Use create script dialog for script-type resources
This commit is contained in:
@ -2722,6 +2722,10 @@ void FileSystemDock::_resource_created() {
|
||||
make_shader_dialog->config(fpath.path_join("new_shader"), false, false, type_name);
|
||||
make_shader_dialog->popup_centered();
|
||||
return;
|
||||
} else if (ClassDB::is_parent_class(type_name, "Script")) {
|
||||
make_script_dialog->config("Node", fpath.path_join("new_script"), false, false);
|
||||
make_script_dialog->popup_centered();
|
||||
return;
|
||||
}
|
||||
|
||||
Variant c = new_resource_dialog->instantiate_selected();
|
||||
|
||||
Reference in New Issue
Block a user