Add navigation path simplification

Adds navigation path simplification for NavigationServer and NavigationAgent.
This commit is contained in:
smix8
2024-04-09 04:27:54 +02:00
parent b2f425fe68
commit 1c134f4a3d
25 changed files with 330 additions and 0 deletions

View File

@ -180,6 +180,8 @@ public:
void bake_from_source_geometry_data_async(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override {}
bool is_baking_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) const override { return false; }
Vector<Vector3> simplify_path(const Vector<Vector3> &p_path, real_t p_epsilon) override { return Vector<Vector3>(); }
void free(RID p_object) override {}
void set_active(bool p_active) override {}
void process(real_t delta_time) override {}