Remove empty constructors and destructors from scene/
This commit is contained in:
@ -98,8 +98,6 @@ public:
|
||||
|
||||
void set_flip_v(bool p_flip);
|
||||
bool is_flipped_v() const;
|
||||
|
||||
TextureButton();
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(TextureButton::StretchMode);
|
||||
|
||||
Reference in New Issue
Block a user