C#: Enable nullable environment for GodotTools

This commit is contained in:
Thaddeus Crews
2024-01-12 22:24:12 -06:00
parent 9adb7c7d13
commit 3314f8cc65
47 changed files with 349 additions and 194 deletions

View File

@ -4,6 +4,7 @@
<OutputType>Exe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<LangVersion>10</LangVersion>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup Condition="Exists('$(SolutionDir)/../../../../bin/GodotSharp/Api/Debug/GodotSharp.dll') And ('$(GodotPlatform)' == 'windows' Or ('$(GodotPlatform)' == '' And '$(OS)' == 'Windows_NT'))">
<OutputPath>$(SolutionDir)/../../../../bin/GodotSharp/Tools</OutputPath>