Use BitField<> in core type masks

* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
This commit is contained in:
Juan Linietsky
2023-01-08 00:55:54 +01:00
parent fcba87e696
commit 2b815df3c1
69 changed files with 490 additions and 442 deletions

View File

@ -82,7 +82,7 @@ public:
typedef void (*EventDispatchFunc)(const Ref<InputEvent> &p_event);
private:
MouseButton mouse_button_mask = MouseButton::NONE;
BitField<MouseButtonMask> mouse_button_mask;
RBSet<Key> physical_keys_pressed;
RBSet<Key> keys_pressed;
@ -273,7 +273,7 @@ public:
Point2 get_mouse_position() const;
Vector2 get_last_mouse_velocity();
MouseButton get_mouse_button_mask() const;
BitField<MouseButtonMask> get_mouse_button_mask() const;
void warp_mouse(const Vector2 &p_position);
Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect);
@ -310,7 +310,7 @@ public:
void parse_mapping(String p_mapping);
void joy_button(int p_device, JoyButton p_button, bool p_pressed);
void joy_axis(int p_device, JoyAxis p_axis, float p_value);
void joy_hat(int p_device, HatMask p_val);
void joy_hat(int p_device, BitField<HatMask> p_val);
void add_joy_mapping(String p_mapping, bool p_update_existing = false);
void remove_joy_mapping(String p_guid);