Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.

This commit is contained in:
Lukas Tenbrink
2025-10-08 11:53:08 +02:00
parent d61cd9149a
commit 33689d7beb
31 changed files with 37 additions and 1 deletions

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@ -33,6 +33,7 @@
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/popup.h"
#include "scene/resources/shader.h"
class AspectRatioContainer;
class ColorMode;

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@ -31,6 +31,7 @@
#include "color_picker_shape.h"
#include "scene/gui/margin_container.h"
#include "scene/resources/material.h"
void ColorPickerShape::_emit_color_changed() {
color_picker->emit_signal(SNAME("color_changed"), color_picker->color);

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@ -44,6 +44,7 @@
#include "scene/gui/scroll_bar.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/view_panner.h"
#include "scene/resources/material.h"
#include "scene/resources/style_box_flat.h"
#include "scene/theme/theme_db.h"

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@ -34,6 +34,7 @@
#include "scene/gui/box_container.h"
#include "scene/gui/graph_frame.h"
#include "scene/gui/graph_node.h"
#include "scene/resources/shader.h"
class Button;
class GraphEdit;

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@ -32,6 +32,7 @@
#include "rich_text_label.compat.inc"
#include "core/input/input_map.h"
#include "core/io/resource_loader.h"
#include "core/math/math_defs.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"