Style: Replace header guards with #pragma once
This commit is contained in:
@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef ANIMATED_SPRITE_2D_H
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#define ANIMATED_SPRITE_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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#include "scene/resources/sprite_frames.h"
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@ -136,5 +135,3 @@ public:
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AnimatedSprite2D();
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};
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#endif // ANIMATED_SPRITE_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef AUDIO_LISTENER_2D_H
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#define AUDIO_LISTENER_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -56,5 +55,3 @@ public:
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AudioListener2D();
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};
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#endif // AUDIO_LISTENER_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef AUDIO_STREAM_PLAYER_2D_H
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#define AUDIO_STREAM_PLAYER_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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#include "servers/audio_server.h"
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@ -149,5 +148,3 @@ public:
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AudioStreamPlayer2D();
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~AudioStreamPlayer2D();
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};
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#endif // AUDIO_STREAM_PLAYER_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef BACK_BUFFER_COPY_H
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#define BACK_BUFFER_COPY_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -71,5 +70,3 @@ public:
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};
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VARIANT_ENUM_CAST(BackBufferCopy::CopyMode);
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#endif // BACK_BUFFER_COPY_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef CAMERA_2D_H
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#define CAMERA_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -202,5 +201,3 @@ public:
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VARIANT_ENUM_CAST(Camera2D::AnchorMode);
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VARIANT_ENUM_CAST(Camera2D::Camera2DProcessCallback);
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#endif // CAMERA_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef CANVAS_GROUP_H
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#define CANVAS_GROUP_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -55,5 +54,3 @@ public:
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CanvasGroup();
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~CanvasGroup();
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};
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#endif // CANVAS_GROUP_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef CANVAS_MODULATE_H
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#define CANVAS_MODULATE_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -59,5 +58,3 @@ public:
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CanvasModulate();
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~CanvasModulate();
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};
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#endif // CANVAS_MODULATE_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef CPU_PARTICLES_2D_H
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#define CPU_PARTICLES_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -328,5 +327,3 @@ VARIANT_ENUM_CAST(CPUParticles2D::DrawOrder)
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VARIANT_ENUM_CAST(CPUParticles2D::Parameter)
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VARIANT_ENUM_CAST(CPUParticles2D::ParticleFlags)
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VARIANT_ENUM_CAST(CPUParticles2D::EmissionShape)
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#endif // CPU_PARTICLES_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GPU_PARTICLES_2D_H
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#define GPU_PARTICLES_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -200,5 +199,3 @@ public:
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VARIANT_ENUM_CAST(GPUParticles2D::DrawOrder)
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VARIANT_ENUM_CAST(GPUParticles2D::EmitFlags)
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#endif // GPU_PARTICLES_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef LIGHT_2D_H
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#define LIGHT_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -197,5 +196,3 @@ public:
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DirectionalLight2D();
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};
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#endif // LIGHT_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef LIGHT_OCCLUDER_2D_H
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#define LIGHT_OCCLUDER_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -111,5 +110,3 @@ public:
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LightOccluder2D();
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~LightOccluder2D();
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};
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#endif // LIGHT_OCCLUDER_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef LINE_2D_H
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#define LINE_2D_H
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#pragma once
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#include "node_2d.h"
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@ -146,5 +145,3 @@ private:
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VARIANT_ENUM_CAST(Line2D::LineJointMode)
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VARIANT_ENUM_CAST(Line2D::LineCapMode)
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VARIANT_ENUM_CAST(Line2D::LineTextureMode)
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#endif // LINE_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef LINE_BUILDER_H
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#define LINE_BUILDER_H
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#pragma once
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#include "line_2d.h"
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@ -82,5 +81,3 @@ private:
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bool _interpolate_color = false;
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int _last_index[2] = {}; // Index of last up and down vertices of the strip
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};
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#endif // LINE_BUILDER_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef MARKER_2D_H
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#define MARKER_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -55,5 +54,3 @@ public:
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Marker2D();
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};
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#endif // MARKER_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef MESH_INSTANCE_2D_H
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#define MESH_INSTANCE_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -69,5 +68,3 @@ public:
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MeshInstance2D();
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};
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#endif // MESH_INSTANCE_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef MULTIMESH_INSTANCE_2D_H
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#define MULTIMESH_INSTANCE_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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#include "scene/resources/multimesh.h"
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@ -70,5 +69,3 @@ public:
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MultiMeshInstance2D();
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~MultiMeshInstance2D();
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};
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#endif // MULTIMESH_INSTANCE_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef NAVIGATION_AGENT_2D_H
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#define NAVIGATION_AGENT_2D_H
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#pragma once
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#include "scene/main/node.h"
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#include "servers/navigation/navigation_path_query_parameters_2d.h"
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@ -260,5 +259,3 @@ private:
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void _update_debug_path();
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#endif // DEBUG_ENABLED
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};
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#endif // NAVIGATION_AGENT_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef NAVIGATION_LINK_2D_H
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#define NAVIGATION_LINK_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -111,5 +110,3 @@ private:
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void _link_exit_navigation_map();
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void _link_update_transform();
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};
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#endif // NAVIGATION_LINK_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef NAVIGATION_OBSTACLE_2D_H
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#define NAVIGATION_OBSTACLE_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -131,5 +130,3 @@ private:
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void _update_position(const Vector2 p_position);
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void _update_transform();
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};
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#endif // NAVIGATION_OBSTACLE_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef NAVIGATION_REGION_2D_H
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#define NAVIGATION_REGION_2D_H
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#pragma once
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#include "scene/resources/2d/navigation_polygon.h"
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@ -126,5 +125,3 @@ private:
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void _region_exit_navigation_map();
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void _region_update_transform();
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};
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#endif // NAVIGATION_REGION_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef NODE_2D_H
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#define NODE_2D_H
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#pragma once
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#include "scene/main/canvas_item.h"
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@ -119,5 +118,3 @@ public:
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Node2D() {}
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};
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#endif // NODE_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef PARALLAX_2D_H
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#define PARALLAX_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -96,5 +95,3 @@ public:
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Parallax2D();
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};
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#endif // PARALLAX_2D_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef PARALLAX_BACKGROUND_H
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#define PARALLAX_BACKGROUND_H
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#pragma once
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#include "scene/main/canvas_layer.h"
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@ -81,5 +80,3 @@ public:
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ParallaxBackground();
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};
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#endif // PARALLAX_BACKGROUND_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
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#ifndef PARALLAX_LAYER_H
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#define PARALLAX_LAYER_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -62,5 +61,3 @@ public:
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PackedStringArray get_configuration_warnings() const override;
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ParallaxLayer();
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};
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#endif // PARALLAX_LAYER_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
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#ifndef PATH_2D_H
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#define PATH_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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#include "scene/resources/curve.h"
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@ -110,5 +109,3 @@ public:
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PathFollow2D() {}
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};
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#endif // PATH_2D_H
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@ -28,8 +28,7 @@
|
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
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#ifndef ANIMATABLE_BODY_2D_H
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#define ANIMATABLE_BODY_2D_H
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#pragma once
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#include "scene/2d/physics/static_body_2d.h"
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@ -57,5 +56,3 @@ private:
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void set_sync_to_physics(bool p_enable);
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bool is_sync_to_physics_enabled() const;
|
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};
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#endif // ANIMATABLE_BODY_2D_H
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@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
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#ifndef AREA_2D_H
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#define AREA_2D_H
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#pragma once
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#include "core/templates/vset.h"
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#include "scene/2d/physics/collision_object_2d.h"
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@ -198,5 +197,3 @@ public:
|
||||
};
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||||
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VARIANT_ENUM_CAST(Area2D::SpaceOverride);
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#endif // AREA_2D_H
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||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef CHARACTER_BODY_2D_H
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||||
#define CHARACTER_BODY_2D_H
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#pragma once
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||||
|
||||
#include "scene/2d/physics/kinematic_collision_2d.h"
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#include "scene/2d/physics/physics_body_2d.h"
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||||
@ -168,5 +167,3 @@ protected:
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||||
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VARIANT_ENUM_CAST(CharacterBody2D::MotionMode);
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VARIANT_ENUM_CAST(CharacterBody2D::PlatformOnLeave);
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||||
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||||
#endif // CHARACTER_BODY_2D_H
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||||
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||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef COLLISION_OBJECT_2D_H
|
||||
#define COLLISION_OBJECT_2D_H
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||||
#pragma once
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||||
|
||||
#include "scene/2d/node_2d.h"
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||||
#include "scene/main/viewport.h"
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||||
@ -175,5 +174,3 @@ public:
|
||||
};
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||||
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||||
VARIANT_ENUM_CAST(CollisionObject2D::DisableMode);
|
||||
|
||||
#endif // COLLISION_OBJECT_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef COLLISION_POLYGON_2D_H
|
||||
#define COLLISION_POLYGON_2D_H
|
||||
#pragma once
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||||
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||||
#include "scene/2d/node_2d.h"
|
||||
|
||||
@ -92,5 +91,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(CollisionPolygon2D::BuildMode);
|
||||
|
||||
#endif // COLLISION_POLYGON_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef COLLISION_SHAPE_2D_H
|
||||
#define COLLISION_SHAPE_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
#include "scene/resources/2d/shape_2d.h"
|
||||
@ -91,5 +90,3 @@ public:
|
||||
|
||||
CollisionShape2D();
|
||||
};
|
||||
|
||||
#endif // COLLISION_SHAPE_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef DAMPED_SPRING_JOINT_2D_H
|
||||
#define DAMPED_SPRING_JOINT_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/physics/joints/joint_2d.h"
|
||||
|
||||
@ -63,5 +62,3 @@ public:
|
||||
|
||||
DampedSpringJoint2D();
|
||||
};
|
||||
|
||||
#endif // DAMPED_SPRING_JOINT_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GROOVE_JOINT_2D_H
|
||||
#define GROOVE_JOINT_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/physics/joints/joint_2d.h"
|
||||
|
||||
@ -55,5 +54,3 @@ public:
|
||||
|
||||
GrooveJoint2D();
|
||||
};
|
||||
|
||||
#endif // GROOVE_JOINT_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef JOINT_2D_H
|
||||
#define JOINT_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
|
||||
@ -80,5 +79,3 @@ public:
|
||||
Joint2D();
|
||||
~Joint2D();
|
||||
};
|
||||
|
||||
#endif // JOINT_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef PIN_JOINT_2D_H
|
||||
#define PIN_JOINT_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/physics/joints/joint_2d.h"
|
||||
|
||||
@ -67,5 +66,3 @@ public:
|
||||
|
||||
PinJoint2D();
|
||||
};
|
||||
|
||||
#endif // PIN_JOINT_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef KINEMATIC_COLLISION_2D_H
|
||||
#define KINEMATIC_COLLISION_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "core/object/ref_counted.h"
|
||||
#include "servers/physics_server_2d.h"
|
||||
@ -63,5 +62,3 @@ public:
|
||||
int get_collider_shape_index() const;
|
||||
Vector2 get_collider_velocity() const;
|
||||
};
|
||||
|
||||
#endif // KINEMATIC_COLLISION_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef PHYSICAL_BONE_2D_H
|
||||
#define PHYSICAL_BONE_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/physics/rigid_body_2d.h"
|
||||
#include "scene/2d/skeleton_2d.h"
|
||||
@ -84,5 +83,3 @@ public:
|
||||
PhysicalBone2D();
|
||||
~PhysicalBone2D();
|
||||
};
|
||||
|
||||
#endif // PHYSICAL_BONE_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef PHYSICS_BODY_2D_H
|
||||
#define PHYSICS_BODY_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/physics/collision_object_2d.h"
|
||||
#include "scene/2d/physics/kinematic_collision_2d.h"
|
||||
@ -56,5 +55,3 @@ public:
|
||||
void add_collision_exception_with(Node *p_node); //must be physicsbody
|
||||
void remove_collision_exception_with(Node *p_node);
|
||||
};
|
||||
|
||||
#endif // PHYSICS_BODY_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef RAY_CAST_2D_H
|
||||
#define RAY_CAST_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
|
||||
@ -105,5 +104,3 @@ public:
|
||||
|
||||
RayCast2D();
|
||||
};
|
||||
|
||||
#endif // RAY_CAST_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef RIGID_BODY_2D_H
|
||||
#define RIGID_BODY_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "core/templates/vset.h"
|
||||
#include "scene/2d/physics/physics_body_2d.h"
|
||||
@ -246,5 +245,3 @@ VARIANT_ENUM_CAST(RigidBody2D::FreezeMode);
|
||||
VARIANT_ENUM_CAST(RigidBody2D::CenterOfMassMode);
|
||||
VARIANT_ENUM_CAST(RigidBody2D::DampMode);
|
||||
VARIANT_ENUM_CAST(RigidBody2D::CCDMode);
|
||||
|
||||
#endif // RIGID_BODY_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef SHAPE_CAST_2D_H
|
||||
#define SHAPE_CAST_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
#include "scene/resources/2d/shape_2d.h"
|
||||
@ -122,5 +121,3 @@ public:
|
||||
|
||||
ShapeCast2D();
|
||||
};
|
||||
|
||||
#endif // SHAPE_CAST_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef STATIC_BODY_2D_H
|
||||
#define STATIC_BODY_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/physics/physics_body_2d.h"
|
||||
|
||||
@ -71,5 +70,3 @@ public:
|
||||
private:
|
||||
void _reload_physics_characteristics();
|
||||
};
|
||||
|
||||
#endif // STATIC_BODY_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef POLYGON_2D_H
|
||||
#define POLYGON_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
|
||||
@ -164,5 +163,3 @@ public:
|
||||
Polygon2D();
|
||||
~Polygon2D();
|
||||
};
|
||||
|
||||
#endif // POLYGON_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef REMOTE_TRANSFORM_2D_H
|
||||
#define REMOTE_TRANSFORM_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
|
||||
@ -74,5 +73,3 @@ public:
|
||||
|
||||
RemoteTransform2D();
|
||||
};
|
||||
|
||||
#endif // REMOTE_TRANSFORM_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef SKELETON_2D_H
|
||||
#define SKELETON_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
#include "scene/resources/2d/skeleton/skeleton_modification_2d.h"
|
||||
@ -174,5 +173,3 @@ public:
|
||||
Skeleton2D();
|
||||
~Skeleton2D();
|
||||
};
|
||||
|
||||
#endif // SKELETON_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef SPRITE_2D_H
|
||||
#define SPRITE_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
#include "scene/resources/texture.h"
|
||||
@ -127,5 +126,3 @@ public:
|
||||
Sprite2D();
|
||||
~Sprite2D();
|
||||
};
|
||||
|
||||
#endif // SPRITE_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef TILE_MAP_H
|
||||
#define TILE_MAP_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/tile_map_layer.h"
|
||||
#include "scene/property_list_helper.h"
|
||||
@ -251,5 +250,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(TileMap::VisibilityMode);
|
||||
|
||||
#endif // TILE_MAP_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef TILE_MAP_LAYER_H
|
||||
#define TILE_MAP_LAYER_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/resources/2d/tile_set.h"
|
||||
|
||||
@ -526,5 +525,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(TileMapLayer::DebugVisibilityMode);
|
||||
|
||||
#endif // TILE_MAP_LAYER_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef TOUCH_SCREEN_BUTTON_H
|
||||
#define TOUCH_SCREEN_BUTTON_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
#include "scene/resources/2d/rectangle_shape_2d.h"
|
||||
@ -116,5 +115,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(TouchScreenButton::VisibilityMode);
|
||||
|
||||
#endif // TOUCH_SCREEN_BUTTON_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef VISIBLE_ON_SCREEN_NOTIFIER_2D_H
|
||||
#define VISIBLE_ON_SCREEN_NOTIFIER_2D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
|
||||
@ -101,5 +100,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(VisibleOnScreenEnabler2D::EnableMode);
|
||||
|
||||
#endif // VISIBLE_ON_SCREEN_NOTIFIER_2D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef AUDIO_LISTENER_3D_H
|
||||
#define AUDIO_LISTENER_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
|
||||
@ -66,5 +65,3 @@ public:
|
||||
AudioListener3D();
|
||||
~AudioListener3D();
|
||||
};
|
||||
|
||||
#endif // AUDIO_LISTENER_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef AUDIO_STREAM_PLAYER_3D_H
|
||||
#define AUDIO_STREAM_PLAYER_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
#include "servers/audio_server.h"
|
||||
@ -208,5 +207,3 @@ public:
|
||||
|
||||
VARIANT_ENUM_CAST(AudioStreamPlayer3D::AttenuationModel)
|
||||
VARIANT_ENUM_CAST(AudioStreamPlayer3D::DopplerTracking)
|
||||
|
||||
#endif // AUDIO_STREAM_PLAYER_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef BONE_ATTACHMENT_3D_H
|
||||
#define BONE_ATTACHMENT_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/skeleton_3d.h"
|
||||
|
||||
@ -99,5 +98,3 @@ public:
|
||||
|
||||
BoneAttachment3D();
|
||||
};
|
||||
|
||||
#endif // BONE_ATTACHMENT_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef CAMERA_3D_H
|
||||
#define CAMERA_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
#include "scene/3d/velocity_tracker_3d.h"
|
||||
@ -227,5 +226,3 @@ public:
|
||||
VARIANT_ENUM_CAST(Camera3D::ProjectionType);
|
||||
VARIANT_ENUM_CAST(Camera3D::KeepAspect);
|
||||
VARIANT_ENUM_CAST(Camera3D::DopplerTracking);
|
||||
|
||||
#endif // CAMERA_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef CPU_PARTICLES_3D_H
|
||||
#define CPU_PARTICLES_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
|
||||
@ -345,5 +344,3 @@ VARIANT_ENUM_CAST(CPUParticles3D::DrawOrder)
|
||||
VARIANT_ENUM_CAST(CPUParticles3D::Parameter)
|
||||
VARIANT_ENUM_CAST(CPUParticles3D::ParticleFlags)
|
||||
VARIANT_ENUM_CAST(CPUParticles3D::EmissionShape)
|
||||
|
||||
#endif // CPU_PARTICLES_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef DECAL_H
|
||||
#define DECAL_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
|
||||
@ -114,5 +113,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(Decal::DecalTexture);
|
||||
|
||||
#endif // DECAL_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef FOG_VOLUME_H
|
||||
#define FOG_VOLUME_H
|
||||
#pragma once
|
||||
|
||||
#include "core/templates/rid.h"
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
@ -69,5 +68,3 @@ public:
|
||||
FogVolume();
|
||||
~FogVolume();
|
||||
};
|
||||
|
||||
#endif // FOG_VOLUME_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GPU_PARTICLES_3D_H
|
||||
#define GPU_PARTICLES_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
#include "scene/resources/3d/skin.h"
|
||||
@ -211,5 +210,3 @@ public:
|
||||
VARIANT_ENUM_CAST(GPUParticles3D::DrawOrder)
|
||||
VARIANT_ENUM_CAST(GPUParticles3D::TransformAlign)
|
||||
VARIANT_ENUM_CAST(GPUParticles3D::EmitFlags)
|
||||
|
||||
#endif // GPU_PARTICLES_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GPU_PARTICLES_COLLISION_3D_H
|
||||
#define GPU_PARTICLES_COLLISION_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "core/templates/local_vector.h"
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
@ -364,5 +363,3 @@ public:
|
||||
GPUParticlesAttractorVectorField3D();
|
||||
~GPUParticlesAttractorVectorField3D();
|
||||
};
|
||||
|
||||
#endif // GPU_PARTICLES_COLLISION_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef IMPORTER_MESH_INSTANCE_3D_H
|
||||
#define IMPORTER_MESH_INSTANCE_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
@ -89,5 +88,3 @@ public:
|
||||
void set_visibility_range_fade_mode(GeometryInstance3D::VisibilityRangeFadeMode p_mode);
|
||||
GeometryInstance3D::VisibilityRangeFadeMode get_visibility_range_fade_mode() const;
|
||||
};
|
||||
|
||||
#endif // IMPORTER_MESH_INSTANCE_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef LABEL_3D_H
|
||||
#define LABEL_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
#include "scene/resources/font.h"
|
||||
@ -261,5 +260,3 @@ public:
|
||||
|
||||
VARIANT_ENUM_CAST(Label3D::DrawFlags);
|
||||
VARIANT_ENUM_CAST(Label3D::AlphaCutMode);
|
||||
|
||||
#endif // LABEL_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef LIGHT_3D_H
|
||||
#define LIGHT_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
|
||||
@ -239,5 +238,3 @@ public:
|
||||
|
||||
SpotLight3D();
|
||||
};
|
||||
|
||||
#endif // LIGHT_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef LIGHTMAP_GI_H
|
||||
#define LIGHTMAP_GI_H
|
||||
#pragma once
|
||||
|
||||
#include "core/templates/local_vector.h"
|
||||
#include "scene/3d/light_3d.h"
|
||||
@ -361,5 +360,3 @@ VARIANT_ENUM_CAST(LightmapGI::BakeQuality);
|
||||
VARIANT_ENUM_CAST(LightmapGI::GenerateProbes);
|
||||
VARIANT_ENUM_CAST(LightmapGI::BakeError);
|
||||
VARIANT_ENUM_CAST(LightmapGI::EnvironmentMode);
|
||||
|
||||
#endif // LIGHTMAP_GI_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef LIGHTMAP_PROBE_H
|
||||
#define LIGHTMAP_PROBE_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
|
||||
@ -38,5 +37,3 @@ class LightmapProbe : public Node3D {
|
||||
public:
|
||||
LightmapProbe();
|
||||
};
|
||||
|
||||
#endif // LIGHTMAP_PROBE_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef LIGHTMAPPER_H
|
||||
#define LIGHTMAPPER_H
|
||||
#pragma once
|
||||
|
||||
#include "core/object/ref_counted.h"
|
||||
|
||||
@ -200,5 +199,3 @@ public:
|
||||
|
||||
Lightmapper();
|
||||
};
|
||||
|
||||
#endif // LIGHTMAPPER_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef LOOK_AT_MODIFIER_3D_H
|
||||
#define LOOK_AT_MODIFIER_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/skeleton_modifier_3d.h"
|
||||
#include "scene/animation/tween.h"
|
||||
@ -190,5 +189,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(LookAtModifier3D::OriginFrom);
|
||||
|
||||
#endif // LOOK_AT_MODIFIER_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef MARKER_3D_H
|
||||
#define MARKER_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
|
||||
@ -47,5 +46,3 @@ public:
|
||||
|
||||
Marker3D();
|
||||
};
|
||||
|
||||
#endif // MARKER_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef MESH_INSTANCE_3D_H
|
||||
#define MESH_INSTANCE_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "core/templates/local_vector.h"
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
@ -120,5 +119,3 @@ public:
|
||||
MeshInstance3D();
|
||||
~MeshInstance3D();
|
||||
};
|
||||
|
||||
#endif // MESH_INSTANCE_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef MULTIMESH_INSTANCE_3D_H
|
||||
#define MULTIMESH_INSTANCE_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
#include "scene/resources/multimesh.h"
|
||||
@ -68,5 +67,3 @@ public:
|
||||
MultiMeshInstance3D();
|
||||
~MultiMeshInstance3D();
|
||||
};
|
||||
|
||||
#endif // MULTIMESH_INSTANCE_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef NAVIGATION_AGENT_3D_H
|
||||
#define NAVIGATION_AGENT_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/main/node.h"
|
||||
#include "servers/navigation/navigation_path_query_parameters_3d.h"
|
||||
@ -278,5 +277,3 @@ private:
|
||||
void _update_debug_path();
|
||||
#endif // DEBUG_ENABLED
|
||||
};
|
||||
|
||||
#endif // NAVIGATION_AGENT_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef NAVIGATION_LINK_3D_H
|
||||
#define NAVIGATION_LINK_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
|
||||
@ -110,5 +109,3 @@ private:
|
||||
void _link_exit_navigation_map();
|
||||
void _link_update_transform();
|
||||
};
|
||||
|
||||
#endif // NAVIGATION_LINK_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef NAVIGATION_OBSTACLE_3D_H
|
||||
#define NAVIGATION_OBSTACLE_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
|
||||
@ -141,5 +140,3 @@ private:
|
||||
void _update_transform();
|
||||
void _update_use_3d_avoidance(bool p_use_3d_avoidance);
|
||||
};
|
||||
|
||||
#endif // NAVIGATION_OBSTACLE_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef NAVIGATION_REGION_3D_H
|
||||
#define NAVIGATION_REGION_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
#include "scene/resources/navigation_mesh.h"
|
||||
@ -123,5 +122,3 @@ private:
|
||||
void _region_exit_navigation_map();
|
||||
void _region_update_transform();
|
||||
};
|
||||
|
||||
#endif // NAVIGATION_REGION_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef NODE_3D_H
|
||||
#define NODE_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/3d/world_3d.h"
|
||||
@ -305,5 +304,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(Node3D::RotationEditMode)
|
||||
|
||||
#endif // NODE_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef OCCLUDER_INSTANCE_3D_H
|
||||
#define OCCLUDER_INSTANCE_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
|
||||
@ -209,5 +208,3 @@ public:
|
||||
OccluderInstance3D();
|
||||
~OccluderInstance3D();
|
||||
};
|
||||
|
||||
#endif // OCCLUDER_INSTANCE_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef PATH_3D_H
|
||||
#define PATH_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
#include "scene/resources/curve.h"
|
||||
@ -131,5 +130,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(PathFollow3D::RotationMode);
|
||||
|
||||
#endif // PATH_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef PHYSICAL_BONE_SIMULATOR_3D_H
|
||||
#define PHYSICAL_BONE_SIMULATOR_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/skeleton_modifier_3d.h"
|
||||
|
||||
@ -104,5 +103,3 @@ public:
|
||||
|
||||
PhysicalBoneSimulator3D();
|
||||
};
|
||||
|
||||
#endif // PHYSICAL_BONE_SIMULATOR_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef ANIMATABLE_BODY_3D_H
|
||||
#define ANIMATABLE_BODY_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/physics/static_body_3d.h"
|
||||
|
||||
@ -63,5 +62,3 @@ private:
|
||||
void set_sync_to_physics(bool p_enable);
|
||||
bool is_sync_to_physics_enabled() const;
|
||||
};
|
||||
|
||||
#endif // ANIMATABLE_BODY_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef AREA_3D_H
|
||||
#define AREA_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "core/templates/vset.h"
|
||||
#include "scene/3d/physics/collision_object_3d.h"
|
||||
@ -231,5 +230,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(Area3D::SpaceOverride);
|
||||
|
||||
#endif // AREA_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef CHARACTER_BODY_3D_H
|
||||
#define CHARACTER_BODY_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/physics/kinematic_collision_3d.h"
|
||||
#include "scene/3d/physics/physics_body_3d.h"
|
||||
@ -185,5 +184,3 @@ protected:
|
||||
|
||||
VARIANT_ENUM_CAST(CharacterBody3D::MotionMode);
|
||||
VARIANT_ENUM_CAST(CharacterBody3D::PlatformOnLeave);
|
||||
|
||||
#endif // CHARACTER_BODY_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef COLLISION_OBJECT_3D_H
|
||||
#define COLLISION_OBJECT_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/camera_3d.h"
|
||||
#include "scene/3d/node_3d.h"
|
||||
@ -180,5 +179,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(CollisionObject3D::DisableMode);
|
||||
|
||||
#endif // COLLISION_OBJECT_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef COLLISION_POLYGON_3D_H
|
||||
#define COLLISION_POLYGON_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
|
||||
@ -94,5 +93,3 @@ public:
|
||||
|
||||
CollisionPolygon3D();
|
||||
};
|
||||
|
||||
#endif // COLLISION_POLYGON_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef COLLISION_SHAPE_3D_H
|
||||
#define COLLISION_SHAPE_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
#include "scene/resources/3d/shape_3d.h"
|
||||
@ -90,5 +89,3 @@ public:
|
||||
CollisionShape3D();
|
||||
~CollisionShape3D();
|
||||
};
|
||||
|
||||
#endif // COLLISION_SHAPE_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef CONE_TWIST_JOINT_3D_H
|
||||
#define CONE_TWIST_JOINT_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/physics/joints/joint_3d.h"
|
||||
|
||||
@ -59,5 +58,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(ConeTwistJoint3D::Param);
|
||||
|
||||
#endif // CONE_TWIST_JOINT_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GENERIC_6DOF_JOINT_3D_H
|
||||
#define GENERIC_6DOF_JOINT_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/physics/joints/joint_3d.h"
|
||||
|
||||
@ -108,5 +107,3 @@ public:
|
||||
|
||||
VARIANT_ENUM_CAST(Generic6DOFJoint3D::Param);
|
||||
VARIANT_ENUM_CAST(Generic6DOFJoint3D::Flag);
|
||||
|
||||
#endif // GENERIC_6DOF_JOINT_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef HINGE_JOINT_3D_H
|
||||
#define HINGE_JOINT_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/physics/joints/joint_3d.h"
|
||||
|
||||
@ -73,5 +72,3 @@ public:
|
||||
|
||||
VARIANT_ENUM_CAST(HingeJoint3D::Param);
|
||||
VARIANT_ENUM_CAST(HingeJoint3D::Flag);
|
||||
|
||||
#endif // HINGE_JOINT_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef JOINT_3D_H
|
||||
#define JOINT_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
#include "scene/3d/physics/physics_body_3d.h"
|
||||
@ -81,5 +80,3 @@ public:
|
||||
Joint3D();
|
||||
~Joint3D();
|
||||
};
|
||||
|
||||
#endif // JOINT_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef PIN_JOINT_3D_H
|
||||
#define PIN_JOINT_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/physics/joints/joint_3d.h"
|
||||
|
||||
@ -56,5 +55,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(PinJoint3D::Param);
|
||||
|
||||
#endif // PIN_JOINT_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef SLIDER_JOINT_3D_H
|
||||
#define SLIDER_JOINT_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/physics/joints/joint_3d.h"
|
||||
|
||||
@ -78,5 +77,3 @@ public:
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(SliderJoint3D::Param);
|
||||
|
||||
#endif // SLIDER_JOINT_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef KINEMATIC_COLLISION_3D_H
|
||||
#define KINEMATIC_COLLISION_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "core/object/ref_counted.h"
|
||||
#include "servers/physics_server_3d.h"
|
||||
@ -61,5 +60,3 @@ public:
|
||||
int get_collider_shape_index(int p_collision_index = 0) const;
|
||||
Vector3 get_collider_velocity(int p_collision_index = 0) const;
|
||||
};
|
||||
|
||||
#endif // KINEMATIC_COLLISION_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef PHYSICAL_BONE_3D_H
|
||||
#define PHYSICAL_BONE_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/physics/physics_body_3d.h"
|
||||
#include "scene/3d/skeleton_3d.h"
|
||||
@ -307,5 +306,3 @@ private:
|
||||
|
||||
VARIANT_ENUM_CAST(PhysicalBone3D::JointType);
|
||||
VARIANT_ENUM_CAST(PhysicalBone3D::DampMode);
|
||||
|
||||
#endif // PHYSICAL_BONE_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef PHYSICS_BODY_3D_H
|
||||
#define PHYSICS_BODY_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/physics/collision_object_3d.h"
|
||||
#include "scene/3d/physics/kinematic_collision_3d.h"
|
||||
@ -65,5 +64,3 @@ public:
|
||||
void add_collision_exception_with(Node *p_node); //must be physicsbody
|
||||
void remove_collision_exception_with(Node *p_node);
|
||||
};
|
||||
|
||||
#endif // PHYSICS_BODY_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef RAY_CAST_3D_H
|
||||
#define RAY_CAST_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
|
||||
@ -135,5 +134,3 @@ public:
|
||||
|
||||
RayCast3D();
|
||||
};
|
||||
|
||||
#endif // RAY_CAST_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef RIGID_BODY_3D_H
|
||||
#define RIGID_BODY_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "core/templates/vset.h"
|
||||
#include "scene/3d/physics/physics_body_3d.h"
|
||||
@ -245,5 +244,3 @@ private:
|
||||
VARIANT_ENUM_CAST(RigidBody3D::FreezeMode);
|
||||
VARIANT_ENUM_CAST(RigidBody3D::CenterOfMassMode);
|
||||
VARIANT_ENUM_CAST(RigidBody3D::DampMode);
|
||||
|
||||
#endif // RIGID_BODY_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef SHAPE_CAST_3D_H
|
||||
#define SHAPE_CAST_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
#include "scene/resources/3d/shape_3d.h"
|
||||
@ -143,5 +142,3 @@ public:
|
||||
|
||||
virtual PackedStringArray get_configuration_warnings() const override;
|
||||
};
|
||||
|
||||
#endif // SHAPE_CAST_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef SPRING_ARM_3D_H
|
||||
#define SPRING_ARM_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
|
||||
@ -67,5 +66,3 @@ public:
|
||||
private:
|
||||
void process_spring();
|
||||
};
|
||||
|
||||
#endif // SPRING_ARM_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef STATIC_BODY_3D_H
|
||||
#define STATIC_BODY_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/physics/physics_body_3d.h"
|
||||
|
||||
@ -70,5 +69,3 @@ public:
|
||||
static void navmesh_parse_init();
|
||||
static void navmesh_parse_source_geometry(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node);
|
||||
};
|
||||
|
||||
#endif // STATIC_BODY_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef VEHICLE_BODY_3D_H
|
||||
#define VEHICLE_BODY_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/physics/physics_body_3d.h"
|
||||
#include "scene/3d/physics/rigid_body_3d.h"
|
||||
@ -214,5 +213,3 @@ public:
|
||||
|
||||
VehicleBody3D();
|
||||
};
|
||||
|
||||
#endif // VEHICLE_BODY_3D_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef REFLECTION_PROBE_H
|
||||
#define REFLECTION_PROBE_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
|
||||
@ -132,5 +131,3 @@ public:
|
||||
|
||||
VARIANT_ENUM_CAST(ReflectionProbe::AmbientMode);
|
||||
VARIANT_ENUM_CAST(ReflectionProbe::UpdateMode);
|
||||
|
||||
#endif // REFLECTION_PROBE_H
|
||||
|
||||
@ -28,8 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef REMOTE_TRANSFORM_3D_H
|
||||
#define REMOTE_TRANSFORM_3D_H
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
|
||||
@ -74,5 +73,3 @@ public:
|
||||
|
||||
RemoteTransform3D();
|
||||
};
|
||||
|
||||
#endif // REMOTE_TRANSFORM_3D_H
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user