ClassDB: Provide the enum name of integer constants
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@ -208,13 +208,13 @@ void TextureButton::_bind_methods() {
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ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand", PROPERTY_HINT_RESOURCE_TYPE, "bool"), "set_expand", "get_expand");
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ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
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BIND_CONSTANT(STRETCH_SCALE);
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BIND_CONSTANT(STRETCH_TILE);
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BIND_CONSTANT(STRETCH_KEEP);
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BIND_CONSTANT(STRETCH_KEEP_CENTERED);
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BIND_CONSTANT(STRETCH_KEEP_ASPECT);
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BIND_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
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BIND_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
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BIND_ENUM_CONSTANT(STRETCH_SCALE);
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BIND_ENUM_CONSTANT(STRETCH_TILE);
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BIND_ENUM_CONSTANT(STRETCH_KEEP);
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BIND_ENUM_CONSTANT(STRETCH_KEEP_CENTERED);
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BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT);
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BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
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BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
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}
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void TextureButton::set_normal_texture(const Ref<Texture> &p_normal) {
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