[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.

Co-authored-by: Riteo <riteo@posteo.net>
This commit is contained in:
bruvzg
2021-11-12 14:49:49 +02:00
parent 59139df16e
commit 1887a9df19
84 changed files with 7467 additions and 579 deletions

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@ -43,5 +43,3 @@
#define PTHREAD_BSD_SET_NAME
#endif
#endif
#define OPENGL_INCLUDE_H "thirdparty/glad/glad/gl.h"

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@ -0,0 +1,41 @@
/**************************************************************************/
/* platform_gl.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef PLATFORM_GL_H
#define PLATFORM_GL_H
#ifndef GL_API_ENABLED
#define GL_API_ENABLED // Allow using desktop GL.
#endif
#include "thirdparty/glad/glad/egl.h"
#include "thirdparty/glad/glad/gl.h"
#endif // PLATFORM_GL_H

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@ -5821,7 +5821,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
driver_found = true;
if (true) {
RasterizerGLES3::make_current();
RasterizerGLES3::make_current(true);
} else {
memdelete(gl_manager);
gl_manager = nullptr;

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@ -368,6 +368,7 @@ void GLManager_X11::set_use_vsync(bool p_use) {
GLXDrawable drawable = glXGetCurrentDrawable();
glXSwapIntervalEXT(disp.x11_display, drawable, val);
} else {
WARN_PRINT("Could not set V-Sync mode. V-Sync is not supported.");
return;
}
use_vsync = p_use;