Fix crash when playing Tween right after finishing
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@ -315,6 +315,7 @@ bool Tween::step(float p_delta) {
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running = false;
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running = false;
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dead = true;
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dead = true;
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emit_signal(SNAME("finished"));
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emit_signal(SNAME("finished"));
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break;
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} else {
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} else {
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emit_signal(SNAME("loop_finished"), loops_done);
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emit_signal(SNAME("loop_finished"), loops_done);
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current_step = 0;
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current_step = 0;
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