Merge pull request #92089 from QbieShay/qbe/particle_seek

Implement particle seek request and seed options.
This commit is contained in:
Rémi Verschelde
2025-01-13 20:21:28 +01:00
27 changed files with 653 additions and 108 deletions

View File

@ -223,6 +223,19 @@ void ParticlesStorage::particles_set_pre_process_time(RID p_particles, double p_
ERR_FAIL_NULL(particles);
particles->pre_process_time = p_time;
}
void ParticlesStorage::particles_request_process_time(RID p_particles, real_t p_request_process_time) {
Particles *particles = particles_owner.get_or_null(p_particles);
ERR_FAIL_NULL(particles);
particles->request_process_time = p_request_process_time;
}
void ParticlesStorage::particles_set_seed(RID p_particles, uint32_t p_seed) {
Particles *particles = particles_owner.get_or_null(p_particles);
ERR_FAIL_NULL(particles);
particles->random_seed = p_seed;
}
void ParticlesStorage::particles_set_explosiveness_ratio(RID p_particles, real_t p_ratio) {
Particles *particles = particles_owner.get_or_null(p_particles);
ERR_FAIL_NULL(particles);
@ -507,7 +520,6 @@ void ParticlesStorage::_particles_process(Particles *p_particles, double p_delta
if (p_particles->clear) {
p_particles->cycle_number = 0;
p_particles->random_seed = Math::rand();
} else if (new_phase < p_particles->phase) {
if (p_particles->one_shot) {
p_particles->emitting = false;
@ -1136,6 +1148,24 @@ void ParticlesStorage::update_particles() {
}
}
if (particles->request_process_time > 0.0) {
double frame_time;
if (fixed_fps > 0) {
frame_time = 1.0 / fixed_fps;
} else {
frame_time = 1.0 / 30.0;
}
float tmp_scale = particles->speed_scale;
particles->speed_scale = 1.0;
double todo = particles->request_process_time;
while (todo >= 0) {
_particles_process(particles, frame_time);
todo -= frame_time;
}
particles->speed_scale = tmp_scale;
particles->request_process_time = 0.0;
}
// Copy particles to instance buffer and pack Color/Custom.
// We don't have camera information here, so don't copy here if we need camera information for view depth or align mode.
if (particles->draw_order != RS::PARTICLES_DRAW_ORDER_VIEW_DEPTH && particles->transform_align != RS::PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD && particles->transform_align != RS::PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY) {

View File

@ -157,6 +157,7 @@ private:
int amount = 0;
double lifetime = 1.0;
double pre_process_time = 0.0;
real_t request_process_time = 0.0;
real_t explosiveness = 0.0;
real_t randomness = 0.0;
bool restart_request = false;
@ -246,6 +247,7 @@ private:
Particles() :
update_list(this) {
random_seed = Math::rand();
}
};
@ -325,6 +327,7 @@ public:
virtual void particles_set_lifetime(RID p_particles, double p_lifetime) override;
virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) override;
virtual void particles_set_pre_process_time(RID p_particles, double p_time) override;
virtual void particles_request_process_time(RID p_particles, real_t p_request_process_time) override;
virtual void particles_set_explosiveness_ratio(RID p_particles, real_t p_ratio) override;
virtual void particles_set_randomness_ratio(RID p_particles, real_t p_ratio) override;
virtual void particles_set_custom_aabb(RID p_particles, const AABB &p_aabb) override;
@ -340,6 +343,7 @@ public:
virtual void particles_set_collision_base_size(RID p_particles, real_t p_size) override;
virtual void particles_set_transform_align(RID p_particles, RS::ParticlesTransformAlign p_transform_align) override;
virtual void particles_set_seed(RID p_particles, uint32_t p_seed) override;
virtual void particles_set_trails(RID p_particles, bool p_enable, double p_length) override;
virtual void particles_set_trail_bind_poses(RID p_particles, const Vector<Transform3D> &p_bind_poses) override;