Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
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@ -31,5 +31,6 @@
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//#include <alloca.h>
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//#endif
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#define GLES2_INCLUDE_H "gl_context/GL/glew.h"
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#define GLES3_INCLUDE_H "gl_context/GL/glew.h"
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