[Resource Loader] Do not check property type for non registered properties.

This commit is contained in:
bruvzg
2024-09-10 11:15:05 +03:00
parent 21249950da
commit 3009073b39
4 changed files with 64 additions and 54 deletions

View File

@ -2947,6 +2947,9 @@
<member name="xr/openxr/enabled" type="bool" setter="" getter="" default="false">
If [code]true[/code], Godot will setup and initialize OpenXR on startup.
</member>
<member name="xr/openxr/enabled.editor" type="bool" setter="" getter="" default="false">
If [code]true[/code], Godot will setup and initialize OpenXR on editor startup.
</member>
<member name="xr/openxr/environment_blend_mode" type="int" setter="" getter="" default="&quot;0&quot;">
Specify how OpenXR should blend in the environment. This is specific to certain AR and passthrough devices where camera images are blended in by the XR compositor.
</member>