xaeb575cf,0x4e06,0x48be,0xba,0x3b,0xc4,0x50,0xfc,0x96,0x65,0x2e);
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DEFINE_GUID(IID_ID3D12DebugCommandList3,0x197d5e15,0x4d37,0x4d34,0xaf,0x78,0x72,0x4c,0xd7,0x0f,0xdb,0x1f);
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DEFINE_GUID(IID_ID3D12SharingContract,0x0adf7d52,0x929c,0x4e61,0xad,0xdb,0xff,0xed,0x30,0xde,0x66,0xef);
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DEFINE_GUID(IID_ID3D12ManualWriteTrackingResource,0x86ca3b85,0x49ad,0x4b6e,0xae,0xd5,0xed,0xdb,0x18,0x54,0x0f,0x41);
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DEFINE_GUID(IID_ID3D12InfoQueue,0x0742a90b,0xc387,0x483f,0xb9,0x46,0x30,0xa7,0xe4,0xe6,0x14,0x58);
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DEFINE_GUID(IID_ID3D12InfoQueue1,0x2852dd88,0xb484,0x4c0c,0xb6,0xb1,0x67,0x16,0x85,0x00,0xe6,0x00);
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0019_v0_0_c_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0019_v0_0_s_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0020_v0_0_c_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0020_v0_0_s_ifspec;
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/* Additional Prototypes for ALL interfaces */
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@ -338,7 +338,9 @@ enum D3D12_FEATURE_VIDEO
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D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42,
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D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43,
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D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44,
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D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45
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D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45,
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D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG = 46,
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D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1 = 47
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} D3D12_FEATURE_VIDEO;
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typedef
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@ -6311,6 +6313,16 @@ DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME, 0x0685b993, 0x3d8c, 0x43a0, 0x8b, 0x28, 0xd7, 0x4c, 0x2d, 0x68, 0x99, 0xa4);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME10, 0x142a1d0f, 0x69dd, 0x4ec9, 0x85, 0x91, 0xb1, 0x2f, 0xfc, 0xb9, 0x1a, 0x29);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12, 0x1a72925f, 0x0c2c, 0x4f15, 0x96, 0xfb, 0xb1, 0x7d, 0x14, 0x73, 0x60, 0x3f);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_422, 0x0bac4fe5, 0x1532, 0x4429, 0xa8, 0x54, 0xf8, 0x4d, 0xe0, 0x49, 0x53, 0xdb);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_422, 0x55bcac81, 0xf311, 0x4093, 0xa7, 0xd0, 0x1c, 0xbc, 0x0b, 0x84, 0x9b, 0xee);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN_444, 0x4008018f, 0xf537, 0x4b36, 0x98, 0xcf, 0x61, 0xaf, 0x8a, 0x2c, 0x1a, 0x33);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_EXT, 0x9cc55490, 0xe37c, 0x4932, 0x86, 0x84, 0x49, 0x20, 0xf9, 0xf6, 0x40, 0x9c);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_444, 0x0dabeffa, 0x4458, 0x4602, 0xbc, 0x03, 0x07, 0x95, 0x65, 0x9d, 0x61, 0x7c);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_444, 0x9798634d, 0xfe9d, 0x48e5, 0xb4, 0xda, 0xdb, 0xec, 0x45, 0xb3, 0xdf, 0x01);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN16, 0xa4fbdbb0, 0xa113, 0x482b, 0xa2, 0x32, 0x63, 0x5c, 0xc0, 0x69, 0x7f, 0x6d);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);
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DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);
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@ -6319,6 +6331,463 @@ DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163,
|
||||
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8);
|
||||
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0);
|
||||
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8);
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_PROFILE
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_PROFILE_MAIN = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_PROFILE_HIGH = 1,
|
||||
D3D12_VIDEO_ENCODER_AV1_PROFILE_PROFESSIONAL = 2
|
||||
} D3D12_VIDEO_ENCODER_AV1_PROFILE;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_LEVELS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22,
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23
|
||||
} D3D12_VIDEO_ENCODER_AV1_LEVELS;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_TIER
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_TIER_MAIN = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_TIER_HIGH = 1
|
||||
} D3D12_VIDEO_ENCODER_AV1_TIER;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVELS Level;
|
||||
D3D12_VIDEO_ENCODER_AV1_TIER Tier;
|
||||
} D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_NONE = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_128x128_SUPERBLOCK = 0x1,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FILTER_INTRA = 0x2,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_EDGE_FILTER = 0x4,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTERINTRA_COMPOUND = 0x8,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MASKED_COMPOUND = 0x10,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_WARPED_MOTION = 0x20,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DUAL_FILTER = 0x40,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_JNT_COMP = 0x80,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FORCED_INTEGER_MOTION_VECTORS = 0x100,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SUPER_RESOLUTION = 0x200,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_RESTORATION_FILTER = 0x400,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_PALETTE_ENCODING = 0x800,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CDEF_FILTERING = 0x1000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_BLOCK_COPY = 0x2000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x4000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ORDER_HINT_TOOLS = 0x8000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_AUTO_SEGMENTATION = 0x10000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CUSTOM_SEGMENTATION = 0x20000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_FILTER_DELTAS = 0x40000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_DELTAS = 0x80000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_MATRIX = 0x100000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_REDUCED_TX_SET = 0x200000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MOTION_MODE_SWITCHABLE = 0x400000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ALLOW_HIGH_PRECISION_MV = 0x800000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SKIP_MODE_PRESENT = 0x1000000,
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DELTA_LF_PARAMS = 0x2000000
|
||||
} D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS);
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_TX_MODE
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST = 1,
|
||||
D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT = 2
|
||||
} D3D12_VIDEO_ENCODER_AV1_TX_MODE;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_NONE = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_ONLY4x4 = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_LARGEST = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT )
|
||||
} D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS);
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH = 1,
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP = 2,
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR = 3,
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE = 4
|
||||
} D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_NONE = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SMOOTH = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SHARP = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_BILINEAR = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_SWITCHABLE = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE )
|
||||
} D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS);
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_4x4 = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_8x8 = 1,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_16x16 = 2,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_32x32 = 3,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_64x64 = 4
|
||||
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q = 1,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V = 2,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H = 3,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U = 4,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V = 5,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME = 6,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP = 7,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV = 8
|
||||
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_NONE = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_DISABLED = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_Q = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_V = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_H = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_U = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_V = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_REF_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_SKIP = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_GLOBALMV = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV )
|
||||
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS);
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_DISABLED = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SWITCHABLE = 1,
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_WIENER = 2,
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SGRPROJ = 3
|
||||
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_DISABLED = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_32x32 = 1,
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_64x64 = 2,
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_128x128 = 3,
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_256x256 = 4
|
||||
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_NOT_SUPPORTED = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_32x32 = 0x1,
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_64x64 = 0x2,
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_128x128 = 0x4,
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_256x256 = 0x8
|
||||
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS);
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1,
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2,
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3
|
||||
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE )
|
||||
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS);
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_NONE = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION = 0x1,
|
||||
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION_DELTA = 0x2,
|
||||
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER = 0x4,
|
||||
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER_DELTA = 0x8,
|
||||
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CDEF_DATA = 0x10,
|
||||
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CONTEXT_UPDATE_TILE_ID = 0x20,
|
||||
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_COMPOUND_PREDICTION_MODE = 0x40,
|
||||
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_PRIMARY_REF_FRAME = 0x80,
|
||||
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_REFERENCE_INDICES = 0x100
|
||||
} D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS);
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS SupportedFeatureFlags;
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS RequiredFeatureFlags;
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS SupportedInterpolationFilters;
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS SupportedRestorationParams[ 3 ][ 3 ];
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS SupportedSegmentationModes;
|
||||
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS SupportedTxModes[ 4 ];
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE SegmentationBlockSize;
|
||||
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS PostEncodeValuesFlags;
|
||||
UINT MaxTemporalLayers;
|
||||
UINT MaxSpatialLayers;
|
||||
} D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME = 1,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME = 2,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME = 3
|
||||
} D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_NONE = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_KEY_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTER_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTRA_ONLY_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME ) ,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_SWITCH_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME )
|
||||
} D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS);
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_SINGLE_REFERENCE = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_COMPOUND_REFERENCE = 1
|
||||
} D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE PredictionMode;
|
||||
UINT MaxUniqueReferencesPerFrame;
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS SupportedFrameTypes;
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS SupportedReferenceWarpedMotionFlags;
|
||||
} D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS FeatureFlags;
|
||||
UINT OrderHintBitsMinus1;
|
||||
} D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE
|
||||
{
|
||||
UINT IntraDistance;
|
||||
UINT InterFramePeriod;
|
||||
} D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION TransformationType;
|
||||
INT TransformationMatrix[ 8 ];
|
||||
BOOL InvalidAffineSet;
|
||||
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR
|
||||
{
|
||||
UINT ReconstructedPictureResourceIndex;
|
||||
UINT TemporalLayerIndexPlus1;
|
||||
UINT SpatialLayerIndexPlus1;
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType;
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO WarpedMotionInfo;
|
||||
UINT OrderHint;
|
||||
UINT PictureIndex;
|
||||
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_NONE = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_ERROR_RESILIENT_MODE = 0x1,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_CDF_UPDATE = 0x2,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_PALETTE_ENCODING = 0x4,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_SKIP_MODE = 0x8,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x10,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FORCE_INTEGER_MOTION_VECTORS = 0x20,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_INTRA_BLOCK_COPY = 0x40,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_USE_SUPER_RESOLUTION = 0x80,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_FRAME_END_UPDATE_CDF = 0x100,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_AUTO = 0x200,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_CUSTOM = 0x400,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_WARPED_MOTION = 0x800,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_REDUCED_TX_SET = 0x1000,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_MOTION_MODE_SWITCHABLE = 0x2000,
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_HIGH_PRECISION_MV = 0x4000
|
||||
} D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS);
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE FrameRestorationType[ 3 ];
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE LoopRestorationPixelSize[ 3 ];
|
||||
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA
|
||||
{
|
||||
UINT64 EnabledFeatures;
|
||||
INT64 FeatureValue[ 8 ];
|
||||
} D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG
|
||||
{
|
||||
UINT64 UpdateMap;
|
||||
UINT64 TemporalUpdate;
|
||||
UINT64 UpdateData;
|
||||
UINT64 NumSegments;
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA SegmentsData[ 8 ];
|
||||
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP
|
||||
{
|
||||
UINT SegmentsMapByteSize;
|
||||
UINT8 *pSegmentsMap;
|
||||
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG
|
||||
{
|
||||
UINT64 LoopFilterLevel[ 2 ];
|
||||
UINT64 LoopFilterLevelU;
|
||||
UINT64 LoopFilterLevelV;
|
||||
UINT64 LoopFilterSharpnessLevel;
|
||||
UINT64 LoopFilterDeltaEnabled;
|
||||
UINT64 UpdateRefDelta;
|
||||
INT64 RefDeltas[ 8 ];
|
||||
UINT64 UpdateModeDelta;
|
||||
INT64 ModeDeltas[ 2 ];
|
||||
} D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG
|
||||
{
|
||||
UINT64 DeltaLFPresent;
|
||||
UINT64 DeltaLFMulti;
|
||||
UINT64 DeltaLFRes;
|
||||
} D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG
|
||||
{
|
||||
UINT64 BaseQIndex;
|
||||
INT64 YDCDeltaQ;
|
||||
INT64 UDCDeltaQ;
|
||||
INT64 UACDeltaQ;
|
||||
INT64 VDCDeltaQ;
|
||||
INT64 VACDeltaQ;
|
||||
UINT64 UsingQMatrix;
|
||||
UINT64 QMY;
|
||||
UINT64 QMU;
|
||||
UINT64 QMV;
|
||||
} D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG
|
||||
{
|
||||
UINT64 DeltaQPresent;
|
||||
UINT64 DeltaQRes;
|
||||
} D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
|
||||
{
|
||||
UINT64 CdefBits;
|
||||
UINT64 CdefDampingMinus3;
|
||||
UINT64 CdefYPriStrength[ 8 ];
|
||||
UINT64 CdefUVPriStrength[ 8 ];
|
||||
UINT64 CdefYSecStrength[ 8 ];
|
||||
UINT64 CdefUVSecStrength[ 8 ];
|
||||
} D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS Flags;
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType;
|
||||
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE CompoundPredictionType;
|
||||
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS InterpolationFilter;
|
||||
D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG FrameRestorationConfig;
|
||||
D3D12_VIDEO_ENCODER_AV1_TX_MODE TxMode;
|
||||
UINT SuperResDenominator;
|
||||
UINT OrderHint;
|
||||
UINT PictureIndex;
|
||||
UINT TemporalLayerIndexPlus1;
|
||||
UINT SpatialLayerIndexPlus1;
|
||||
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR ReferenceFramesReconPictureDescriptors[ 8 ];
|
||||
UINT ReferenceIndices[ 7 ];
|
||||
UINT PrimaryRefFrame;
|
||||
UINT RefreshFrameFlags;
|
||||
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter;
|
||||
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta;
|
||||
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization;
|
||||
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta;
|
||||
D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF;
|
||||
UINT QPMapValuesCount;
|
||||
_Field_size_full_(QPMapValuesCount) INT16 *pRateControlQPMap;
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG CustomSegmentation;
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP CustomSegmentsMap;
|
||||
} D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES
|
||||
{
|
||||
UINT64 RowCount;
|
||||
UINT64 ColCount;
|
||||
UINT64 RowHeights[ 64 ];
|
||||
UINT64 ColWidths[ 64 ];
|
||||
UINT64 ContextUpdateTileId;
|
||||
} D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES
|
||||
{
|
||||
UINT64 CompoundPredictionType;
|
||||
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter;
|
||||
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta;
|
||||
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization;
|
||||
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta;
|
||||
D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF;
|
||||
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG SegmentationConfig;
|
||||
UINT64 PrimaryRefFrame;
|
||||
UINT64 ReferenceIndices[ 7 ];
|
||||
} D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE
|
||||
{
|
||||
@ -6338,7 +6807,9 @@ enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS
|
||||
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE = 0x4,
|
||||
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_INITIAL_QP = 0x8,
|
||||
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE = 0x10,
|
||||
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20
|
||||
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20,
|
||||
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT = 0x40,
|
||||
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED = 0x80
|
||||
} D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS);
|
||||
@ -6349,6 +6820,14 @@ typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP
|
||||
UINT ConstantQP_InterPredictedFrame_BiDirectionalRef;
|
||||
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1
|
||||
{
|
||||
UINT ConstantQP_FullIntracodedFrame;
|
||||
UINT ConstantQP_InterPredictedFrame_PrevRefOnly;
|
||||
UINT ConstantQP_InterPredictedFrame_BiDirectionalRef;
|
||||
UINT QualityVsSpeed;
|
||||
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR
|
||||
{
|
||||
UINT InitialQP;
|
||||
@ -6360,6 +6839,18 @@ typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR
|
||||
UINT64 InitialVBVFullness;
|
||||
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1
|
||||
{
|
||||
UINT InitialQP;
|
||||
UINT MinQP;
|
||||
UINT MaxQP;
|
||||
UINT64 MaxFrameBitSize;
|
||||
UINT64 TargetBitRate;
|
||||
UINT64 VBVCapacity;
|
||||
UINT64 InitialVBVFullness;
|
||||
UINT QualityVsSpeed;
|
||||
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR
|
||||
{
|
||||
UINT InitialQP;
|
||||
@ -6372,6 +6863,19 @@ typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR
|
||||
UINT64 InitialVBVFullness;
|
||||
} D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1
|
||||
{
|
||||
UINT InitialQP;
|
||||
UINT MinQP;
|
||||
UINT MaxQP;
|
||||
UINT64 MaxFrameBitSize;
|
||||
UINT64 TargetAvgBitRate;
|
||||
UINT64 PeakBitRate;
|
||||
UINT64 VBVCapacity;
|
||||
UINT64 InitialVBVFullness;
|
||||
UINT QualityVsSpeed;
|
||||
} D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR
|
||||
{
|
||||
UINT InitialQP;
|
||||
@ -6383,6 +6887,25 @@ typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR
|
||||
UINT ConstantQualityTarget;
|
||||
} D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1
|
||||
{
|
||||
UINT InitialQP;
|
||||
UINT MinQP;
|
||||
UINT MaxQP;
|
||||
UINT64 MaxFrameBitSize;
|
||||
UINT64 TargetAvgBitRate;
|
||||
UINT64 PeakBitRate;
|
||||
UINT ConstantQualityTarget;
|
||||
UINT64 VBVCapacity;
|
||||
UINT64 InitialVBVFullness;
|
||||
UINT QualityVsSpeed;
|
||||
} D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP
|
||||
{
|
||||
UINT QualityVsSpeed;
|
||||
} D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS
|
||||
{
|
||||
UINT DataSize;
|
||||
@ -6392,6 +6915,11 @@ typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS
|
||||
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR *pConfiguration_CBR;
|
||||
const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR *pConfiguration_VBR;
|
||||
const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR *pConfiguration_QVBR;
|
||||
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1 *pConfiguration_CQP1;
|
||||
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1 *pConfiguration_CBR1;
|
||||
const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1 *pConfiguration_VBR1;
|
||||
const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1 *pConfiguration_QVBR1;
|
||||
const D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP *pConfiguration_AbsoluteQPMap;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS;
|
||||
|
||||
@ -6407,7 +6935,8 @@ typedef
|
||||
enum D3D12_VIDEO_ENCODER_CODEC
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_CODEC_H264 = 0,
|
||||
D3D12_VIDEO_ENCODER_CODEC_HEVC = 1
|
||||
D3D12_VIDEO_ENCODER_CODEC_HEVC = 1,
|
||||
D3D12_VIDEO_ENCODER_CODEC_AV1 = 2
|
||||
} D3D12_VIDEO_ENCODER_CODEC;
|
||||
|
||||
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC
|
||||
@ -6439,6 +6968,7 @@ typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_PROFILE_H264 *pH264Profile;
|
||||
D3D12_VIDEO_ENCODER_PROFILE_HEVC *pHEVCProfile;
|
||||
D3D12_VIDEO_ENCODER_AV1_PROFILE *pAV1Profile;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_PROFILE_DESC;
|
||||
|
||||
@ -6505,6 +7035,7 @@ typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_LEVELS_H264 *pH264LevelSetting;
|
||||
D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC *pHEVCLevelSetting;
|
||||
D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS *pAV1LevelSetting;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_LEVEL_SETTING;
|
||||
|
||||
@ -6591,7 +7122,9 @@ enum D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE
|
||||
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION = 1,
|
||||
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED = 2,
|
||||
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION = 3,
|
||||
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4
|
||||
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4,
|
||||
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_GRID_PARTITION = 5,
|
||||
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_CONFIGURABLE_GRID_PARTITION = 6
|
||||
} D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE;
|
||||
|
||||
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE
|
||||
@ -6604,6 +7137,58 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE
|
||||
BOOL IsSupported;
|
||||
} D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NONE = 0,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NOT_SPECIFIED = 0x1,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_CODEC_CONSTRAINT = 0x2,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_HARDWARE_CONSTRAINT = 0x4,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_ROWS_COUNT = 0x8,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_COLS_COUNT = 0x10,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_WIDTH = 0x20,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_AREA = 0x40,
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_TOTAL_TILES = 0x80
|
||||
} D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS);
|
||||
typedef struct D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT
|
||||
{
|
||||
BOOL Use128SuperBlocks;
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES TilesConfiguration;
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS ValidationFlags;
|
||||
UINT MinTileRows;
|
||||
UINT MaxTileRows;
|
||||
UINT MinTileCols;
|
||||
UINT MaxTileCols;
|
||||
UINT MinTileWidth;
|
||||
UINT MaxTileWidth;
|
||||
UINT MinTileArea;
|
||||
UINT MaxTileArea;
|
||||
UINT TileSizeBytesMinus1;
|
||||
} D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT
|
||||
{
|
||||
UINT DataSize;
|
||||
union
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT *pAV1Support;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT;
|
||||
|
||||
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG
|
||||
{
|
||||
UINT NodeIndex;
|
||||
D3D12_VIDEO_ENCODER_CODEC Codec;
|
||||
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
|
||||
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
|
||||
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode;
|
||||
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC FrameResolution;
|
||||
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT CodecSupport;
|
||||
BOOL IsSupported;
|
||||
} D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG;
|
||||
|
||||
typedef
|
||||
enum D3D12_VIDEO_ENCODER_HEAP_FLAGS
|
||||
{
|
||||
@ -6728,6 +7313,7 @@ typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 *pH264Support;
|
||||
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC *pHEVCSupport;
|
||||
D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT *pAV1Support;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT;
|
||||
|
||||
@ -6765,6 +7351,7 @@ typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 *pH264Support;
|
||||
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC *pHEVCSupport;
|
||||
D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT *pAV1Support;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT;
|
||||
|
||||
@ -6793,7 +7380,9 @@ enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS
|
||||
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_INITIAL_QP_AVAILABLE = 0x200,
|
||||
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE = 0x400,
|
||||
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800,
|
||||
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000
|
||||
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000,
|
||||
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_EXTENSION1_SUPPORT = 0x2000,
|
||||
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000
|
||||
} D3D12_VIDEO_ENCODER_SUPPORT_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS);
|
||||
@ -6855,6 +7444,7 @@ typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 *pH264Config;
|
||||
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC *pHEVCConfig;
|
||||
D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION *pAV1Config;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;
|
||||
|
||||
@ -6870,7 +7460,8 @@ enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE
|
||||
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0,
|
||||
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1,
|
||||
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2,
|
||||
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3
|
||||
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3,
|
||||
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4
|
||||
} D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE;
|
||||
|
||||
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS
|
||||
@ -6893,7 +7484,8 @@ enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS
|
||||
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INTRA_REFRESH_MODE_NOT_SUPPORTED = 0x80,
|
||||
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_MODE_NOT_SUPPORTED = 0x100,
|
||||
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RESOLUTION_NOT_SUPPORTED_IN_LIST = 0x200,
|
||||
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800
|
||||
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800,
|
||||
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_DATA_NOT_SUPPORTED = 0x1000
|
||||
} D3D12_VIDEO_ENCODER_VALIDATION_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS);
|
||||
@ -6920,6 +7512,7 @@ typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 *pH264GroupOfPictures;
|
||||
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC *pHEVCGroupOfPictures;
|
||||
D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE *pAV1SequenceStructure;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE;
|
||||
|
||||
@ -6943,6 +7536,50 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT
|
||||
_Field_size_full_(ResolutionsListCount) D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS *pResolutionDependentSupport;
|
||||
} D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES
|
||||
{
|
||||
union
|
||||
{
|
||||
UINT MaxBytesPerSlice;
|
||||
UINT NumberOfCodingUnitsPerSlice;
|
||||
UINT NumberOfRowsPerSlice;
|
||||
UINT NumberOfSlicesPerFrame;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
|
||||
{
|
||||
UINT DataSize;
|
||||
union
|
||||
{
|
||||
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_H264;
|
||||
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_HEVC;
|
||||
const D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES *pTilesPartition_AV1;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA;
|
||||
|
||||
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1
|
||||
{
|
||||
UINT NodeIndex;
|
||||
D3D12_VIDEO_ENCODER_CODEC Codec;
|
||||
DXGI_FORMAT InputFormat;
|
||||
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
|
||||
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence;
|
||||
D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl;
|
||||
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh;
|
||||
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
|
||||
UINT ResolutionsListCount;
|
||||
const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList;
|
||||
UINT MaxReferenceFramesInDPB;
|
||||
D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags;
|
||||
D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags;
|
||||
D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile;
|
||||
D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel;
|
||||
_Field_size_full_(ResolutionsListCount) D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS *pResolutionDependentSupport;
|
||||
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
|
||||
UINT MaxQualityVsSpeed;
|
||||
} D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1;
|
||||
|
||||
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS
|
||||
{
|
||||
UINT NodeIndex;
|
||||
@ -7716,6 +8353,7 @@ typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 *pH264PicData;
|
||||
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC *pHEVCPicData;
|
||||
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA *pAV1PicData;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA;
|
||||
|
||||
@ -7754,27 +8392,6 @@ enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS
|
||||
} D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS);
|
||||
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES
|
||||
{
|
||||
union
|
||||
{
|
||||
UINT MaxBytesPerSlice;
|
||||
UINT NumberOfCodingUnitsPerSlice;
|
||||
UINT NumberOfRowsPerSlice;
|
||||
UINT NumberOfSlicesPerFrame;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
|
||||
{
|
||||
UINT DataSize;
|
||||
union
|
||||
{
|
||||
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_H264;
|
||||
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_HEVC;
|
||||
} ;
|
||||
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA;
|
||||
|
||||
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC
|
||||
{
|
||||
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS Flags;
|
||||
@ -93,6 +93,7 @@ enum D3D_DRIVER_TYPE
|
||||
typedef
|
||||
enum D3D_FEATURE_LEVEL
|
||||
{
|
||||
D3D_FEATURE_LEVEL_1_0_GENERIC = 0x100,
|
||||
D3D_FEATURE_LEVEL_1_0_CORE = 0x1000,
|
||||
D3D_FEATURE_LEVEL_9_1 = 0x9100,
|
||||
D3D_FEATURE_LEVEL_9_2 = 0x9200,
|
||||
35
thirdparty/directx_headers/include/directx/d3dx12.h
vendored
Normal file
35
thirdparty/directx_headers/include/directx/d3dx12.h
vendored
Normal file
@ -0,0 +1,35 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#ifndef __D3DX12_H__
|
||||
#define __D3DX12_H__
|
||||
|
||||
#include "d3d12.h"
|
||||
|
||||
#if defined( __cplusplus )
|
||||
|
||||
#include "d3dx12_barriers.h"
|
||||
#include "d3dx12_core.h"
|
||||
#include "d3dx12_default.h"
|
||||
#include "d3dx12_pipeline_state_stream.h"
|
||||
#include "d3dx12_render_pass.h"
|
||||
#include "d3dx12_resource_helpers.h"
|
||||
#include "d3dx12_root_signature.h"
|
||||
#include "d3dx12_property_format_table.h"
|
||||
|
||||
#ifndef D3DX12_NO_STATE_OBJECT_HELPERS
|
||||
#include "d3dx12_state_object.h"
|
||||
#endif // !D3DX12_NO_STATE_OBJECT_HELPERS
|
||||
|
||||
#ifndef D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS
|
||||
#include "d3dx12_check_feature_support.h"
|
||||
#endif // !D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS
|
||||
|
||||
#endif // defined( __cplusplus )
|
||||
|
||||
#endif //__D3DX12_H__
|
||||
|
||||
192
thirdparty/directx_headers/include/directx/d3dx12_barriers.h
vendored
Normal file
192
thirdparty/directx_headers/include/directx/d3dx12_barriers.h
vendored
Normal file
@ -0,0 +1,192 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#ifndef __D3DX12_BARRIERS_H__
|
||||
#define __D3DX12_BARRIERS_H__
|
||||
|
||||
#if defined( __cplusplus )
|
||||
|
||||
#include "d3d12.h"
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
struct CD3DX12_RESOURCE_BARRIER : public D3D12_RESOURCE_BARRIER
|
||||
{
|
||||
CD3DX12_RESOURCE_BARRIER() = default;
|
||||
explicit CD3DX12_RESOURCE_BARRIER(const D3D12_RESOURCE_BARRIER &o) noexcept :
|
||||
D3D12_RESOURCE_BARRIER(o)
|
||||
{}
|
||||
static inline CD3DX12_RESOURCE_BARRIER Transition(
|
||||
_In_ ID3D12Resource* pResource,
|
||||
D3D12_RESOURCE_STATES stateBefore,
|
||||
D3D12_RESOURCE_STATES stateAfter,
|
||||
UINT subresource = D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES,
|
||||
D3D12_RESOURCE_BARRIER_FLAGS flags = D3D12_RESOURCE_BARRIER_FLAG_NONE) noexcept
|
||||
{
|
||||
CD3DX12_RESOURCE_BARRIER result = {};
|
||||
D3D12_RESOURCE_BARRIER &barrier = result;
|
||||
result.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION;
|
||||
result.Flags = flags;
|
||||
barrier.Transition.pResource = pResource;
|
||||
barrier.Transition.StateBefore = stateBefore;
|
||||
barrier.Transition.StateAfter = stateAfter;
|
||||
barrier.Transition.Subresource = subresource;
|
||||
return result;
|
||||
}
|
||||
static inline CD3DX12_RESOURCE_BARRIER Aliasing(
|
||||
_In_opt_ ID3D12Resource* pResourceBefore,
|
||||
_In_opt_ ID3D12Resource* pResourceAfter) noexcept
|
||||
{
|
||||
CD3DX12_RESOURCE_BARRIER result = {};
|
||||
D3D12_RESOURCE_BARRIER &barrier = result;
|
||||
result.Type = D3D12_RESOURCE_BARRIER_TYPE_ALIASING;
|
||||
barrier.Aliasing.pResourceBefore = pResourceBefore;
|
||||
barrier.Aliasing.pResourceAfter = pResourceAfter;
|
||||
return result;
|
||||
}
|
||||
static inline CD3DX12_RESOURCE_BARRIER UAV(
|
||||
_In_opt_ ID3D12Resource* pResource) noexcept
|
||||
{
|
||||
CD3DX12_RESOURCE_BARRIER result = {};
|
||||
D3D12_RESOURCE_BARRIER &barrier = result;
|
||||
result.Type = D3D12_RESOURCE_BARRIER_TYPE_UAV;
|
||||
barrier.UAV.pResource = pResource;
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 608)
|
||||
|
||||
//================================================================================================
|
||||
// D3DX12 Enhanced Barrier Helpers
|
||||
//================================================================================================
|
||||
|
||||
class CD3DX12_BARRIER_SUBRESOURCE_RANGE : public D3D12_BARRIER_SUBRESOURCE_RANGE
|
||||
{
|
||||
public:
|
||||
CD3DX12_BARRIER_SUBRESOURCE_RANGE() = default;
|
||||
CD3DX12_BARRIER_SUBRESOURCE_RANGE(const D3D12_BARRIER_SUBRESOURCE_RANGE &o) noexcept :
|
||||
D3D12_BARRIER_SUBRESOURCE_RANGE(o)
|
||||
{}
|
||||
explicit CD3DX12_BARRIER_SUBRESOURCE_RANGE(UINT Subresource) noexcept :
|
||||
D3D12_BARRIER_SUBRESOURCE_RANGE{ Subresource, 0, 0, 0, 0, 0 }
|
||||
{}
|
||||
CD3DX12_BARRIER_SUBRESOURCE_RANGE(
|
||||
UINT firstMipLevel,
|
||||
UINT numMips,
|
||||
UINT firstArraySlice,
|
||||
UINT numArraySlices,
|
||||
UINT firstPlane = 0,
|
||||
UINT numPlanes = 1) noexcept :
|
||||
D3D12_BARRIER_SUBRESOURCE_RANGE
|
||||
{
|
||||
firstMipLevel,
|
||||
numMips,
|
||||
firstArraySlice,
|
||||
numArraySlices,
|
||||
firstPlane,
|
||||
numPlanes
|
||||
}
|
||||
{}
|
||||
};
|
||||
|
||||
class CD3DX12_GLOBAL_BARRIER : public D3D12_GLOBAL_BARRIER
|
||||
{
|
||||
public:
|
||||
CD3DX12_GLOBAL_BARRIER() = default;
|
||||
CD3DX12_GLOBAL_BARRIER(const D3D12_GLOBAL_BARRIER &o) noexcept : D3D12_GLOBAL_BARRIER(o){}
|
||||
CD3DX12_GLOBAL_BARRIER(
|
||||
D3D12_BARRIER_SYNC syncBefore,
|
||||
D3D12_BARRIER_SYNC syncAfter,
|
||||
D3D12_BARRIER_ACCESS accessBefore,
|
||||
D3D12_BARRIER_ACCESS accessAfter) noexcept : D3D12_GLOBAL_BARRIER {
|
||||
syncBefore,
|
||||
syncAfter,
|
||||
accessBefore,
|
||||
accessAfter
|
||||
}
|
||||
{}
|
||||
};
|
||||
|
||||
class CD3DX12_BUFFER_BARRIER : public D3D12_BUFFER_BARRIER
|
||||
{
|
||||
public:
|
||||
CD3DX12_BUFFER_BARRIER() = default;
|
||||
CD3DX12_BUFFER_BARRIER(const D3D12_BUFFER_BARRIER &o) noexcept : D3D12_BUFFER_BARRIER(o){}
|
||||
CD3DX12_BUFFER_BARRIER(
|
||||
D3D12_BARRIER_SYNC syncBefore,
|
||||
D3D12_BARRIER_SYNC syncAfter,
|
||||
D3D12_BARRIER_ACCESS accessBefore,
|
||||
D3D12_BARRIER_ACCESS accessAfter,
|
||||
ID3D12Resource *pRes) noexcept : D3D12_BUFFER_BARRIER {
|
||||
syncBefore,
|
||||
syncAfter,
|
||||
accessBefore,
|
||||
accessAfter,
|
||||
pRes,
|
||||
0, ULLONG_MAX
|
||||
}
|
||||
{}
|
||||
};
|
||||
|
||||
class CD3DX12_TEXTURE_BARRIER : public D3D12_TEXTURE_BARRIER
|
||||
{
|
||||
public:
|
||||
CD3DX12_TEXTURE_BARRIER() = default;
|
||||
CD3DX12_TEXTURE_BARRIER(const D3D12_TEXTURE_BARRIER &o) noexcept : D3D12_TEXTURE_BARRIER(o){}
|
||||
CD3DX12_TEXTURE_BARRIER(
|
||||
D3D12_BARRIER_SYNC syncBefore,
|
||||
D3D12_BARRIER_SYNC syncAfter,
|
||||
D3D12_BARRIER_ACCESS accessBefore,
|
||||
D3D12_BARRIER_ACCESS accessAfter,
|
||||
D3D12_BARRIER_LAYOUT layoutBefore,
|
||||
D3D12_BARRIER_LAYOUT layoutAfter,
|
||||
ID3D12Resource *pRes,
|
||||
const D3D12_BARRIER_SUBRESOURCE_RANGE &subresources,
|
||||
D3D12_TEXTURE_BARRIER_FLAGS flag = D3D12_TEXTURE_BARRIER_FLAG_NONE) noexcept : D3D12_TEXTURE_BARRIER {
|
||||
syncBefore,
|
||||
syncAfter,
|
||||
accessBefore,
|
||||
accessAfter,
|
||||
layoutBefore,
|
||||
layoutAfter,
|
||||
pRes,
|
||||
subresources,
|
||||
flag
|
||||
}
|
||||
{}
|
||||
};
|
||||
|
||||
class CD3DX12_BARRIER_GROUP : public D3D12_BARRIER_GROUP
|
||||
{
|
||||
public:
|
||||
CD3DX12_BARRIER_GROUP() = default;
|
||||
CD3DX12_BARRIER_GROUP(const D3D12_BARRIER_GROUP &o) noexcept : D3D12_BARRIER_GROUP(o){}
|
||||
CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_BUFFER_BARRIER *pBarriers) noexcept
|
||||
{
|
||||
Type = D3D12_BARRIER_TYPE_BUFFER;
|
||||
NumBarriers = numBarriers;
|
||||
pBufferBarriers = pBarriers;
|
||||
}
|
||||
CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_TEXTURE_BARRIER *pBarriers) noexcept
|
||||
{
|
||||
Type = D3D12_BARRIER_TYPE_TEXTURE;
|
||||
NumBarriers = numBarriers;
|
||||
pTextureBarriers = pBarriers;
|
||||
}
|
||||
CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_GLOBAL_BARRIER *pBarriers) noexcept
|
||||
{
|
||||
Type = D3D12_BARRIER_TYPE_GLOBAL;
|
||||
NumBarriers = numBarriers;
|
||||
pGlobalBarriers = pBarriers;
|
||||
}
|
||||
};
|
||||
#endif // D3D12_SDK_VERSION >= 608
|
||||
|
||||
|
||||
#endif // defined( __cplusplus )
|
||||
|
||||
#endif // __D3DX12_BARRIERS_H__
|
||||
1107
thirdparty/directx_headers/include/directx/d3dx12_check_feature_support.h
vendored
Normal file
1107
thirdparty/directx_headers/include/directx/d3dx12_check_feature_support.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1535
thirdparty/directx_headers/include/directx/d3dx12_core.h
vendored
Normal file
1535
thirdparty/directx_headers/include/directx/d3dx12_core.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
12
thirdparty/directx_headers/include/directx/d3dx12_default.h
vendored
Normal file
12
thirdparty/directx_headers/include/directx/d3dx12_default.h
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#pragma once
|
||||
|
||||
struct CD3DX12_DEFAULT {};
|
||||
extern const DECLSPEC_SELECTANY CD3DX12_DEFAULT D3D12_DEFAULT;
|
||||
|
||||
1411
thirdparty/directx_headers/include/directx/d3dx12_pipeline_state_stream.h
vendored
Normal file
1411
thirdparty/directx_headers/include/directx/d3dx12_pipeline_state_stream.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
124
thirdparty/directx_headers/include/directx/d3dx12_property_format_table.h
vendored
Normal file
124
thirdparty/directx_headers/include/directx/d3dx12_property_format_table.h
vendored
Normal file
@ -0,0 +1,124 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
#ifndef __D3D12_PROPERTY_LAYOUT_FORMAT_TABLE_H__
|
||||
#define __D3D12_PROPERTY_LAYOUT_FORMAT_TABLE_H__
|
||||
#include "d3d12.h"
|
||||
#define MAP_ALIGN_REQUIREMENT 16 // Map is required to return 16-byte aligned addresses
|
||||
|
||||
struct D3D12_PROPERTY_LAYOUT_FORMAT_TABLE
|
||||
{
|
||||
public:
|
||||
// ----------------------------------------------------------------------------
|
||||
// Information describing everything about a D3D Resource Format
|
||||
// ----------------------------------------------------------------------------
|
||||
typedef struct FORMAT_DETAIL
|
||||
{
|
||||
DXGI_FORMAT DXGIFormat;
|
||||
DXGI_FORMAT ParentFormat;
|
||||
const DXGI_FORMAT* pDefaultFormatCastSet; // This is dependent on FL/driver version, but is here to save a lot of space
|
||||
UINT8 BitsPerComponent[4]; // only used for D3DFTL_PARTIAL_TYPE or FULL_TYPE
|
||||
UINT8 BitsPerUnit;
|
||||
BYTE SRGBFormat : 1;
|
||||
UINT WidthAlignment : 4; // number of texels to align to in a mip level.
|
||||
UINT HeightAlignment : 4; // Top level dimensions must be a multiple of these
|
||||
UINT DepthAlignment : 1; // values.
|
||||
D3D_FORMAT_LAYOUT Layout : 1;
|
||||
D3D_FORMAT_TYPE_LEVEL TypeLevel : 2;
|
||||
D3D_FORMAT_COMPONENT_NAME ComponentName0 : 3; // RED ... only used for D3DFTL_PARTIAL_TYPE or FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_NAME ComponentName1 : 3; // GREEN ... only used for D3DFTL_PARTIAL_TYPE or FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_NAME ComponentName2 : 3; // BLUE ... only used for D3DFTL_PARTIAL_TYPE or FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_NAME ComponentName3 : 3; // ALPHA ... only used for D3DFTL_PARTIAL_TYPE or FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_INTERPRETATION ComponentInterpretation0 : 3; // only used for D3DFTL_FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_INTERPRETATION ComponentInterpretation1 : 3; // only used for D3DFTL_FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_INTERPRETATION ComponentInterpretation2 : 3; // only used for D3DFTL_FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_INTERPRETATION ComponentInterpretation3 : 3; // only used for D3DFTL_FULL_TYPE
|
||||
bool bDX9VertexOrIndexFormat : 1;
|
||||
bool bDX9TextureFormat : 1;
|
||||
bool bFloatNormFormat : 1;
|
||||
bool bPlanar : 1;
|
||||
bool bYUV : 1;
|
||||
bool bDependantFormatCastSet : 1; // This indicates that the format cast set is dependent on FL/driver version
|
||||
bool bInternal : 1;
|
||||
} FORMAT_DETAIL;
|
||||
|
||||
private:
|
||||
static const FORMAT_DETAIL s_FormatDetail[];
|
||||
static const UINT s_NumFormats;
|
||||
static const LPCSTR s_FormatNames[]; // separate from above structure so it can be compiled out of runtime.
|
||||
public:
|
||||
static UINT GetNumFormats();
|
||||
static const FORMAT_DETAIL* GetFormatTable();
|
||||
static D3D_FEATURE_LEVEL GetHighestDefinedFeatureLevel();
|
||||
|
||||
static DXGI_FORMAT GetFormat (SIZE_T Index);
|
||||
static bool FormatExists (DXGI_FORMAT Format);
|
||||
static bool FormatExistsInHeader (DXGI_FORMAT Format, bool bExternalHeader = true);
|
||||
static UINT GetByteAlignment (DXGI_FORMAT Format);
|
||||
static bool IsBlockCompressFormat (DXGI_FORMAT Format);
|
||||
static LPCSTR GetName (DXGI_FORMAT Format, bool bHideInternalFormats = true);
|
||||
static bool IsSRGBFormat (DXGI_FORMAT Format);
|
||||
static UINT GetBitsPerStencil (DXGI_FORMAT Format);
|
||||
static void GetFormatReturnTypes (DXGI_FORMAT Format, D3D_FORMAT_COMPONENT_INTERPRETATION* pInterpretations); // return array of 4 components
|
||||
static UINT GetNumComponentsInFormat(DXGI_FORMAT Format);
|
||||
|
||||
// Converts the sequential component index (range from 0 to GetNumComponentsInFormat()) to
|
||||
// the absolute component index (range 0 to 3).
|
||||
static UINT Sequential2AbsoluteComponentIndex (DXGI_FORMAT Format, UINT SequentialComponentIndex);
|
||||
static bool CanBeCastEvenFullyTyped (DXGI_FORMAT Format, D3D_FEATURE_LEVEL fl);
|
||||
static UINT8 GetAddressingBitsPerAlignedSize (DXGI_FORMAT Format);
|
||||
static DXGI_FORMAT GetParentFormat (DXGI_FORMAT Format);
|
||||
static const DXGI_FORMAT* GetFormatCastSet (DXGI_FORMAT Format);
|
||||
static D3D_FORMAT_LAYOUT GetLayout (DXGI_FORMAT Format);
|
||||
static D3D_FORMAT_TYPE_LEVEL GetTypeLevel (DXGI_FORMAT Format);
|
||||
static UINT GetBitsPerUnit (DXGI_FORMAT Format);
|
||||
static UINT GetBitsPerUnitThrow (DXGI_FORMAT Format);
|
||||
static UINT GetBitsPerElement (DXGI_FORMAT Format); // Legacy function used to support D3D10on9 only. Do not use.
|
||||
static UINT GetWidthAlignment (DXGI_FORMAT Format);
|
||||
static UINT GetHeightAlignment (DXGI_FORMAT Format);
|
||||
static UINT GetDepthAlignment (DXGI_FORMAT Format);
|
||||
static BOOL Planar (DXGI_FORMAT Format);
|
||||
static BOOL NonOpaquePlanar (DXGI_FORMAT Format);
|
||||
static BOOL YUV (DXGI_FORMAT Format);
|
||||
static BOOL Opaque (DXGI_FORMAT Format);
|
||||
static bool FamilySupportsStencil (DXGI_FORMAT Format);
|
||||
static UINT NonOpaquePlaneCount (DXGI_FORMAT Format);
|
||||
static BOOL DX9VertexOrIndexFormat (DXGI_FORMAT Format);
|
||||
static BOOL DX9TextureFormat (DXGI_FORMAT Format);
|
||||
static BOOL FloatNormTextureFormat (DXGI_FORMAT Format);
|
||||
static bool DepthOnlyFormat (DXGI_FORMAT format);
|
||||
static UINT8 GetPlaneCount (DXGI_FORMAT Format);
|
||||
static bool MotionEstimatorAllowedInputFormat (DXGI_FORMAT Format);
|
||||
static bool SupportsSamplerFeedback (DXGI_FORMAT Format);
|
||||
static bool DecodeHistogramAllowedForOutputFormatSupport(DXGI_FORMAT Format);
|
||||
static UINT8 GetPlaneSliceFromViewFormat (DXGI_FORMAT ResourceFormat, DXGI_FORMAT ViewFormat);
|
||||
static bool FloatAndNotFloatFormats (DXGI_FORMAT FormatA, DXGI_FORMAT FormatB);
|
||||
static bool SNORMAndUNORMFormats (DXGI_FORMAT FormatA, DXGI_FORMAT FormatB);
|
||||
static bool ValidCastToR32UAV (DXGI_FORMAT from, DXGI_FORMAT to);
|
||||
static bool IsSupportedTextureDisplayableFormat (DXGI_FORMAT, bool bMediaFormatOnly);
|
||||
static D3D_FORMAT_COMPONENT_INTERPRETATION GetFormatComponentInterpretation (DXGI_FORMAT Format, UINT AbsoluteComponentIndex);
|
||||
static UINT GetBitsPerComponent (DXGI_FORMAT Format, UINT AbsoluteComponentIndex);
|
||||
static D3D_FORMAT_COMPONENT_NAME GetComponentName (DXGI_FORMAT Format, UINT AbsoluteComponentIndex);
|
||||
static HRESULT CalculateExtraPlanarRows (DXGI_FORMAT format, UINT plane0Height, _Out_ UINT& totalHeight);
|
||||
static HRESULT CalculateMinimumRowMajorRowPitch (DXGI_FORMAT Format, UINT Width, _Out_ UINT& RowPitch);
|
||||
static HRESULT CalculateMinimumRowMajorSlicePitch (DXGI_FORMAT Format, UINT ContextBasedRowPitch, UINT Height, _Out_ UINT& SlicePitch);
|
||||
static void GetYCbCrChromaSubsampling (DXGI_FORMAT Format, _Out_ UINT& HorizontalSubsampling, _Out_ UINT& VerticalSubsampling);
|
||||
|
||||
static HRESULT CalculateResourceSize (UINT width, UINT height, UINT depth, DXGI_FORMAT format, UINT mipLevels, UINT subresources, _Out_ SIZE_T& totalByteSize, _Out_writes_opt_(subresources) D3D12_MEMCPY_DEST* pDst = nullptr);
|
||||
static void GetTileShape (D3D12_TILE_SHAPE* pTileShape, DXGI_FORMAT Format, D3D12_RESOURCE_DIMENSION Dimension, UINT SampleCount);
|
||||
static void Get4KTileShape (D3D12_TILE_SHAPE* pTileShape, DXGI_FORMAT Format, D3D12_RESOURCE_DIMENSION Dimension, UINT SampleCount);
|
||||
static void GetMipDimensions (UINT8 mipSlice, _Inout_ UINT64* pWidth, _Inout_opt_ UINT64* pHeight = nullptr, _Inout_opt_ UINT64* pDepth = nullptr);
|
||||
static void GetPlaneSubsampledSizeAndFormatForCopyableLayout(UINT PlaneSlice, DXGI_FORMAT Format, UINT Width, UINT Height, _Out_ DXGI_FORMAT& PlaneFormat, _Out_ UINT& MinPlanePitchWidth, _Out_ UINT& PlaneWidth, _Out_ UINT& PlaneHeight);
|
||||
|
||||
static UINT GetDetailTableIndex (DXGI_FORMAT Format);
|
||||
static UINT GetDetailTableIndexNoThrow (DXGI_FORMAT Format);
|
||||
static UINT GetDetailTableIndexThrow (DXGI_FORMAT Format);
|
||||
private:
|
||||
static const FORMAT_DETAIL* GetFormatDetail (DXGI_FORMAT Format);
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
102
thirdparty/directx_headers/include/directx/d3dx12_render_pass.h
vendored
Normal file
102
thirdparty/directx_headers/include/directx/d3dx12_render_pass.h
vendored
Normal file
@ -0,0 +1,102 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __cplusplus
|
||||
#error D3DX12 requires C++
|
||||
#endif
|
||||
|
||||
#include "d3d12.h"
|
||||
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
|
||||
inline bool operator==(const D3D12_RENDER_PASS_BEGINNING_ACCESS_PRESERVE_LOCAL_PARAMETERS& a, const D3D12_RENDER_PASS_ENDING_ACCESS_PRESERVE_LOCAL_PARAMETERS& b) noexcept
|
||||
{
|
||||
return ((a.AdditionalWidth == b.AdditionalWidth) && (a.AdditionalHeight == b.AdditionalHeight));
|
||||
}
|
||||
|
||||
inline bool operator==(const D3D12_RENDER_PASS_BEGINNING_ACCESS_PRESERVE_LOCAL_PARAMETERS& a, const D3D12_RENDER_PASS_BEGINNING_ACCESS_PRESERVE_LOCAL_PARAMETERS& b) noexcept
|
||||
{
|
||||
return ((a.AdditionalWidth == b.AdditionalWidth) && (a.AdditionalHeight == b.AdditionalHeight));
|
||||
}
|
||||
|
||||
inline bool operator==(const D3D12_RENDER_PASS_ENDING_ACCESS_PRESERVE_LOCAL_PARAMETERS& a, const D3D12_RENDER_PASS_ENDING_ACCESS_PRESERVE_LOCAL_PARAMETERS& b) noexcept
|
||||
{
|
||||
return ((a.AdditionalWidth == b.AdditionalWidth) && (a.AdditionalHeight == b.AdditionalHeight));
|
||||
}
|
||||
#endif
|
||||
|
||||
inline bool operator==( const D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS &a, const D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS &b) noexcept
|
||||
{
|
||||
return a.ClearValue == b.ClearValue;
|
||||
}
|
||||
|
||||
inline bool operator==( const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS &a, const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS &b) noexcept
|
||||
{
|
||||
if (a.pSrcResource != b.pSrcResource) return false;
|
||||
if (a.pDstResource != b.pDstResource) return false;
|
||||
if (a.SubresourceCount != b.SubresourceCount) return false;
|
||||
if (a.Format != b.Format) return false;
|
||||
if (a.ResolveMode != b.ResolveMode) return false;
|
||||
if (a.PreserveResolveSource != b.PreserveResolveSource) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool operator==( const D3D12_RENDER_PASS_BEGINNING_ACCESS &a, const D3D12_RENDER_PASS_BEGINNING_ACCESS &b) noexcept
|
||||
{
|
||||
if (a.Type != b.Type) return false;
|
||||
switch (a.Type)
|
||||
{
|
||||
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR:
|
||||
if (!(a.Clear == b.Clear)) return false;
|
||||
break;
|
||||
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
|
||||
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE_LOCAL_RENDER:
|
||||
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE_LOCAL_SRV:
|
||||
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE_LOCAL_UAV:
|
||||
if (!(a.PreserveLocal == b.PreserveLocal)) return false;
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool operator==(const D3D12_RENDER_PASS_ENDING_ACCESS& a, const D3D12_RENDER_PASS_ENDING_ACCESS& b) noexcept
|
||||
{
|
||||
if (a.Type != b.Type) return false;
|
||||
switch (a.Type)
|
||||
{
|
||||
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_RESOLVE:
|
||||
if (!(a.Resolve == b.Resolve)) return false;
|
||||
break;
|
||||
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
|
||||
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE_LOCAL_RENDER:
|
||||
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE_LOCAL_SRV:
|
||||
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE_LOCAL_UAV:
|
||||
if (!(a.PreserveLocal == b.PreserveLocal)) return false;
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool operator==( const D3D12_RENDER_PASS_RENDER_TARGET_DESC &a, const D3D12_RENDER_PASS_RENDER_TARGET_DESC &b) noexcept
|
||||
{
|
||||
if (a.cpuDescriptor.ptr != b.cpuDescriptor.ptr) return false;
|
||||
if (!(a.BeginningAccess == b.BeginningAccess)) return false;
|
||||
if (!(a.EndingAccess == b.EndingAccess)) return false;
|
||||
return true;
|
||||
}
|
||||
inline bool operator==( const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC &a, const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC &b) noexcept
|
||||
{
|
||||
if (a.cpuDescriptor.ptr != b.cpuDescriptor.ptr) return false;
|
||||
if (!(a.DepthBeginningAccess == b.DepthBeginningAccess)) return false;
|
||||
if (!(a.StencilBeginningAccess == b.StencilBeginningAccess)) return false;
|
||||
if (!(a.DepthEndingAccess == b.DepthEndingAccess)) return false;
|
||||
if (!(a.StencilEndingAccess == b.StencilEndingAccess)) return false;
|
||||
return true;
|
||||
}
|
||||
602
thirdparty/directx_headers/include/directx/d3dx12_resource_helpers.h
vendored
Normal file
602
thirdparty/directx_headers/include/directx/d3dx12_resource_helpers.h
vendored
Normal file
@ -0,0 +1,602 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __cplusplus
|
||||
#error D3DX12 requires C++
|
||||
#endif
|
||||
|
||||
#include "d3d12.h"
|
||||
#include "d3dx12_core.h"
|
||||
#include "d3dx12_property_format_table.h"
|
||||
//------------------------------------------------------------------------------------------------
|
||||
template <typename T, typename U, typename V>
|
||||
inline void D3D12DecomposeSubresource( UINT Subresource, UINT MipLevels, UINT ArraySize, _Out_ T& MipSlice, _Out_ U& ArraySlice, _Out_ V& PlaneSlice ) noexcept
|
||||
{
|
||||
MipSlice = static_cast<T>(Subresource % MipLevels);
|
||||
ArraySlice = static_cast<U>((Subresource / MipLevels) % ArraySize);
|
||||
PlaneSlice = static_cast<V>(Subresource / (MipLevels * ArraySize));
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Row-by-row memcpy
|
||||
inline void MemcpySubresource(
|
||||
_In_ const D3D12_MEMCPY_DEST* pDest,
|
||||
_In_ const D3D12_SUBRESOURCE_DATA* pSrc,
|
||||
SIZE_T RowSizeInBytes,
|
||||
UINT NumRows,
|
||||
UINT NumSlices) noexcept
|
||||
{
|
||||
for (UINT z = 0; z < NumSlices; ++z)
|
||||
{
|
||||
auto pDestSlice = static_cast<BYTE*>(pDest->pData) + pDest->SlicePitch * z;
|
||||
auto pSrcSlice = static_cast<const BYTE*>(pSrc->pData) + pSrc->SlicePitch * LONG_PTR(z);
|
||||
for (UINT y = 0; y < NumRows; ++y)
|
||||
{
|
||||
memcpy(pDestSlice + pDest->RowPitch * y,
|
||||
pSrcSlice + pSrc->RowPitch * LONG_PTR(y),
|
||||
RowSizeInBytes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Row-by-row memcpy
|
||||
inline void MemcpySubresource(
|
||||
_In_ const D3D12_MEMCPY_DEST* pDest,
|
||||
_In_ const void* pResourceData,
|
||||
_In_ const D3D12_SUBRESOURCE_INFO* pSrc,
|
||||
SIZE_T RowSizeInBytes,
|
||||
UINT NumRows,
|
||||
UINT NumSlices) noexcept
|
||||
{
|
||||
for (UINT z = 0; z < NumSlices; ++z)
|
||||
{
|
||||
auto pDestSlice = static_cast<BYTE*>(pDest->pData) + pDest->SlicePitch * z;
|
||||
auto pSrcSlice = (static_cast<const BYTE*>(pResourceData) + pSrc->Offset) + pSrc->DepthPitch * ULONG_PTR(z);
|
||||
for (UINT y = 0; y < NumRows; ++y)
|
||||
{
|
||||
memcpy(pDestSlice + pDest->RowPitch * y,
|
||||
pSrcSlice + pSrc->RowPitch * ULONG_PTR(y),
|
||||
RowSizeInBytes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Returns required size of a buffer to be used for data upload
|
||||
inline UINT64 GetRequiredIntermediateSize(
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources) noexcept
|
||||
{
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto Desc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc;
|
||||
const auto& Desc = *pDestinationResource->GetDesc(&tmpDesc);
|
||||
#endif
|
||||
UINT64 RequiredSize = 0;
|
||||
|
||||
ID3D12Device* pDevice = nullptr;
|
||||
pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
|
||||
pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, 0, nullptr, nullptr, nullptr, &RequiredSize);
|
||||
pDevice->Release();
|
||||
|
||||
return RequiredSize;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// All arrays must be populated (e.g. by calling GetCopyableFootprints)
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources,
|
||||
UINT64 RequiredSize,
|
||||
_In_reads_(NumSubresources) const D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts,
|
||||
_In_reads_(NumSubresources) const UINT* pNumRows,
|
||||
_In_reads_(NumSubresources) const UINT64* pRowSizesInBytes,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_DATA* pSrcData) noexcept
|
||||
{
|
||||
// Minor validation
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto IntermediateDesc = pIntermediate->GetDesc();
|
||||
const auto DestinationDesc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc1, tmpDesc2;
|
||||
const auto& IntermediateDesc = *pIntermediate->GetDesc(&tmpDesc1);
|
||||
const auto& DestinationDesc = *pDestinationResource->GetDesc(&tmpDesc2);
|
||||
#endif
|
||||
if (IntermediateDesc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER ||
|
||||
IntermediateDesc.Width < RequiredSize + pLayouts[0].Offset ||
|
||||
RequiredSize > SIZE_T(-1) ||
|
||||
(DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER &&
|
||||
(FirstSubresource != 0 || NumSubresources != 1)))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
BYTE* pData;
|
||||
HRESULT hr = pIntermediate->Map(0, nullptr, reinterpret_cast<void**>(&pData));
|
||||
if (FAILED(hr))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (UINT i = 0; i < NumSubresources; ++i)
|
||||
{
|
||||
if (pRowSizesInBytes[i] > SIZE_T(-1)) return 0;
|
||||
D3D12_MEMCPY_DEST DestData = { pData + pLayouts[i].Offset, pLayouts[i].Footprint.RowPitch, SIZE_T(pLayouts[i].Footprint.RowPitch) * SIZE_T(pNumRows[i]) };
|
||||
MemcpySubresource(&DestData, &pSrcData[i], static_cast<SIZE_T>(pRowSizesInBytes[i]), pNumRows[i], pLayouts[i].Footprint.Depth);
|
||||
}
|
||||
pIntermediate->Unmap(0, nullptr);
|
||||
|
||||
if (DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER)
|
||||
{
|
||||
pCmdList->CopyBufferRegion(
|
||||
pDestinationResource, 0, pIntermediate, pLayouts[0].Offset, pLayouts[0].Footprint.Width);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (UINT i = 0; i < NumSubresources; ++i)
|
||||
{
|
||||
const CD3DX12_TEXTURE_COPY_LOCATION Dst(pDestinationResource, i + FirstSubresource);
|
||||
const CD3DX12_TEXTURE_COPY_LOCATION Src(pIntermediate, pLayouts[i]);
|
||||
pCmdList->CopyTextureRegion(&Dst, 0, 0, 0, &Src, nullptr);
|
||||
}
|
||||
}
|
||||
return RequiredSize;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// All arrays must be populated (e.g. by calling GetCopyableFootprints)
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources,
|
||||
UINT64 RequiredSize,
|
||||
_In_reads_(NumSubresources) const D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts,
|
||||
_In_reads_(NumSubresources) const UINT* pNumRows,
|
||||
_In_reads_(NumSubresources) const UINT64* pRowSizesInBytes,
|
||||
_In_ const void* pResourceData,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_INFO* pSrcData) noexcept
|
||||
{
|
||||
// Minor validation
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto IntermediateDesc = pIntermediate->GetDesc();
|
||||
const auto DestinationDesc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc1, tmpDesc2;
|
||||
const auto& IntermediateDesc = *pIntermediate->GetDesc(&tmpDesc1);
|
||||
const auto& DestinationDesc = *pDestinationResource->GetDesc(&tmpDesc2);
|
||||
#endif
|
||||
if (IntermediateDesc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER ||
|
||||
IntermediateDesc.Width < RequiredSize + pLayouts[0].Offset ||
|
||||
RequiredSize > SIZE_T(-1) ||
|
||||
(DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER &&
|
||||
(FirstSubresource != 0 || NumSubresources != 1)))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
BYTE* pData;
|
||||
HRESULT hr = pIntermediate->Map(0, nullptr, reinterpret_cast<void**>(&pData));
|
||||
if (FAILED(hr))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (UINT i = 0; i < NumSubresources; ++i)
|
||||
{
|
||||
if (pRowSizesInBytes[i] > SIZE_T(-1)) return 0;
|
||||
D3D12_MEMCPY_DEST DestData = { pData + pLayouts[i].Offset, pLayouts[i].Footprint.RowPitch, SIZE_T(pLayouts[i].Footprint.RowPitch) * SIZE_T(pNumRows[i]) };
|
||||
MemcpySubresource(&DestData, pResourceData, &pSrcData[i], static_cast<SIZE_T>(pRowSizesInBytes[i]), pNumRows[i], pLayouts[i].Footprint.Depth);
|
||||
}
|
||||
pIntermediate->Unmap(0, nullptr);
|
||||
|
||||
if (DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER)
|
||||
{
|
||||
pCmdList->CopyBufferRegion(
|
||||
pDestinationResource, 0, pIntermediate, pLayouts[0].Offset, pLayouts[0].Footprint.Width);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (UINT i = 0; i < NumSubresources; ++i)
|
||||
{
|
||||
const CD3DX12_TEXTURE_COPY_LOCATION Dst(pDestinationResource, i + FirstSubresource);
|
||||
const CD3DX12_TEXTURE_COPY_LOCATION Src(pIntermediate, pLayouts[i]);
|
||||
pCmdList->CopyTextureRegion(&Dst, 0, 0, 0, &Src, nullptr);
|
||||
}
|
||||
}
|
||||
return RequiredSize;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Heap-allocating UpdateSubresources implementation
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
UINT64 IntermediateOffset,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_DATA* pSrcData) noexcept
|
||||
{
|
||||
UINT64 RequiredSize = 0;
|
||||
const auto MemToAlloc = static_cast<UINT64>(sizeof(D3D12_PLACED_SUBRESOURCE_FOOTPRINT) + sizeof(UINT) + sizeof(UINT64)) * NumSubresources;
|
||||
if (MemToAlloc > SIZE_MAX)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
void* pMem = HeapAlloc(GetProcessHeap(), 0, static_cast<SIZE_T>(MemToAlloc));
|
||||
if (pMem == nullptr)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
auto pLayouts = static_cast<D3D12_PLACED_SUBRESOURCE_FOOTPRINT*>(pMem);
|
||||
auto pRowSizesInBytes = reinterpret_cast<UINT64*>(pLayouts + NumSubresources);
|
||||
auto pNumRows = reinterpret_cast<UINT*>(pRowSizesInBytes + NumSubresources);
|
||||
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto Desc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc;
|
||||
const auto& Desc = *pDestinationResource->GetDesc(&tmpDesc);
|
||||
#endif
|
||||
ID3D12Device* pDevice = nullptr;
|
||||
pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
|
||||
pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, pLayouts, pNumRows, pRowSizesInBytes, &RequiredSize);
|
||||
pDevice->Release();
|
||||
|
||||
const UINT64 Result = UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, pLayouts, pNumRows, pRowSizesInBytes, pSrcData);
|
||||
HeapFree(GetProcessHeap(), 0, pMem);
|
||||
return Result;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Heap-allocating UpdateSubresources implementation
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
UINT64 IntermediateOffset,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources,
|
||||
_In_ const void* pResourceData,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_INFO* pSrcData) noexcept
|
||||
{
|
||||
UINT64 RequiredSize = 0;
|
||||
const auto MemToAlloc = static_cast<UINT64>(sizeof(D3D12_PLACED_SUBRESOURCE_FOOTPRINT) + sizeof(UINT) + sizeof(UINT64)) * NumSubresources;
|
||||
if (MemToAlloc > SIZE_MAX)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
void* pMem = HeapAlloc(GetProcessHeap(), 0, static_cast<SIZE_T>(MemToAlloc));
|
||||
if (pMem == nullptr)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
auto pLayouts = static_cast<D3D12_PLACED_SUBRESOURCE_FOOTPRINT*>(pMem);
|
||||
auto pRowSizesInBytes = reinterpret_cast<UINT64*>(pLayouts + NumSubresources);
|
||||
auto pNumRows = reinterpret_cast<UINT*>(pRowSizesInBytes + NumSubresources);
|
||||
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto Desc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc;
|
||||
const auto& Desc = *pDestinationResource->GetDesc(&tmpDesc);
|
||||
#endif
|
||||
ID3D12Device* pDevice = nullptr;
|
||||
pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
|
||||
pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, pLayouts, pNumRows, pRowSizesInBytes, &RequiredSize);
|
||||
pDevice->Release();
|
||||
|
||||
const UINT64 Result = UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, pLayouts, pNumRows, pRowSizesInBytes, pResourceData, pSrcData);
|
||||
HeapFree(GetProcessHeap(), 0, pMem);
|
||||
return Result;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Stack-allocating UpdateSubresources implementation
|
||||
template <UINT MaxSubresources>
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
UINT64 IntermediateOffset,
|
||||
_In_range_(0,MaxSubresources) UINT FirstSubresource,
|
||||
_In_range_(1,MaxSubresources-FirstSubresource) UINT NumSubresources,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_DATA* pSrcData) noexcept
|
||||
{
|
||||
UINT64 RequiredSize = 0;
|
||||
D3D12_PLACED_SUBRESOURCE_FOOTPRINT Layouts[MaxSubresources];
|
||||
UINT NumRows[MaxSubresources];
|
||||
UINT64 RowSizesInBytes[MaxSubresources];
|
||||
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto Desc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc;
|
||||
const auto& Desc = *pDestinationResource->GetDesc(&tmpDesc);
|
||||
#endif
|
||||
ID3D12Device* pDevice = nullptr;
|
||||
pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
|
||||
pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, Layouts, NumRows, RowSizesInBytes, &RequiredSize);
|
||||
pDevice->Release();
|
||||
|
||||
return UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, Layouts, NumRows, RowSizesInBytes, pSrcData);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Stack-allocating UpdateSubresources implementation
|
||||
template <UINT MaxSubresources>
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
UINT64 IntermediateOffset,
|
||||
_In_range_(0,MaxSubresources) UINT FirstSubresource,
|
||||
_In_range_(1,MaxSubresources-FirstSubresource) UINT NumSubresources,
|
||||
_In_ const void* pResourceData,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_INFO* pSrcData) noexcept
|
||||
{
|
||||
UINT64 RequiredSize = 0;
|
||||
D3D12_PLACED_SUBRESOURCE_FOOTPRINT Layouts[MaxSubresources];
|
||||
UINT NumRows[MaxSubresources];
|
||||
UINT64 RowSizesInBytes[MaxSubresources];
|
||||
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto Desc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc;
|
||||
const auto& Desc = *pDestinationResource->GetDesc(&tmpDesc);
|
||||
#endif
|
||||
ID3D12Device* pDevice = nullptr;
|
||||
pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
|
||||
pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, Layouts, NumRows, RowSizesInBytes, &RequiredSize);
|
||||
pDevice->Release();
|
||||
|
||||
return UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, Layouts, NumRows, RowSizesInBytes, pResourceData, pSrcData);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
constexpr bool D3D12IsLayoutOpaque( D3D12_TEXTURE_LAYOUT Layout ) noexcept
|
||||
{ return Layout == D3D12_TEXTURE_LAYOUT_UNKNOWN || Layout == D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE; }
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
template< typename T >
|
||||
inline T D3DX12Align(T uValue, T uAlign)
|
||||
{
|
||||
// Assert power of 2 alignment
|
||||
D3DX12_ASSERT(0 == (uAlign & (uAlign - 1)));
|
||||
T uMask = uAlign - 1;
|
||||
T uResult = (uValue + uMask) & ~uMask;
|
||||
D3DX12_ASSERT(uResult >= uValue);
|
||||
D3DX12_ASSERT(0 == (uResult % uAlign));
|
||||
return uResult;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
template< typename T >
|
||||
inline T D3DX12AlignAtLeast(T uValue, T uAlign)
|
||||
{
|
||||
T aligned = D3DX12Align(uValue, uAlign);
|
||||
return aligned > uAlign ? aligned : uAlign;
|
||||
}
|
||||
|
||||
inline const CD3DX12_RESOURCE_DESC1* D3DX12ConditionallyExpandAPIDesc(
|
||||
D3D12_RESOURCE_DESC1& LclDesc,
|
||||
const D3D12_RESOURCE_DESC1* pDesc)
|
||||
{
|
||||
return D3DX12ConditionallyExpandAPIDesc(static_cast<CD3DX12_RESOURCE_DESC1&>(LclDesc), static_cast<const CD3DX12_RESOURCE_DESC1*>(pDesc));
|
||||
}
|
||||
|
||||
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 606)
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// The difference between D3DX12GetCopyableFootprints and ID3D12Device::GetCopyableFootprints
|
||||
// is that this one loses a lot of error checking by assuming the arguments are correct
|
||||
inline bool D3DX12GetCopyableFootprints(
|
||||
_In_ const D3D12_RESOURCE_DESC1& ResourceDesc,
|
||||
_In_range_(0, D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0, D3D12_REQ_SUBRESOURCES - FirstSubresource) UINT NumSubresources,
|
||||
UINT64 BaseOffset,
|
||||
_Out_writes_opt_(NumSubresources) D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts,
|
||||
_Out_writes_opt_(NumSubresources) UINT* pNumRows,
|
||||
_Out_writes_opt_(NumSubresources) UINT64* pRowSizeInBytes,
|
||||
_Out_opt_ UINT64* pTotalBytes)
|
||||
{
|
||||
constexpr UINT64 uint64_max = ~0ull;
|
||||
UINT64 TotalBytes = uint64_max;
|
||||
UINT uSubRes = 0;
|
||||
|
||||
bool bResourceOverflow = false;
|
||||
TotalBytes = 0;
|
||||
|
||||
const DXGI_FORMAT Format = ResourceDesc.Format;
|
||||
|
||||
CD3DX12_RESOURCE_DESC1 LresourceDesc;
|
||||
const CD3DX12_RESOURCE_DESC1& resourceDesc = *D3DX12ConditionallyExpandAPIDesc(LresourceDesc, &ResourceDesc);
|
||||
|
||||
// Check if its a valid format
|
||||
D3DX12_ASSERT(D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::FormatExists(Format));
|
||||
|
||||
const UINT WidthAlignment = D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetWidthAlignment( Format );
|
||||
const UINT HeightAlignment = D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetHeightAlignment( Format );
|
||||
const UINT16 DepthAlignment = UINT16( D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetDepthAlignment( Format ) );
|
||||
|
||||
for (; uSubRes < NumSubresources; ++uSubRes)
|
||||
{
|
||||
bool bOverflow = false;
|
||||
UINT Subresource = FirstSubresource + uSubRes;
|
||||
|
||||
D3DX12_ASSERT(resourceDesc.MipLevels != 0);
|
||||
UINT subresourceCount = resourceDesc.MipLevels * resourceDesc.ArraySize() * D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetPlaneCount(resourceDesc.Format);
|
||||
|
||||
if (Subresource > subresourceCount)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
TotalBytes = D3DX12Align< UINT64 >( TotalBytes, D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT );
|
||||
|
||||
UINT MipLevel, ArraySlice, PlaneSlice;
|
||||
D3D12DecomposeSubresource(Subresource, resourceDesc.MipLevels, resourceDesc.ArraySize(), /*_Out_*/MipLevel, /*_Out_*/ArraySlice, /*_Out_*/PlaneSlice);
|
||||
|
||||
const UINT64 Width = D3DX12AlignAtLeast<UINT64>(resourceDesc.Width >> MipLevel, WidthAlignment);
|
||||
const UINT Height = D3DX12AlignAtLeast(resourceDesc.Height >> MipLevel, HeightAlignment);
|
||||
const UINT16 Depth = D3DX12AlignAtLeast<UINT16>(resourceDesc.Depth() >> MipLevel, DepthAlignment);
|
||||
|
||||
// Adjust for the current PlaneSlice. Most formats have only one plane.
|
||||
DXGI_FORMAT PlaneFormat;
|
||||
UINT32 MinPlanePitchWidth, PlaneWidth, PlaneHeight;
|
||||
D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetPlaneSubsampledSizeAndFormatForCopyableLayout(PlaneSlice, Format, (UINT)Width, Height, /*_Out_*/ PlaneFormat, /*_Out_*/ MinPlanePitchWidth, /* _Out_ */ PlaneWidth, /*_Out_*/ PlaneHeight);
|
||||
|
||||
D3D12_SUBRESOURCE_FOOTPRINT LocalPlacement;
|
||||
auto& Placement = pLayouts ? pLayouts[uSubRes].Footprint : LocalPlacement;
|
||||
Placement.Format = PlaneFormat;
|
||||
Placement.Width = PlaneWidth;
|
||||
Placement.Height = PlaneHeight;
|
||||
Placement.Depth = Depth;
|
||||
|
||||
// Calculate row pitch
|
||||
UINT MinPlaneRowPitch = 0;
|
||||
D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::CalculateMinimumRowMajorRowPitch(PlaneFormat, MinPlanePitchWidth, MinPlaneRowPitch);
|
||||
|
||||
// Formats with more than one plane choose a larger pitch alignment to ensure that each plane begins on the row
|
||||
// immediately following the previous plane while still adhering to subresource alignment restrictions.
|
||||
static_assert( D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT >= D3D12_TEXTURE_DATA_PITCH_ALIGNMENT
|
||||
&& ((D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT % D3D12_TEXTURE_DATA_PITCH_ALIGNMENT) == 0),
|
||||
"D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT must be >= and evenly divisible by D3D12_TEXTURE_DATA_PITCH_ALIGNMENT." );
|
||||
|
||||
Placement.RowPitch = D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::Planar(Format)
|
||||
? D3DX12Align< UINT >( MinPlaneRowPitch, D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT )
|
||||
: D3DX12Align< UINT >( MinPlaneRowPitch, D3D12_TEXTURE_DATA_PITCH_ALIGNMENT );
|
||||
|
||||
if (pRowSizeInBytes)
|
||||
{
|
||||
UINT PlaneRowSize = 0;
|
||||
D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::CalculateMinimumRowMajorRowPitch(PlaneFormat, PlaneWidth, PlaneRowSize);
|
||||
|
||||
pRowSizeInBytes[uSubRes] = PlaneRowSize;
|
||||
}
|
||||
|
||||
// Number of rows (accounting for block compression and additional planes)
|
||||
UINT NumRows = 0;
|
||||
if (D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::Planar(Format))
|
||||
{
|
||||
NumRows = PlaneHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
D3DX12_ASSERT(Height % HeightAlignment == 0);
|
||||
NumRows = Height / HeightAlignment;
|
||||
}
|
||||
|
||||
if (pNumRows)
|
||||
{
|
||||
pNumRows[uSubRes] = NumRows;
|
||||
}
|
||||
|
||||
// Offsetting
|
||||
if (pLayouts)
|
||||
{
|
||||
pLayouts[uSubRes].Offset = (bOverflow ? uint64_max : TotalBytes + BaseOffset);
|
||||
}
|
||||
|
||||
const UINT16 NumSlices = Depth;
|
||||
const UINT64 SubresourceSize = (NumRows * NumSlices - 1) * Placement.RowPitch + MinPlaneRowPitch;
|
||||
|
||||
// uint64 addition with overflow checking
|
||||
TotalBytes = TotalBytes + SubresourceSize;
|
||||
if(TotalBytes < SubresourceSize)
|
||||
{
|
||||
TotalBytes = uint64_max;
|
||||
}
|
||||
bResourceOverflow = bResourceOverflow || bOverflow;
|
||||
}
|
||||
|
||||
// Overflow error
|
||||
if (bResourceOverflow)
|
||||
{
|
||||
TotalBytes = uint64_max;
|
||||
}
|
||||
|
||||
|
||||
if (pLayouts)
|
||||
{
|
||||
memset( pLayouts + uSubRes, -1, sizeof( *pLayouts ) * (NumSubresources - uSubRes) );
|
||||
}
|
||||
if (pNumRows)
|
||||
{
|
||||
memset(pNumRows + uSubRes, -1, sizeof(*pNumRows) * (NumSubresources - uSubRes));
|
||||
}
|
||||
if (pRowSizeInBytes)
|
||||
{
|
||||
memset(pRowSizeInBytes + uSubRes, -1, sizeof(*pRowSizeInBytes) * (NumSubresources - uSubRes));
|
||||
}
|
||||
if (pTotalBytes)
|
||||
{
|
||||
*pTotalBytes = TotalBytes;
|
||||
}
|
||||
if(TotalBytes == uint64_max)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
inline D3D12_RESOURCE_DESC1 D3DX12ResourceDesc0ToDesc1(D3D12_RESOURCE_DESC const& desc0)
|
||||
{
|
||||
D3D12_RESOURCE_DESC1 desc1;
|
||||
desc1.Dimension = desc0.Dimension;
|
||||
desc1.Alignment = desc0.Alignment;
|
||||
desc1.Width = desc0.Width;
|
||||
desc1.Height = desc0.Height;
|
||||
desc1.DepthOrArraySize = desc0.DepthOrArraySize;
|
||||
desc1.MipLevels = desc0.MipLevels;
|
||||
desc1.Format = desc0.Format;
|
||||
desc1.SampleDesc.Count = desc0.SampleDesc.Count;
|
||||
desc1.SampleDesc.Quality = desc0.SampleDesc.Quality;
|
||||
desc1.Layout = desc0.Layout;
|
||||
desc1.Flags = desc0.Flags;
|
||||
desc1.SamplerFeedbackMipRegion.Width = 0;
|
||||
desc1.SamplerFeedbackMipRegion.Height = 0;
|
||||
desc1.SamplerFeedbackMipRegion.Depth = 0;
|
||||
return desc1;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
inline bool D3DX12GetCopyableFootprints(
|
||||
_In_ const D3D12_RESOURCE_DESC& pResourceDesc,
|
||||
_In_range_(0, D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0, D3D12_REQ_SUBRESOURCES - FirstSubresource) UINT NumSubresources,
|
||||
UINT64 BaseOffset,
|
||||
_Out_writes_opt_(NumSubresources) D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts,
|
||||
_Out_writes_opt_(NumSubresources) UINT* pNumRows,
|
||||
_Out_writes_opt_(NumSubresources) UINT64* pRowSizeInBytes,
|
||||
_Out_opt_ UINT64* pTotalBytes)
|
||||
{
|
||||
// From D3D12_RESOURCE_DESC to D3D12_RESOURCE_DESC1
|
||||
D3D12_RESOURCE_DESC1 desc = D3DX12ResourceDesc0ToDesc1(pResourceDesc);
|
||||
return D3DX12GetCopyableFootprints(
|
||||
*static_cast<CD3DX12_RESOURCE_DESC1*>(&desc),// From D3D12_RESOURCE_DESC1 to CD3DX12_RESOURCE_DESC1
|
||||
FirstSubresource,
|
||||
NumSubresources,
|
||||
BaseOffset,
|
||||
pLayouts,
|
||||
pNumRows,
|
||||
pRowSizeInBytes,
|
||||
pTotalBytes);
|
||||
}
|
||||
|
||||
#endif // D3D12_SDK_VERSION >= 606
|
||||
1204
thirdparty/directx_headers/include/directx/d3dx12_root_signature.h
vendored
Normal file
1204
thirdparty/directx_headers/include/directx/d3dx12_root_signature.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
790
thirdparty/directx_headers/include/directx/d3dx12_state_object.h
vendored
Normal file
790
thirdparty/directx_headers/include/directx/d3dx12_state_object.h
vendored
Normal file
@ -0,0 +1,790 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __cplusplus
|
||||
#error D3DX12 requires C++
|
||||
#endif
|
||||
|
||||
#include "d3d12.h"
|
||||
|
||||
//================================================================================================
|
||||
// D3DX12 State Object Creation Helpers
|
||||
//
|
||||
// Helper classes for creating new style state objects out of an arbitrary set of subobjects.
|
||||
// Uses STL
|
||||
//
|
||||
// Start by instantiating CD3DX12_STATE_OBJECT_DESC (see its public methods).
|
||||
// One of its methods is CreateSubobject(), which has a comment showing a couple of options for
|
||||
// defining subobjects using the helper classes for each subobject (CD3DX12_DXIL_LIBRARY_SUBOBJECT
|
||||
// etc.). The subobject helpers each have methods specific to the subobject for configuring its
|
||||
// contents.
|
||||
//
|
||||
//================================================================================================
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#ifndef D3DX12_USE_ATL
|
||||
#include <wrl/client.h>
|
||||
#define D3DX12_COM_PTR Microsoft::WRL::ComPtr
|
||||
#define D3DX12_COM_PTR_GET(x) x.Get()
|
||||
#define D3DX12_COM_PTR_ADDRESSOF(x) x.GetAddressOf()
|
||||
#else
|
||||
#include <atlbase.h>
|
||||
#define D3DX12_COM_PTR ATL::CComPtr
|
||||
#define D3DX12_COM_PTR_GET(x) x.p
|
||||
#define D3DX12_COM_PTR_ADDRESSOF(x) &x.p
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_STATE_OBJECT_DESC
|
||||
{
|
||||
public:
|
||||
CD3DX12_STATE_OBJECT_DESC() noexcept
|
||||
{
|
||||
Init(D3D12_STATE_OBJECT_TYPE_COLLECTION);
|
||||
}
|
||||
CD3DX12_STATE_OBJECT_DESC(D3D12_STATE_OBJECT_TYPE Type) noexcept
|
||||
{
|
||||
Init(Type);
|
||||
}
|
||||
void SetStateObjectType(D3D12_STATE_OBJECT_TYPE Type) noexcept { m_Desc.Type = Type; }
|
||||
operator const D3D12_STATE_OBJECT_DESC&()
|
||||
{
|
||||
// Do final preparation work
|
||||
m_RepointedAssociations.clear();
|
||||
m_SubobjectArray.clear();
|
||||
m_SubobjectArray.reserve(m_Desc.NumSubobjects);
|
||||
// Flatten subobjects into an array (each flattened subobject still has a
|
||||
// member that's a pointer to its desc that's not flattened)
|
||||
for (auto Iter = m_SubobjectList.begin();
|
||||
Iter != m_SubobjectList.end(); Iter++)
|
||||
{
|
||||
m_SubobjectArray.push_back(*Iter);
|
||||
// Store new location in array so we can redirect pointers contained in subobjects
|
||||
Iter->pSubobjectArrayLocation = &m_SubobjectArray.back();
|
||||
}
|
||||
// For subobjects with pointer fields, create a new copy of those subobject definitions
|
||||
// with fixed pointers
|
||||
for (UINT i = 0; i < m_Desc.NumSubobjects; i++)
|
||||
{
|
||||
if (m_SubobjectArray[i].Type == D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION)
|
||||
{
|
||||
auto pOriginalSubobjectAssociation =
|
||||
static_cast<const D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION*>(m_SubobjectArray[i].pDesc);
|
||||
D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION Repointed = *pOriginalSubobjectAssociation;
|
||||
auto pWrapper =
|
||||
static_cast<const SUBOBJECT_WRAPPER*>(pOriginalSubobjectAssociation->pSubobjectToAssociate);
|
||||
Repointed.pSubobjectToAssociate = pWrapper->pSubobjectArrayLocation;
|
||||
m_RepointedAssociations.push_back(Repointed);
|
||||
m_SubobjectArray[i].pDesc = &m_RepointedAssociations.back();
|
||||
}
|
||||
}
|
||||
// Below: using ugly way to get pointer in case .data() is not defined
|
||||
m_Desc.pSubobjects = m_Desc.NumSubobjects ? &m_SubobjectArray[0] : nullptr;
|
||||
return m_Desc;
|
||||
}
|
||||
operator const D3D12_STATE_OBJECT_DESC*()
|
||||
{
|
||||
// Cast calls the above final preparation work
|
||||
return &static_cast<const D3D12_STATE_OBJECT_DESC&>(*this);
|
||||
}
|
||||
|
||||
// CreateSubobject creates a sububject helper (e.g. CD3DX12_HIT_GROUP_SUBOBJECT)
|
||||
// whose lifetime is owned by this class.
|
||||
// e.g.
|
||||
//
|
||||
// CD3DX12_STATE_OBJECT_DESC Collection1(D3D12_STATE_OBJECT_TYPE_COLLECTION);
|
||||
// auto Lib0 = Collection1.CreateSubobject<CD3DX12_DXIL_LIBRARY_SUBOBJECT>();
|
||||
// Lib0->SetDXILLibrary(&pMyAppDxilLibs[0]);
|
||||
// Lib0->DefineExport(L"rayGenShader0"); // in practice these export listings might be
|
||||
// // data/engine driven
|
||||
// etc.
|
||||
//
|
||||
// Alternatively, users can instantiate sububject helpers explicitly, such as via local
|
||||
// variables instead, passing the state object desc that should point to it into the helper
|
||||
// constructor (or call mySubobjectHelper.AddToStateObject(Collection1)).
|
||||
// In this alternative scenario, the user must keep the subobject alive as long as the state
|
||||
// object it is associated with is alive, else its pointer references will be stale.
|
||||
// e.g.
|
||||
//
|
||||
// CD3DX12_STATE_OBJECT_DESC RaytracingState2(D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE);
|
||||
// CD3DX12_DXIL_LIBRARY_SUBOBJECT LibA(RaytracingState2);
|
||||
// LibA.SetDXILLibrary(&pMyAppDxilLibs[4]); // not manually specifying exports
|
||||
// // - meaning all exports in the libraries
|
||||
// // are exported
|
||||
// etc.
|
||||
|
||||
template<typename T>
|
||||
T* CreateSubobject()
|
||||
{
|
||||
T* pSubobject = new T(*this);
|
||||
m_OwnedSubobjectHelpers.emplace_back(pSubobject);
|
||||
return pSubobject;
|
||||
}
|
||||
|
||||
private:
|
||||
D3D12_STATE_SUBOBJECT* TrackSubobject(D3D12_STATE_SUBOBJECT_TYPE Type, void* pDesc)
|
||||
{
|
||||
SUBOBJECT_WRAPPER Subobject;
|
||||
Subobject.pSubobjectArrayLocation = nullptr;
|
||||
Subobject.Type = Type;
|
||||
Subobject.pDesc = pDesc;
|
||||
m_SubobjectList.push_back(Subobject);
|
||||
m_Desc.NumSubobjects++;
|
||||
return &m_SubobjectList.back();
|
||||
}
|
||||
void Init(D3D12_STATE_OBJECT_TYPE Type) noexcept
|
||||
{
|
||||
SetStateObjectType(Type);
|
||||
m_Desc.pSubobjects = nullptr;
|
||||
m_Desc.NumSubobjects = 0;
|
||||
m_SubobjectList.clear();
|
||||
m_SubobjectArray.clear();
|
||||
m_RepointedAssociations.clear();
|
||||
}
|
||||
typedef struct SUBOBJECT_WRAPPER : public D3D12_STATE_SUBOBJECT
|
||||
{
|
||||
D3D12_STATE_SUBOBJECT* pSubobjectArrayLocation; // new location when flattened into array
|
||||
// for repointing pointers in subobjects
|
||||
} SUBOBJECT_WRAPPER;
|
||||
D3D12_STATE_OBJECT_DESC m_Desc;
|
||||
std::list<SUBOBJECT_WRAPPER> m_SubobjectList; // Pointers to list nodes handed out so
|
||||
// these can be edited live
|
||||
std::vector<D3D12_STATE_SUBOBJECT> m_SubobjectArray; // Built at the end, copying list contents
|
||||
|
||||
std::list<D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION>
|
||||
m_RepointedAssociations; // subobject type that contains pointers to other subobjects,
|
||||
// repointed to flattened array
|
||||
|
||||
class StringContainer
|
||||
{
|
||||
public:
|
||||
LPCWSTR LocalCopy(LPCWSTR string, bool bSingleString = false)
|
||||
{
|
||||
if (string)
|
||||
{
|
||||
if (bSingleString)
|
||||
{
|
||||
m_Strings.clear();
|
||||
m_Strings.push_back(string);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Strings.push_back(string);
|
||||
}
|
||||
return m_Strings.back().c_str();
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
void clear() noexcept { m_Strings.clear(); }
|
||||
private:
|
||||
std::list<std::wstring> m_Strings;
|
||||
};
|
||||
|
||||
class SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
SUBOBJECT_HELPER_BASE() noexcept { Init(); }
|
||||
virtual ~SUBOBJECT_HELPER_BASE() = default;
|
||||
virtual D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept = 0;
|
||||
void AddToStateObject(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
m_pSubobject = ContainingStateObject.TrackSubobject(Type(), Data());
|
||||
}
|
||||
protected:
|
||||
virtual void* Data() noexcept = 0;
|
||||
void Init() noexcept { m_pSubobject = nullptr; }
|
||||
D3D12_STATE_SUBOBJECT* m_pSubobject;
|
||||
};
|
||||
|
||||
#if(__cplusplus >= 201103L)
|
||||
std::list<std::unique_ptr<const SUBOBJECT_HELPER_BASE>> m_OwnedSubobjectHelpers;
|
||||
#else
|
||||
class OWNED_HELPER
|
||||
{
|
||||
public:
|
||||
OWNED_HELPER(const SUBOBJECT_HELPER_BASE* pHelper) noexcept { m_pHelper = pHelper; }
|
||||
~OWNED_HELPER() { delete m_pHelper; }
|
||||
const SUBOBJECT_HELPER_BASE* m_pHelper;
|
||||
};
|
||||
|
||||
std::list<OWNED_HELPER> m_OwnedSubobjectHelpers;
|
||||
#endif
|
||||
|
||||
friend class CD3DX12_DXIL_LIBRARY_SUBOBJECT;
|
||||
friend class CD3DX12_EXISTING_COLLECTION_SUBOBJECT;
|
||||
friend class CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT;
|
||||
friend class CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION;
|
||||
friend class CD3DX12_HIT_GROUP_SUBOBJECT;
|
||||
friend class CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT;
|
||||
friend class CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT;
|
||||
friend class CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT;
|
||||
friend class CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT;
|
||||
friend class CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT;
|
||||
friend class CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT;
|
||||
friend class CD3DX12_NODE_MASK_SUBOBJECT;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_DXIL_LIBRARY_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_DXIL_LIBRARY_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_DXIL_LIBRARY_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetDXILLibrary(const D3D12_SHADER_BYTECODE* pCode) noexcept
|
||||
{
|
||||
static const D3D12_SHADER_BYTECODE Default = {};
|
||||
m_Desc.DXILLibrary = pCode ? *pCode : Default;
|
||||
}
|
||||
void DefineExport(
|
||||
LPCWSTR Name,
|
||||
LPCWSTR ExportToRename = nullptr,
|
||||
D3D12_EXPORT_FLAGS Flags = D3D12_EXPORT_FLAG_NONE)
|
||||
{
|
||||
D3D12_EXPORT_DESC Export;
|
||||
Export.Name = m_Strings.LocalCopy(Name);
|
||||
Export.ExportToRename = m_Strings.LocalCopy(ExportToRename);
|
||||
Export.Flags = Flags;
|
||||
m_Exports.push_back(Export);
|
||||
m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined
|
||||
m_Desc.NumExports = static_cast<UINT>(m_Exports.size());
|
||||
}
|
||||
template<size_t N>
|
||||
void DefineExports(LPCWSTR(&Exports)[N])
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
DefineExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
void DefineExports(const LPCWSTR* Exports, UINT N)
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
DefineExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_DXIL_LIBRARY;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_DXIL_LIBRARY_DESC&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
m_Strings.clear();
|
||||
m_Exports.clear();
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_DXIL_LIBRARY_DESC m_Desc;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer m_Strings;
|
||||
std::vector<D3D12_EXPORT_DESC> m_Exports;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_EXISTING_COLLECTION_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_EXISTING_COLLECTION_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_EXISTING_COLLECTION_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetExistingCollection(ID3D12StateObject*pExistingCollection) noexcept
|
||||
{
|
||||
m_Desc.pExistingCollection = pExistingCollection;
|
||||
m_CollectionRef = pExistingCollection;
|
||||
}
|
||||
void DefineExport(
|
||||
LPCWSTR Name,
|
||||
LPCWSTR ExportToRename = nullptr,
|
||||
D3D12_EXPORT_FLAGS Flags = D3D12_EXPORT_FLAG_NONE)
|
||||
{
|
||||
D3D12_EXPORT_DESC Export;
|
||||
Export.Name = m_Strings.LocalCopy(Name);
|
||||
Export.ExportToRename = m_Strings.LocalCopy(ExportToRename);
|
||||
Export.Flags = Flags;
|
||||
m_Exports.push_back(Export);
|
||||
m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined
|
||||
m_Desc.NumExports = static_cast<UINT>(m_Exports.size());
|
||||
}
|
||||
template<size_t N>
|
||||
void DefineExports(LPCWSTR(&Exports)[N])
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
DefineExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
void DefineExports(const LPCWSTR* Exports, UINT N)
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
DefineExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_EXISTING_COLLECTION_DESC&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
m_CollectionRef = nullptr;
|
||||
m_Strings.clear();
|
||||
m_Exports.clear();
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_EXISTING_COLLECTION_DESC m_Desc;
|
||||
D3DX12_COM_PTR<ID3D12StateObject> m_CollectionRef;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer m_Strings;
|
||||
std::vector<D3D12_EXPORT_DESC> m_Exports;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetSubobjectToAssociate(const D3D12_STATE_SUBOBJECT& SubobjectToAssociate) noexcept
|
||||
{
|
||||
m_Desc.pSubobjectToAssociate = &SubobjectToAssociate;
|
||||
}
|
||||
void AddExport(LPCWSTR Export)
|
||||
{
|
||||
m_Desc.NumExports++;
|
||||
m_Exports.push_back(m_Strings.LocalCopy(Export));
|
||||
m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined
|
||||
}
|
||||
template<size_t N>
|
||||
void AddExports(LPCWSTR (&Exports)[N])
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
AddExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
void AddExports(const LPCWSTR* Exports, UINT N)
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
AddExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
m_Strings.clear();
|
||||
m_Exports.clear();
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION m_Desc;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer m_Strings;
|
||||
std::vector<LPCWSTR> m_Exports;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetSubobjectNameToAssociate(LPCWSTR SubobjectToAssociate)
|
||||
{
|
||||
m_Desc.SubobjectToAssociate = m_SubobjectName.LocalCopy(SubobjectToAssociate, true);
|
||||
}
|
||||
void AddExport(LPCWSTR Export)
|
||||
{
|
||||
m_Desc.NumExports++;
|
||||
m_Exports.push_back(m_Strings.LocalCopy(Export));
|
||||
m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined
|
||||
}
|
||||
template<size_t N>
|
||||
void AddExports(LPCWSTR (&Exports)[N])
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
AddExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
void AddExports(const LPCWSTR* Exports, UINT N)
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
AddExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
m_Strings.clear();
|
||||
m_SubobjectName.clear();
|
||||
m_Exports.clear();
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION m_Desc;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer m_Strings;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer m_SubobjectName;
|
||||
std::vector<LPCWSTR> m_Exports;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_HIT_GROUP_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_HIT_GROUP_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_HIT_GROUP_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetHitGroupExport(LPCWSTR exportName)
|
||||
{
|
||||
m_Desc.HitGroupExport = m_Strings[0].LocalCopy(exportName, true);
|
||||
}
|
||||
void SetHitGroupType(D3D12_HIT_GROUP_TYPE Type) noexcept { m_Desc.Type = Type; }
|
||||
void SetAnyHitShaderImport(LPCWSTR importName)
|
||||
{
|
||||
m_Desc.AnyHitShaderImport = m_Strings[1].LocalCopy(importName, true);
|
||||
}
|
||||
void SetClosestHitShaderImport(LPCWSTR importName)
|
||||
{
|
||||
m_Desc.ClosestHitShaderImport = m_Strings[2].LocalCopy(importName, true);
|
||||
}
|
||||
void SetIntersectionShaderImport(LPCWSTR importName)
|
||||
{
|
||||
m_Desc.IntersectionShaderImport = m_Strings[3].LocalCopy(importName, true);
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_HIT_GROUP_DESC&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
for (UINT i = 0; i < m_NumStrings; i++)
|
||||
{
|
||||
m_Strings[i].clear();
|
||||
}
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_HIT_GROUP_DESC m_Desc;
|
||||
static constexpr UINT m_NumStrings = 4;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer
|
||||
m_Strings[m_NumStrings]; // one string for every entrypoint name
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void Config(UINT MaxPayloadSizeInBytes, UINT MaxAttributeSizeInBytes) noexcept
|
||||
{
|
||||
m_Desc.MaxPayloadSizeInBytes = MaxPayloadSizeInBytes;
|
||||
m_Desc.MaxAttributeSizeInBytes = MaxAttributeSizeInBytes;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_RAYTRACING_SHADER_CONFIG&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_RAYTRACING_SHADER_CONFIG m_Desc;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void Config(UINT MaxTraceRecursionDepth) noexcept
|
||||
{
|
||||
m_Desc.MaxTraceRecursionDepth = MaxTraceRecursionDepth;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_RAYTRACING_PIPELINE_CONFIG&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_RAYTRACING_PIPELINE_CONFIG m_Desc;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void Config(UINT MaxTraceRecursionDepth, D3D12_RAYTRACING_PIPELINE_FLAGS Flags) noexcept
|
||||
{
|
||||
m_Desc.MaxTraceRecursionDepth = MaxTraceRecursionDepth;
|
||||
m_Desc.Flags = Flags;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_RAYTRACING_PIPELINE_CONFIG1&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_RAYTRACING_PIPELINE_CONFIG1 m_Desc;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetRootSignature(ID3D12RootSignature* pRootSig) noexcept
|
||||
{
|
||||
m_pRootSig = pRootSig;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator ID3D12RootSignature*() const noexcept { return D3DX12_COM_PTR_GET(m_pRootSig); }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_pRootSig = nullptr;
|
||||
}
|
||||
void* Data() noexcept override { return D3DX12_COM_PTR_ADDRESSOF(m_pRootSig); }
|
||||
D3DX12_COM_PTR<ID3D12RootSignature> m_pRootSig;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetRootSignature(ID3D12RootSignature* pRootSig) noexcept
|
||||
{
|
||||
m_pRootSig = pRootSig;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_LOCAL_ROOT_SIGNATURE;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator ID3D12RootSignature*() const noexcept { return D3DX12_COM_PTR_GET(m_pRootSig); }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_pRootSig = nullptr;
|
||||
}
|
||||
void* Data() noexcept override { return D3DX12_COM_PTR_ADDRESSOF(m_pRootSig); }
|
||||
D3DX12_COM_PTR<ID3D12RootSignature> m_pRootSig;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetFlags(D3D12_STATE_OBJECT_FLAGS Flags) noexcept
|
||||
{
|
||||
m_Desc.Flags = Flags;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_STATE_OBJECT_CONFIG;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_STATE_OBJECT_CONFIG&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_STATE_OBJECT_CONFIG m_Desc;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_NODE_MASK_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_NODE_MASK_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_NODE_MASK_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetNodeMask(UINT NodeMask) noexcept
|
||||
{
|
||||
m_Desc.NodeMask = NodeMask;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_NODE_MASK;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_NODE_MASK&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_NODE_MASK m_Desc;
|
||||
};
|
||||
|
||||
#undef D3DX12_COM_PTR
|
||||
#undef D3DX12_COM_PTR_GET
|
||||
#undef D3DX12_COM_PTR_ADDRESSOF
|
||||
@ -135,6 +135,8 @@ typedef enum DXGI_FORMAT
|
||||
DXGI_FORMAT_SAMPLER_FEEDBACK_MIN_MIP_OPAQUE = 189,
|
||||
DXGI_FORMAT_SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE = 190,
|
||||
|
||||
DXGI_FORMAT_A4B4G4R4_UNORM = 191,
|
||||
|
||||
|
||||
DXGI_FORMAT_FORCE_UINT = 0xffffffff
|
||||
} DXGI_FORMAT;
|
||||
195
thirdparty/directx_headers/include/dxguids/dxguids.h
vendored
Normal file
195
thirdparty/directx_headers/include/dxguids/dxguids.h
vendored
Normal file
@ -0,0 +1,195 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License.
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __cplusplus
|
||||
#error "This header requires C++"
|
||||
#endif
|
||||
|
||||
constexpr inline bool ConstexprIsEqualGUID(REFGUID a, REFGUID b)
|
||||
{
|
||||
return a.Data1 == b.Data1 &&
|
||||
a.Data2 == b.Data2 &&
|
||||
a.Data3 == b.Data3 &&
|
||||
a.Data4[0] == b.Data4[0] &&
|
||||
a.Data4[1] == b.Data4[1] &&
|
||||
a.Data4[2] == b.Data4[2] &&
|
||||
a.Data4[3] == b.Data4[3] &&
|
||||
a.Data4[4] == b.Data4[4] &&
|
||||
a.Data4[5] == b.Data4[5] &&
|
||||
a.Data4[6] == b.Data4[6] &&
|
||||
a.Data4[7] == b.Data4[7];
|
||||
}
|
||||
|
||||
template <typename T> GUID uuidof() = delete;
|
||||
template <typename T> GUID uuidof(T*) { return uuidof<T>(); }
|
||||
template <typename T> GUID uuidof(T**) { return uuidof<T>(); }
|
||||
template <typename T> GUID uuidof(T&) { return uuidof<T>(); }
|
||||
|
||||
// Each COM interface (e.g. ID3D12Device) has a unique interface ID (IID) associated with it. With MSVC, the IID is defined
|
||||
// along with the interface declaration using compiler intrinsics (__declspec(uuid(...)); the IID can then be retrieved
|
||||
// using __uuidof. These intrinsics are not supported with all toolchains, so these helpers redefine IID values that can be
|
||||
// used with the various adapter COM helpers (ComPtr, IID_PPV_ARGS, etc.) for Linux. IIDs are stable and cannot change, but as
|
||||
// a precaution we statically assert the values are as expected when compiling for Windows.
|
||||
#if defined(_MSC_VER)
|
||||
#define _DXGUIDS_SUPPORT_STATIC_ASSERT_IID
|
||||
#elif defined(__CRT_UUID_DECL)
|
||||
/* match _mingw.h */
|
||||
#if __cpp_constexpr >= 200704l && __cpp_inline_variables >= 201606L
|
||||
#define _DXGUIDS_SUPPORT_STATIC_ASSERT_IID
|
||||
#endif /* __cpp_constexpr >= 200704l && __cpp_inline_variables >= 201606L */
|
||||
#endif /* _MSC_VER */
|
||||
|
||||
#ifdef _DXGUIDS_SUPPORT_STATIC_ASSERT_IID
|
||||
#define _WINADAPTER_ASSERT_IID(InterfaceName) \
|
||||
static_assert(ConstexprIsEqualGUID(uuidof<InterfaceName>(), __uuidof(InterfaceName)), "GUID definition mismatch: "#InterfaceName);
|
||||
#else
|
||||
#define _WINADAPTER_ASSERT_IID(InterfaceName)
|
||||
#endif
|
||||
|
||||
#ifdef __CRT_UUID_DECL
|
||||
#define WINADAPTER_IID(InterfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
template <> constexpr GUID uuidof<InterfaceName>() \
|
||||
{ \
|
||||
return { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }; \
|
||||
} \
|
||||
__CRT_UUID_DECL(InterfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
_WINADAPTER_ASSERT_IID(InterfaceName)
|
||||
#else
|
||||
#define WINADAPTER_IID(InterfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
template <> constexpr GUID uuidof<InterfaceName>() \
|
||||
{ \
|
||||
return { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }; \
|
||||
} \
|
||||
_WINADAPTER_ASSERT_IID(InterfaceName)
|
||||
#endif /* defined(_WIN32) && defined(__MINGW32__) */
|
||||
|
||||
// Direct3D
|
||||
#ifdef __d3d12_h__
|
||||
WINADAPTER_IID(ID3D12Object, 0xc4fec28f, 0x7966, 0x4e95, 0x9f, 0x94, 0xf4, 0x31, 0xcb, 0x56, 0xc3, 0xb8);
|
||||
WINADAPTER_IID(ID3D12DeviceChild, 0x905db94b, 0xa00c, 0x4140, 0x9d, 0xf5, 0x2b, 0x64, 0xca, 0x9e, 0xa3, 0x57);
|
||||
WINADAPTER_IID(ID3D12RootSignature, 0xc54a6b66, 0x72df, 0x4ee8, 0x8b, 0xe5, 0xa9, 0x46, 0xa1, 0x42, 0x92, 0x14);
|
||||
WINADAPTER_IID(ID3D12RootSignatureDeserializer, 0x34AB647B, 0x3CC8, 0x46AC, 0x84, 0x1B, 0xC0, 0x96, 0x56, 0x45, 0xC0, 0x46);
|
||||
WINADAPTER_IID(ID3D12VersionedRootSignatureDeserializer, 0x7F91CE67, 0x090C, 0x4BB7, 0xB7, 0x8E, 0xED, 0x8F, 0xF2, 0xE3, 0x1D, 0xA0);
|
||||
WINADAPTER_IID(ID3D12Pageable, 0x63ee58fb, 0x1268, 0x4835, 0x86, 0xda, 0xf0, 0x08, 0xce, 0x62, 0xf0, 0xd6);
|
||||
WINADAPTER_IID(ID3D12Heap, 0x6b3b2502, 0x6e51, 0x45b3, 0x90, 0xee, 0x98, 0x84, 0x26, 0x5e, 0x8d, 0xf3);
|
||||
WINADAPTER_IID(ID3D12Resource, 0x696442be, 0xa72e, 0x4059, 0xbc, 0x79, 0x5b, 0x5c, 0x98, 0x04, 0x0f, 0xad);
|
||||
WINADAPTER_IID(ID3D12CommandAllocator, 0x6102dee4, 0xaf59, 0x4b09, 0xb9, 0x99, 0xb4, 0x4d, 0x73, 0xf0, 0x9b, 0x24);
|
||||
WINADAPTER_IID(ID3D12Fence, 0x0a753dcf, 0xc4d8, 0x4b91, 0xad, 0xf6, 0xbe, 0x5a, 0x60, 0xd9, 0x5a, 0x76);
|
||||
WINADAPTER_IID(ID3D12Fence1, 0x433685fe, 0xe22b, 0x4ca0, 0xa8, 0xdb, 0xb5, 0xb4, 0xf4, 0xdd, 0x0e, 0x4a);
|
||||
WINADAPTER_IID(ID3D12PipelineState, 0x765a30f3, 0xf624, 0x4c6f, 0xa8, 0x28, 0xac, 0xe9, 0x48, 0x62, 0x24, 0x45);
|
||||
WINADAPTER_IID(ID3D12DescriptorHeap, 0x8efb471d, 0x616c, 0x4f49, 0x90, 0xf7, 0x12, 0x7b, 0xb7, 0x63, 0xfa, 0x51);
|
||||
WINADAPTER_IID(ID3D12QueryHeap, 0x0d9658ae, 0xed45, 0x469e, 0xa6, 0x1d, 0x97, 0x0e, 0xc5, 0x83, 0xca, 0xb4);
|
||||
WINADAPTER_IID(ID3D12CommandSignature, 0xc36a797c, 0xec80, 0x4f0a, 0x89, 0x85, 0xa7, 0xb2, 0x47, 0x50, 0x82, 0xd1);
|
||||
WINADAPTER_IID(ID3D12CommandList, 0x7116d91c, 0xe7e4, 0x47ce, 0xb8, 0xc6, 0xec, 0x81, 0x68, 0xf4, 0x37, 0xe5);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList, 0x5b160d0f, 0xac1b, 0x4185, 0x8b, 0xa8, 0xb3, 0xae, 0x42, 0xa5, 0xa4, 0x55);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList1, 0x553103fb, 0x1fe7, 0x4557, 0xbb, 0x38, 0x94, 0x6d, 0x7d, 0x0e, 0x7c, 0xa7);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList2, 0x38C3E585, 0xFF17, 0x412C, 0x91, 0x50, 0x4F, 0xC6, 0xF9, 0xD7, 0x2A, 0x28);
|
||||
WINADAPTER_IID(ID3D12CommandQueue, 0x0ec870a6, 0x5d7e, 0x4c22, 0x8c, 0xfc, 0x5b, 0xaa, 0xe0, 0x76, 0x16, 0xed);
|
||||
WINADAPTER_IID(ID3D12Device, 0x189819f1, 0x1db6, 0x4b57, 0xbe, 0x54, 0x18, 0x21, 0x33, 0x9b, 0x85, 0xf7);
|
||||
WINADAPTER_IID(ID3D12PipelineLibrary, 0xc64226a8, 0x9201, 0x46af, 0xb4, 0xcc, 0x53, 0xfb, 0x9f, 0xf7, 0x41, 0x4f);
|
||||
WINADAPTER_IID(ID3D12PipelineLibrary1, 0x80eabf42, 0x2568, 0x4e5e, 0xbd, 0x82, 0xc3, 0x7f, 0x86, 0x96, 0x1d, 0xc3);
|
||||
WINADAPTER_IID(ID3D12Device1, 0x77acce80, 0x638e, 0x4e65, 0x88, 0x95, 0xc1, 0xf2, 0x33, 0x86, 0x86, 0x3e);
|
||||
WINADAPTER_IID(ID3D12Device2, 0x30baa41e, 0xb15b, 0x475c, 0xa0, 0xbb, 0x1a, 0xf5, 0xc5, 0xb6, 0x43, 0x28);
|
||||
WINADAPTER_IID(ID3D12Device3, 0x81dadc15, 0x2bad, 0x4392, 0x93, 0xc5, 0x10, 0x13, 0x45, 0xc4, 0xaa, 0x98);
|
||||
WINADAPTER_IID(ID3D12ProtectedSession, 0xA1533D18, 0x0AC1, 0x4084, 0x85, 0xB9, 0x89, 0xA9, 0x61, 0x16, 0x80, 0x6B);
|
||||
WINADAPTER_IID(ID3D12ProtectedResourceSession, 0x6CD696F4, 0xF289, 0x40CC, 0x80, 0x91, 0x5A, 0x6C, 0x0A, 0x09, 0x9C, 0x3D);
|
||||
WINADAPTER_IID(ID3D12Device4, 0xe865df17, 0xa9ee, 0x46f9, 0xa4, 0x63, 0x30, 0x98, 0x31, 0x5a, 0xa2, 0xe5);
|
||||
WINADAPTER_IID(ID3D12LifetimeOwner, 0xe667af9f, 0xcd56, 0x4f46, 0x83, 0xce, 0x03, 0x2e, 0x59, 0x5d, 0x70, 0xa8);
|
||||
WINADAPTER_IID(ID3D12SwapChainAssistant, 0xf1df64b6, 0x57fd, 0x49cd, 0x88, 0x07, 0xc0, 0xeb, 0x88, 0xb4, 0x5c, 0x8f);
|
||||
WINADAPTER_IID(ID3D12LifetimeTracker, 0x3fd03d36, 0x4eb1, 0x424a, 0xa5, 0x82, 0x49, 0x4e, 0xcb, 0x8b, 0xa8, 0x13);
|
||||
WINADAPTER_IID(ID3D12StateObject, 0x47016943, 0xfca8, 0x4594, 0x93, 0xea, 0xaf, 0x25, 0x8b, 0x55, 0x34, 0x6d);
|
||||
WINADAPTER_IID(ID3D12StateObjectProperties, 0xde5fa827, 0x9bf9, 0x4f26, 0x89, 0xff, 0xd7, 0xf5, 0x6f, 0xde, 0x38, 0x60);
|
||||
WINADAPTER_IID(ID3D12Device5, 0x8b4f173b, 0x2fea, 0x4b80, 0x8f, 0x58, 0x43, 0x07, 0x19, 0x1a, 0xb9, 0x5d);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedDataSettings, 0x82BC481C, 0x6B9B, 0x4030, 0xAE, 0xDB, 0x7E, 0xE3, 0xD1, 0xDF, 0x1E, 0x63);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedDataSettings1, 0xDBD5AE51, 0x3317, 0x4F0A, 0xAD, 0xF9, 0x1D, 0x7C, 0xED, 0xCA, 0xAE, 0x0B);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedDataSettings2, 0x61552388, 0x01ab, 0x4008, 0xa4, 0x36, 0x83, 0xdb, 0x18, 0x95, 0x66, 0xea);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedData, 0x98931D33, 0x5AE8, 0x4791, 0xAA, 0x3C, 0x1A, 0x73, 0xA2, 0x93, 0x4E, 0x71);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedData1, 0x9727A022, 0xCF1D, 0x4DDA, 0x9E, 0xBA, 0xEF, 0xFA, 0x65, 0x3F, 0xC5, 0x06);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedData2, 0x67FC5816, 0xE4CA, 0x4915, 0xBF, 0x18, 0x42, 0x54, 0x12, 0x72, 0xDA, 0x54);
|
||||
WINADAPTER_IID(ID3D12Device6, 0xc70b221b, 0x40e4, 0x4a17, 0x89, 0xaf, 0x02, 0x5a, 0x07, 0x27, 0xa6, 0xdc);
|
||||
WINADAPTER_IID(ID3D12ProtectedResourceSession1, 0xD6F12DD6, 0x76FB, 0x406E, 0x89, 0x61, 0x42, 0x96, 0xEE, 0xFC, 0x04, 0x09);
|
||||
WINADAPTER_IID(ID3D12Device7, 0x5c014b53, 0x68a1, 0x4b9b, 0x8b, 0xd1, 0xdd, 0x60, 0x46, 0xb9, 0x35, 0x8b);
|
||||
WINADAPTER_IID(ID3D12Device8, 0x9218E6BB, 0xF944, 0x4F7E, 0xA7, 0x5C, 0xB1, 0xB2, 0xC7, 0xB7, 0x01, 0xF3);
|
||||
WINADAPTER_IID(ID3D12Resource1, 0x9D5E227A, 0x4430, 0x4161, 0x88, 0xB3, 0x3E, 0xCA, 0x6B, 0xB1, 0x6E, 0x19);
|
||||
WINADAPTER_IID(ID3D12Resource2, 0xBE36EC3B, 0xEA85, 0x4AEB, 0xA4, 0x5A, 0xE9, 0xD7, 0x64, 0x04, 0xA4, 0x95);
|
||||
WINADAPTER_IID(ID3D12Heap1, 0x572F7389, 0x2168, 0x49E3, 0x96, 0x93, 0xD6, 0xDF, 0x58, 0x71, 0xBF, 0x6D);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList3, 0x6FDA83A7, 0xB84C, 0x4E38, 0x9A, 0xC8, 0xC7, 0xBD, 0x22, 0x01, 0x6B, 0x3D);
|
||||
WINADAPTER_IID(ID3D12MetaCommand, 0xDBB84C27, 0x36CE, 0x4FC9, 0xB8, 0x01, 0xF0, 0x48, 0xC4, 0x6A, 0xC5, 0x70);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList4, 0x8754318e, 0xd3a9, 0x4541, 0x98, 0xcf, 0x64, 0x5b, 0x50, 0xdc, 0x48, 0x74);
|
||||
WINADAPTER_IID(ID3D12ShaderCacheSession, 0x28e2495d, 0x0f64, 0x4ae4, 0xa6, 0xec, 0x12, 0x92, 0x55, 0xdc, 0x49, 0xa8);
|
||||
WINADAPTER_IID(ID3D12Device9, 0x4c80e962, 0xf032, 0x4f60, 0xbc, 0x9e, 0xeb, 0xc2, 0xcf, 0xa1, 0xd8, 0x3c);
|
||||
WINADAPTER_IID(ID3D12Device10, 0x517f8718, 0xaa66, 0x49f9, 0xb0, 0x2b, 0xa7, 0xab, 0x89, 0xc0, 0x60, 0x31);
|
||||
WINADAPTER_IID(ID3D12Device11, 0x5405c344, 0xd457, 0x444e, 0xb4, 0xdd, 0x23, 0x66, 0xe4, 0x5a, 0xee, 0x39);
|
||||
WINADAPTER_IID(ID3D12VirtualizationGuestDevice, 0xbc66d368, 0x7373, 0x4943, 0x87, 0x57, 0xfc, 0x87, 0xdc, 0x79, 0xe4, 0x76);
|
||||
WINADAPTER_IID(ID3D12Tools, 0x7071e1f0, 0xe84b, 0x4b33, 0x97, 0x4f, 0x12, 0xfa, 0x49, 0xde, 0x65, 0xc5);
|
||||
WINADAPTER_IID(ID3D12SDKConfiguration, 0xe9eb5314, 0x33aa, 0x42b2, 0xa7, 0x18, 0xd7, 0x7f, 0x58, 0xb1, 0xf1, 0xc7);
|
||||
WINADAPTER_IID(ID3D12SDKConfiguration1, 0x8aaf9303, 0xad25, 0x48b9, 0x9a, 0x57, 0xd9, 0xc3, 0x7e, 0x00, 0x9d, 0x9f);
|
||||
WINADAPTER_IID(ID3D12DeviceFactory, 0x61f307d3, 0xd34e, 0x4e7c, 0x83, 0x74, 0x3b, 0xa4, 0xde, 0x23, 0xcc, 0xcb);
|
||||
WINADAPTER_IID(ID3D12DeviceConfiguration, 0x78dbf87b, 0xf766, 0x422b, 0xa6, 0x1c, 0xc8, 0xc4, 0x46, 0xbd, 0xb9, 0xad);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList5, 0x55050859, 0x4024, 0x474c, 0x87, 0xf5, 0x64, 0x72, 0xea, 0xee, 0x44, 0xea);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList6, 0xc3827890, 0xe548, 0x4cfa, 0x96, 0xcf, 0x56, 0x89, 0xa9, 0x37, 0x0f, 0x80);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList7, 0xdd171223, 0x8b61, 0x4769, 0x90, 0xe3, 0x16, 0x0c, 0xcd, 0xe4, 0xe2, 0xc1);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList8, 0xee936ef9, 0x599d, 0x4d28, 0x93, 0x8e, 0x23, 0xc4, 0xad, 0x05, 0xce, 0x51);
|
||||
#endif
|
||||
|
||||
// Direct3D Video
|
||||
#ifdef __d3d12video_h__
|
||||
WINADAPTER_IID(ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F);
|
||||
WINADAPTER_IID(ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4);
|
||||
WINADAPTER_IID(ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70);
|
||||
WINADAPTER_IID(ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38);
|
||||
WINADAPTER_IID(ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53);
|
||||
WINADAPTER_IID(ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09);
|
||||
WINADAPTER_IID(ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72);
|
||||
WINADAPTER_IID(ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67);
|
||||
WINADAPTER_IID(ID3D12VideoMotionEstimator,0x33FDAE0E,0x098B,0x428F,0x87,0xBB,0x34,0xB6,0x95,0xDE,0x08,0xF8);
|
||||
WINADAPTER_IID(ID3D12VideoMotionVectorHeap,0x5BE17987,0x743A,0x4061,0x83,0x4B,0x23,0xD2,0x2D,0xAE,0xA5,0x05);
|
||||
WINADAPTER_IID(ID3D12VideoDevice1,0x981611AD,0xA144,0x4C83,0x98,0x90,0xF3,0x0E,0x26,0xD6,0x58,0xAB);
|
||||
WINADAPTER_IID(ID3D12VideoEncodeCommandList,0x8455293A,0x0CBD,0x4831,0x9B,0x39,0xFB,0xDB,0xAB,0x72,0x47,0x23);
|
||||
WINADAPTER_IID(ID3D12VideoDecoder1,0x79A2E5FB,0xCCD2,0x469A,0x9F,0xDE,0x19,0x5D,0x10,0x95,0x1F,0x7E);
|
||||
WINADAPTER_IID(ID3D12VideoDecoderHeap1,0xDA1D98C5,0x539F,0x41B2,0xBF,0x6B,0x11,0x98,0xA0,0x3B,0x6D,0x26);
|
||||
WINADAPTER_IID(ID3D12VideoProcessor1,0xF3CFE615,0x553F,0x425C,0x86,0xD8,0xEE,0x8C,0x1B,0x1F,0xB0,0x1C);
|
||||
WINADAPTER_IID(ID3D12VideoExtensionCommand,0x554E41E8,0xAE8E,0x4A8C,0xB7,0xD2,0x5B,0x4F,0x27,0x4A,0x30,0xE4);
|
||||
WINADAPTER_IID(ID3D12VideoDevice2,0xF019AC49,0xF838,0x4A95,0x9B,0x17,0x57,0x94,0x37,0xC8,0xF5,0x13);
|
||||
WINADAPTER_IID(ID3D12VideoDecodeCommandList2,0x6e120880,0xc114,0x4153,0x80,0x36,0xd2,0x47,0x05,0x1e,0x17,0x29);
|
||||
WINADAPTER_IID(ID3D12VideoDecodeCommandList3,0x2aee8c37,0x9562,0x42da,0x8a,0xbf,0x61,0xef,0xeb,0x2e,0x45,0x13);
|
||||
WINADAPTER_IID(ID3D12VideoProcessCommandList2,0xdb525ae4,0x6ad6,0x473c,0xba,0xa7,0x59,0xb2,0xe3,0x70,0x82,0xe4);
|
||||
WINADAPTER_IID(ID3D12VideoProcessCommandList3,0x1a0a4ca4,0x9f08,0x40ce,0x95,0x58,0xb4,0x11,0xfd,0x26,0x66,0xff);
|
||||
WINADAPTER_IID(ID3D12VideoEncodeCommandList1,0x94971eca,0x2bdb,0x4769,0x88,0xcf,0x36,0x75,0xea,0x75,0x7e,0xbc);
|
||||
WINADAPTER_IID(ID3D12VideoEncoder,0x2E0D212D,0x8DF9,0x44A6,0xA7,0x70,0xBB,0x28,0x9B,0x18,0x27,0x37);
|
||||
WINADAPTER_IID(ID3D12VideoEncoderHeap,0x22B35D96,0x876A,0x44C0,0xB2,0x5E,0xFB,0x8C,0x9C,0x7F,0x1C,0x4A);
|
||||
WINADAPTER_IID(ID3D12VideoDevice3,0x4243ADB4,0x3A32,0x4666,0x97,0x3C,0x0C,0xCC,0x56,0x25,0xDC,0x44);
|
||||
WINADAPTER_IID(ID3D12VideoEncodeCommandList2,0x895491e2,0xe701,0x46a9,0x9a,0x1f,0x8d,0x34,0x80,0xed,0x86,0x7a);
|
||||
WINADAPTER_IID(ID3D12VideoEncodeCommandList3,0x7f027b22,0x1515,0x4e85,0xaa,0x0d,0x02,0x64,0x86,0x58,0x05,0x76);
|
||||
#endif
|
||||
|
||||
#ifdef __d3d12sdklayers_h__
|
||||
WINADAPTER_IID(ID3D12Debug, 0x344488b7, 0x6846, 0x474b, 0xb9, 0x89, 0xf0, 0x27, 0x44, 0x82, 0x45, 0xe0);
|
||||
WINADAPTER_IID(ID3D12Debug1, 0xaffaa4ca, 0x63fe, 0x4d8e, 0xb8, 0xad, 0x15, 0x90, 0x00, 0xaf, 0x43, 0x04);
|
||||
WINADAPTER_IID(ID3D12Debug2, 0x93a665c4, 0xa3b2, 0x4e5d, 0xb6, 0x92, 0xa2, 0x6a, 0xe1, 0x4e, 0x33, 0x74);
|
||||
WINADAPTER_IID(ID3D12Debug3, 0x5cf4e58f, 0xf671, 0x4ff1, 0xa5, 0x42, 0x36, 0x86, 0xe3, 0xd1, 0x53, 0xd1);
|
||||
WINADAPTER_IID(ID3D12Debug4, 0x014b816e, 0x9ec5, 0x4a2f, 0xa8, 0x45, 0xff, 0xbe, 0x44, 0x1c, 0xe1, 0x3a);
|
||||
WINADAPTER_IID(ID3D12Debug5, 0x548d6b12, 0x09fa, 0x40e0, 0x90, 0x69, 0x5d, 0xcd, 0x58, 0x9a, 0x52, 0xc9);
|
||||
WINADAPTER_IID(ID3D12Debug6, 0x82a816d6, 0x5d01, 0x4157, 0x97, 0xd0, 0x49, 0x75, 0x46, 0x3f, 0xd1, 0xed);
|
||||
WINADAPTER_IID(ID3D12DebugDevice1, 0xa9b71770, 0xd099, 0x4a65, 0xa6, 0x98, 0x3d, 0xee, 0x10, 0x02, 0x0f, 0x88);
|
||||
WINADAPTER_IID(ID3D12DebugDevice, 0x3febd6dd, 0x4973, 0x4787, 0x81, 0x94, 0xe4, 0x5f, 0x9e, 0x28, 0x92, 0x3e);
|
||||
WINADAPTER_IID(ID3D12DebugDevice2, 0x60eccbc1, 0x378d, 0x4df1, 0x89, 0x4c, 0xf8, 0xac, 0x5c, 0xe4, 0xd7, 0xdd);
|
||||
WINADAPTER_IID(ID3D12DebugCommandQueue, 0x09e0bf36, 0x54ac, 0x484f, 0x88, 0x47, 0x4b, 0xae, 0xea, 0xb6, 0x05, 0x3a);
|
||||
WINADAPTER_IID(ID3D12DebugCommandQueue1, 0x16be35a2, 0xbfd6, 0x49f2, 0xbc, 0xae, 0xea, 0xae, 0x4a, 0xff, 0x86, 0x2d);
|
||||
WINADAPTER_IID(ID3D12DebugCommandList1, 0x102ca951, 0x311b, 0x4b01, 0xb1, 0x1f, 0xec, 0xb8, 0x3e, 0x06, 0x1b, 0x37);
|
||||
WINADAPTER_IID(ID3D12DebugCommandList, 0x09e0bf36, 0x54ac, 0x484f, 0x88, 0x47, 0x4b, 0xae, 0xea, 0xb6, 0x05, 0x3f);
|
||||
WINADAPTER_IID(ID3D12DebugCommandList2, 0xaeb575cf, 0x4e06, 0x48be, 0xba, 0x3b, 0xc4, 0x50, 0xfc, 0x96, 0x65, 0x2e);
|
||||
WINADAPTER_IID(ID3D12DebugCommandList3, 0x197d5e15, 0x4d37, 0x4d34, 0xaf, 0x78, 0x72, 0x4c, 0xd7, 0x0f, 0xdb, 0x1f);
|
||||
WINADAPTER_IID(ID3D12SharingContract, 0x0adf7d52, 0x929c, 0x4e61, 0xad, 0xdb, 0xff, 0xed, 0x30, 0xde, 0x66, 0xef);
|
||||
WINADAPTER_IID(ID3D12InfoQueue, 0x0742a90b, 0xc387, 0x483f, 0xb9, 0x46, 0x30, 0xa7, 0xe4, 0xe6, 0x14, 0x58);
|
||||
WINADAPTER_IID(ID3D12InfoQueue1, 0x2852dd88, 0xb484, 0x4c0c, 0xb6, 0xb1, 0x67, 0x16, 0x85, 0x00, 0xe6, 0x00);
|
||||
#endif
|
||||
|
||||
// DXCore
|
||||
#ifdef __dxcore_interface_h__
|
||||
WINADAPTER_IID(IDXCoreAdapterFactory, 0x78ee5945, 0xc36e, 0x4b13, 0xa6, 0x69, 0x00, 0x5d, 0xd1, 0x1c, 0x0f, 0x06);
|
||||
WINADAPTER_IID(IDXCoreAdapterList, 0x526c7776, 0x40e9, 0x459b, 0xb7, 0x11, 0xf3, 0x2a, 0xd7, 0x6d, 0xfc, 0x28);
|
||||
WINADAPTER_IID(IDXCoreAdapter, 0xf0db4c7f, 0xfe5a, 0x42a2, 0xbd, 0x62, 0xf2, 0xa6, 0xcf, 0x6f, 0xc8, 0x3e);
|
||||
#endif
|
||||
Reference in New Issue
Block a user