Use Array for node configuration warnings
Previously, the warnings were passed as a string and delimitation of which were hard coded at each implementation.
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@ -110,7 +110,7 @@ public:
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void set_texture(const Ref<Texture2D> &p_texture);
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Ref<Texture2D> get_texture() const;
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virtual String get_configuration_warning() const override;
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TypedArray<String> get_configuration_warnings() const override;
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void restart();
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Rect2 capture_rect() const;
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