From 224d9bfe3f7bc7380e9680ed0c2321b9edfdade3 Mon Sep 17 00:00:00 2001 From: Hilderin <81109165+Hilderin@users.noreply.github.com> Date: Tue, 18 Feb 2025 19:05:15 -0500 Subject: [PATCH] Fix Embedded Game startup location on Windows --- platform/windows/display_server_windows.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 68e7351762b..81c7030a732 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -6120,15 +6120,15 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, WindowRect.top = wpos.y; WindowRect.bottom = wpos.y + p_rect.size.y; } + } - WindowRect.left += offset.x; - WindowRect.right += offset.x; - WindowRect.top += offset.y; - WindowRect.bottom += offset.y; + WindowRect.left += offset.x; + WindowRect.right += offset.x; + WindowRect.top += offset.y; + WindowRect.bottom += offset.y; - if (p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { - AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle); - } + if (p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { + AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle); } WindowID id = window_id_counter;