Merge pull request #112058 from Chaosus/vs_fix_param_ref
Fix ParameterRef connection through reroute in visual shaders
This commit is contained in:
@ -1293,6 +1293,10 @@ String VisualShader::get_reroute_parameter_name(Type p_type, int p_reroute_node)
|
|||||||
if (parameter_node.is_valid() && parameter_node->get_output_port_type(0) == VisualShaderNode::PORT_TYPE_SAMPLER) {
|
if (parameter_node.is_valid() && parameter_node->get_output_port_type(0) == VisualShaderNode::PORT_TYPE_SAMPLER) {
|
||||||
return parameter_node->get_parameter_name();
|
return parameter_node->get_parameter_name();
|
||||||
}
|
}
|
||||||
|
Ref<VisualShaderNodeParameterRef> parameter_ref_node = node->node;
|
||||||
|
if (parameter_ref_node.is_valid() && parameter_ref_node->get_output_port_type(0) == VisualShaderNode::PORT_TYPE_SAMPLER) {
|
||||||
|
return parameter_ref_node->get_parameter_name();
|
||||||
|
}
|
||||||
Ref<VisualShaderNodeInput> input_node = node->node;
|
Ref<VisualShaderNodeInput> input_node = node->node;
|
||||||
if (input_node.is_valid() && input_node->get_output_port_type(0) == VisualShaderNode::PORT_TYPE_SAMPLER) {
|
if (input_node.is_valid() && input_node->get_output_port_type(0) == VisualShaderNode::PORT_TYPE_SAMPLER) {
|
||||||
return input_node->get_input_real_name();
|
return input_node->get_input_real_name();
|
||||||
|
|||||||
Reference in New Issue
Block a user