Remove redundant info on the enum types used
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@ -35,7 +35,7 @@
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<method name="get_connection_status" qualifiers="const">
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<return type="int" enum="MultiplayerPeer.ConnectionStatus" />
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<description>
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Returns the current state of the connection. See [enum ConnectionStatus].
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Returns the current state of the connection.
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</description>
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</method>
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<method name="get_packet_channel" qualifiers="const">
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@ -92,7 +92,7 @@
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[b]Note:[/b] The default channel ([code]0[/code]) actually works as 3 separate channels (one for each [enum TransferMode]) so that [constant TRANSFER_MODE_RELIABLE] and [constant TRANSFER_MODE_UNRELIABLE_ORDERED] does not interact with each other by default. Refer to the specific network API documentation (e.g. ENet or WebRTC) to learn how to set up channels correctly.
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</member>
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<member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" enum="MultiplayerPeer.TransferMode" default="2">
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The manner in which to send packets to the target peer. See [enum TransferMode], and the [method set_target_peer] method.
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The manner in which to send packets to the target peer. See the [method set_target_peer] method.
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</member>
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</members>
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<signals>
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