[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
Co-authored-by: Riteo <riteo@posteo.net>
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@ -59,7 +59,6 @@
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#define XR_USE_GRAPHICS_API_OPENGL
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#endif // ANDROID_ENABLED
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#ifdef X11_ENABLED
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#include OPENGL_INCLUDE_H
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#define GL_GLEXT_PROTOTYPES 1
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#define GL3_PROTOTYPES 1
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#include "thirdparty/glad/glad/gl.h"
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