Allow setting editor dock tabs to icon only

This commit is contained in:
Haoyu Qiu
2024-04-20 12:43:19 +08:00
parent 89850d553e
commit 1e20612940
8 changed files with 115 additions and 14 deletions

View File

@ -33,12 +33,10 @@
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
#include "scene/gui/popup.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tab_container.h"
#include "scene/main/window.h"
#include "editor/editor_command_palette.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
@ -47,6 +45,12 @@
#include "editor/themes/editor_scale.h"
#include "editor/window_wrapper.h"
enum class TabStyle {
TEXT_ONLY,
ICON_ONLY,
TEXT_AND_ICON,
};
EditorDockManager *EditorDockManager::singleton = nullptr;
void DockSplitContainer::_update_visibility() {
@ -157,7 +161,7 @@ void EditorDockManager::_update_docks_menu() {
docks_menu->clear();
docks_menu->reset_size();
const Ref<Texture2D> icon = docks_menu->get_editor_theme_icon(SNAME("Window"));
const Ref<Texture2D> default_icon = docks_menu->get_editor_theme_icon(SNAME("Window"));
const Color closed_icon_color_mod = Color(1, 1, 1, 0.5);
// Add docks.
@ -170,7 +174,8 @@ void EditorDockManager::_update_docks_menu() {
} else {
docks_menu->add_item(dock.value.title, id);
}
docks_menu->set_item_icon(id, icon);
const Ref<Texture2D> icon = dock.value.icon_name ? docks_menu->get_editor_theme_icon(dock.value.icon_name) : dock.value.icon;
docks_menu->set_item_icon(id, icon.is_valid() ? icon : default_icon);
if (!dock.value.open) {
docks_menu->set_item_icon_modulate(id, closed_icon_color_mod);
}
@ -345,7 +350,9 @@ void EditorDockManager::_move_dock(Control *p_dock, Control *p_target, int p_tab
p_target->set_block_signals(false);
TabContainer *dock_tab_container = Object::cast_to<TabContainer>(p_target);
if (dock_tab_container) {
dock_tab_container->set_tab_title(dock_tab_container->get_tab_idx_from_control(p_dock), all_docks[p_dock].title);
if (dock_tab_container->is_inside_tree()) {
_update_tab_style(p_dock);
}
if (p_tab_index >= 0) {
_move_dock_tab_index(p_dock, p_tab_index, p_set_current);
}
@ -353,6 +360,42 @@ void EditorDockManager::_move_dock(Control *p_dock, Control *p_target, int p_tab
}
}
void EditorDockManager::_update_tab_style(Control *p_dock) {
const DockInfo &dock_info = all_docks[p_dock];
if (!dock_info.enabled || !dock_info.open) {
return; // Disabled by feature profile or manually closed by user.
}
if (dock_info.dock_window || dock_info.at_bottom) {
return; // Floating or sent to bottom.
}
TabContainer *tab_container = get_dock_tab_container(p_dock);
ERR_FAIL_NULL(tab_container);
int index = tab_container->get_tab_idx_from_control(p_dock);
ERR_FAIL_COND(index == -1);
const TabStyle style = (TabStyle)EDITOR_GET("interface/editor/dock_tab_style").operator int();
switch (style) {
case TabStyle::TEXT_ONLY: {
tab_container->set_tab_title(index, dock_info.title);
tab_container->set_tab_icon(index, Ref<Texture2D>());
tab_container->set_tab_tooltip(index, String());
} break;
case TabStyle::ICON_ONLY: {
const Ref<Texture2D> icon = dock_info.icon_name ? tab_container->get_editor_theme_icon(dock_info.icon_name) : dock_info.icon;
tab_container->set_tab_title(index, icon.is_valid() ? String() : dock_info.title);
tab_container->set_tab_icon(index, icon);
tab_container->set_tab_tooltip(index, icon.is_valid() ? dock_info.title : String());
} break;
case TabStyle::TEXT_AND_ICON: {
const Ref<Texture2D> icon = dock_info.icon_name ? tab_container->get_editor_theme_icon(dock_info.icon_name) : dock_info.icon;
tab_container->set_tab_title(index, dock_info.title);
tab_container->set_tab_icon(index, icon);
tab_container->set_tab_tooltip(index, String());
} break;
}
}
void EditorDockManager::save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section) const {
// Save docks by dock slot.
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
@ -666,14 +709,15 @@ void EditorDockManager::focus_dock(Control *p_dock) {
tab_container->set_current_tab(tab_index);
}
void EditorDockManager::add_dock(Control *p_dock, const String &p_title, DockSlot p_slot, const Ref<Shortcut> &p_shortcut) {
void EditorDockManager::add_dock(Control *p_dock, const String &p_title, DockSlot p_slot, const Ref<Shortcut> &p_shortcut, const StringName &p_icon_name) {
ERR_FAIL_NULL(p_dock);
ERR_FAIL_COND_MSG(all_docks.has(p_dock), vformat("Cannot add dock '%s', already added.", p_dock->get_name()));
DockInfo dock_info;
dock_info.title = !p_title.is_empty() ? p_title : String(p_dock->get_name());
dock_info.title = p_title.is_empty() ? String(p_dock->get_name()) : p_title;
dock_info.dock_slot_index = p_slot;
dock_info.shortcut = p_shortcut;
dock_info.icon_name = p_icon_name;
all_docks[p_dock] = dock_info;
if (p_slot != DOCK_SLOT_NONE) {
@ -696,6 +740,14 @@ void EditorDockManager::remove_dock(Control *p_dock) {
_update_layout();
}
void EditorDockManager::set_dock_tab_icon(Control *p_dock, const Ref<Texture2D> &p_icon) {
ERR_FAIL_NULL(p_dock);
ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot set tab icon for unknown dock '%s'.", p_dock->get_name()));
all_docks[p_dock].icon = p_icon;
_update_tab_style(p_dock);
}
void EditorDockManager::set_docks_visible(bool p_show) {
if (docks_visible == p_show) {
return;
@ -711,6 +763,19 @@ bool EditorDockManager::are_docks_visible() const {
return docks_visible;
}
void EditorDockManager::update_tab_styles() {
for (const KeyValue<Control *, DockInfo> &dock : all_docks) {
_update_tab_style(dock.key);
}
}
void EditorDockManager::set_tab_icon_max_width(int p_max_width) {
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
TabContainer *tab_container = dock_slot[i];
tab_container->add_theme_constant_override(SNAME("icon_max_width"), p_max_width);
}
}
void EditorDockManager::add_vsplit(DockSplitContainer *p_split) {
vsplits.push_back(p_split);
p_split->connect("dragged", callable_mp(this, &EditorDockManager::_dock_split_dragged));