Style: Replace header guards with #pragma once

This commit is contained in:
Thaddeus Crews
2025-02-01 10:33:58 -06:00
parent 96fdaa616b
commit 324512e11c
1746 changed files with 1767 additions and 6920 deletions

View File

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef RENDER_FORWARD_CLUSTERED_H
#define RENDER_FORWARD_CLUSTERED_H
#pragma once
#include "core/templates/paged_allocator.h"
#include "servers/rendering/renderer_rd/cluster_builder_rd.h"
@ -754,5 +753,3 @@ public:
~RenderForwardClustered();
};
} // namespace RendererSceneRenderImplementation
#endif // RENDER_FORWARD_CLUSTERED_H

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@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef SCENE_SHADER_FORWARD_CLUSTERED_H
#define SCENE_SHADER_FORWARD_CLUSTERED_H
#pragma once
#include "../storage_rd/material_storage.h"
#include "servers/rendering/renderer_rd/pipeline_hash_map_rd.h"
@ -356,5 +355,3 @@ public:
};
} // namespace RendererSceneRenderImplementation
#endif // SCENE_SHADER_FORWARD_CLUSTERED_H