Overhaul the top sections of the class reference (GUI classes)
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="NinePatchRect" inherits="Control" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes.
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A control that displays a texture by keeping its corners intact, but tiling its edges and center.
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</brief_description>
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<description>
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Also known as 9-slice panels, NinePatchRect produces clean panels of any size, based on a small texture. To do so, it splits the texture in a 3×3 grid. When you scale the node, it tiles the texture's sides horizontally or vertically, the center on both axes but it doesn't scale or tile the corners.
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Also known as 9-slice panels, [NinePatchRect] produces clean panels of any size based on a small texture. To do so, it splits the texture in a 3×3 grid. When you scale the node, it tiles the texture's edges horizontally or vertically, tiles the center on both axes, and leaves the corners unchanged.
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</description>
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<tutorials>
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</tutorials>
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