Use get_cursor_shape for identifying the cursor shape in AnimationTrackEditTypeAudio

get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
This commit is contained in:
Markus Sauermann
2022-03-11 13:14:19 +01:00
parent 1e099afc8a
commit 24942214d9
2 changed files with 13 additions and 7 deletions

View File

@ -1080,12 +1080,7 @@ void AnimationTrackEditTypeAudio::gui_input(const Ref<InputEvent> &p_event) {
len_resizing_index = i;
}
}
if (use_hsize_cursor) {
set_default_cursor_shape(CURSOR_HSIZE);
} else {
set_default_cursor_shape(CURSOR_ARROW);
}
over_drag_position = use_hsize_cursor;
}
if (len_resizing && mm.is_valid()) {
@ -1097,7 +1092,7 @@ void AnimationTrackEditTypeAudio::gui_input(const Ref<InputEvent> &p_event) {
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && get_default_cursor_shape() == CURSOR_HSIZE) {
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && over_drag_position) {
len_resizing = true;
len_resizing_start = mb->is_shift_pressed();
len_resizing_from_px = mb->get_position().x;
@ -1134,6 +1129,14 @@ void AnimationTrackEditTypeAudio::gui_input(const Ref<InputEvent> &p_event) {
AnimationTrackEdit::gui_input(p_event);
}
Control::CursorShape AnimationTrackEditTypeAudio::get_cursor_shape(const Point2 &p_pos) const {
if (over_drag_position || len_resizing) {
return Control::CURSOR_HSIZE;
} else {
return get_default_cursor_shape();
}
}
////////////////////
/// SUB ANIMATION ///