Add Direct3D 12 RenderingDevice implementation
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@ -191,6 +191,7 @@ opts.Add(BoolVariable("brotli", "Enable Brotli for decompresson and WOFF2 fonts
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opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
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opts.Add(BoolVariable("vulkan", "Enable the vulkan rendering driver", True))
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opts.Add(BoolVariable("opengl3", "Enable the OpenGL/GLES3 rendering driver", True))
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opts.Add(BoolVariable("d3d12", "Enable the Direct3D 12 rendering driver (Windows only)", False))
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opts.Add(BoolVariable("openxr", "Enable the OpenXR driver", True))
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opts.Add(BoolVariable("use_volk", "Use the volk library to load the Vulkan loader dynamically", True))
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opts.Add(BoolVariable("disable_exceptions", "Force disabling exception handling code", True))
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