Doc: Add "required" qualifier to methods
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@ -24,13 +24,13 @@
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Only exposed for the purpose of overriding. You cannot call this function directly. Used internally to determine if [member render_priority] should be shown in the editor or not.
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</description>
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</method>
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<method name="_get_shader_mode" qualifiers="virtual const">
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<method name="_get_shader_mode" qualifiers="virtual required const">
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<return type="int" enum="Shader.Mode" />
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<description>
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Only exposed for the purpose of overriding. You cannot call this function directly. Used internally by various editor tools.
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</description>
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</method>
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<method name="_get_shader_rid" qualifiers="virtual const">
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<method name="_get_shader_rid" qualifiers="virtual required const">
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<return type="RID" />
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<description>
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Only exposed for the purpose of overriding. You cannot call this function directly. Used internally by various editor tools. Used to access the RID of the [Material]'s [Shader].
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