Remove unused EditorSceneFormatImporter::_get_import_flags
This has never been used since Godot was open sourced. Import flags are used but directly through `_import_scene`.
This commit is contained in:
@ -38,10 +38,6 @@
|
||||
|
||||
#include "modules/gltf/gltf_document.h"
|
||||
|
||||
uint32_t EditorSceneFormatImporterFBX2GLTF::get_import_flags() const {
|
||||
return ImportFlags::IMPORT_SCENE | ImportFlags::IMPORT_ANIMATION;
|
||||
}
|
||||
|
||||
void EditorSceneFormatImporterFBX2GLTF::get_extensions(List<String> *r_extensions) const {
|
||||
r_extensions->push_back("fbx");
|
||||
}
|
||||
|
||||
@ -42,7 +42,6 @@ class EditorSceneFormatImporterFBX2GLTF : public EditorSceneFormatImporter {
|
||||
GDCLASS(EditorSceneFormatImporterFBX2GLTF, EditorSceneFormatImporter);
|
||||
|
||||
public:
|
||||
virtual uint32_t get_import_flags() const override;
|
||||
virtual void get_extensions(List<String> *r_extensions) const override;
|
||||
virtual Node *import_scene(const String &p_path, uint32_t p_flags,
|
||||
const HashMap<StringName, Variant> &p_options,
|
||||
|
||||
@ -37,10 +37,6 @@
|
||||
|
||||
#include "core/config/project_settings.h"
|
||||
|
||||
uint32_t EditorSceneFormatImporterUFBX::get_import_flags() const {
|
||||
return ImportFlags::IMPORT_SCENE | ImportFlags::IMPORT_ANIMATION;
|
||||
}
|
||||
|
||||
void EditorSceneFormatImporterUFBX::get_extensions(List<String> *r_extensions) const {
|
||||
r_extensions->push_back("fbx");
|
||||
}
|
||||
|
||||
@ -46,7 +46,6 @@ public:
|
||||
FBX_IMPORTER_UFBX,
|
||||
FBX_IMPORTER_FBX2GLTF,
|
||||
};
|
||||
virtual uint32_t get_import_flags() const override;
|
||||
virtual void get_extensions(List<String> *r_extensions) const override;
|
||||
virtual Node *import_scene(const String &p_path, uint32_t p_flags,
|
||||
const HashMap<StringName, Variant> &p_options,
|
||||
|
||||
Reference in New Issue
Block a user